diff options
Diffstat (limited to 'src/gpu/gl/GrGLGpu.cpp')
-rw-r--r-- | src/gpu/gl/GrGLGpu.cpp | 44 |
1 files changed, 35 insertions, 9 deletions
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp index 341216aa30..fcd3270ba2 100644 --- a/src/gpu/gl/GrGLGpu.cpp +++ b/src/gpu/gl/GrGLGpu.cpp @@ -3790,11 +3790,20 @@ bool GrGLGpu::createCopyProgram(int progIdx) { fshaderTxt.append(";"); uTexture.appendDecl(glslCaps, &fshaderTxt); fshaderTxt.append(";"); + const char* fsOutName; + if (glslCaps->mustDeclareFragmentShaderOutput()) { + oFragColor.appendDecl(glslCaps, &fshaderTxt); + fshaderTxt.append(";"); + fsOutName = oFragColor.c_str(); + } else { + fsOutName = "gl_FragColor"; + } fshaderTxt.appendf( "// Copy Program FS\n" "void main() {" - " sk_FragColor = %s(u_texture, v_texCoord);" + " %s = %s(u_texture, v_texCoord);" "}", + fsOutName, GrGLSLTexture2DFunctionName(kVec2f_GrSLType, kSamplerTypes[progIdx], this->glslGeneration()) ); @@ -3927,6 +3936,14 @@ bool GrGLGpu::createMipmapProgram(int progIdx) { } uTexture.appendDecl(glslCaps, &fshaderTxt); fshaderTxt.append(";"); + const char* fsOutName; + if (glslCaps->mustDeclareFragmentShaderOutput()) { + oFragColor.appendDecl(glslCaps, &fshaderTxt); + fshaderTxt.append(";"); + fsOutName = oFragColor.c_str(); + } else { + fsOutName = "gl_FragColor"; + } const char* sampleFunction = GrGLSLTexture2DFunctionName(kVec2f_GrSLType, kTexture2DSampler_GrSLType, this->glslGeneration()); @@ -3937,19 +3954,19 @@ bool GrGLGpu::createMipmapProgram(int progIdx) { if (oddWidth && oddHeight) { fshaderTxt.appendf( - " sk_FragColor = (%s(u_texture, v_texCoord0) + %s(u_texture, v_texCoord1) + " - " %s(u_texture, v_texCoord2) + %s(u_texture, v_texCoord3)) * 0.25;", - sampleFunction, sampleFunction, sampleFunction, sampleFunction + " %s = (%s(u_texture, v_texCoord0) + %s(u_texture, v_texCoord1) + " + " %s(u_texture, v_texCoord2) + %s(u_texture, v_texCoord3)) * 0.25;", + fsOutName, sampleFunction, sampleFunction, sampleFunction, sampleFunction ); } else if (oddWidth || oddHeight) { fshaderTxt.appendf( - " sk_FragColor = (%s(u_texture, v_texCoord0) + %s(u_texture, v_texCoord1)) * 0.5;", - sampleFunction, sampleFunction + " %s = (%s(u_texture, v_texCoord0) + %s(u_texture, v_texCoord1)) * 0.5;", + fsOutName, sampleFunction, sampleFunction ); } else { fshaderTxt.appendf( - " sk_FragColor = %s(u_texture, v_texCoord0);", - sampleFunction + " %s = %s(u_texture, v_texCoord0);", + fsOutName, sampleFunction ); } @@ -4036,11 +4053,20 @@ bool GrGLGpu::createWireRectProgram() { &fshaderTxt); uColor.appendDecl(this->glCaps().glslCaps(), &fshaderTxt); fshaderTxt.append(";"); + const char* fsOutName; + if (this->glCaps().glslCaps()->mustDeclareFragmentShaderOutput()) { + oFragColor.appendDecl(this->glCaps().glslCaps(), &fshaderTxt); + fshaderTxt.append(";"); + fsOutName = oFragColor.c_str(); + } else { + fsOutName = "gl_FragColor"; + } fshaderTxt.appendf( "// Write Rect Program FS\n" "void main() {" - " sk_FragColor = %s;" + " %s = %s;" "}", + fsOutName, uColor.c_str() ); |