diff options
Diffstat (limited to 'src/gpu/gl/GrGLEffect.cpp')
-rw-r--r-- | src/gpu/gl/GrGLEffect.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gpu/gl/GrGLEffect.cpp b/src/gpu/gl/GrGLEffect.cpp index e21ab1dab9..28be7afb34 100644 --- a/src/gpu/gl/GrGLEffect.cpp +++ b/src/gpu/gl/GrGLEffect.cpp @@ -28,7 +28,7 @@ GrGLEffect::EffectKey GrGLEffect::GenTextureKey(const GrDrawEffect& drawEffect, for (int index = 0; index < numTextures; ++index) { const GrTextureAccess& access = (*drawEffect.effect())->textureAccess(index); EffectKey value = GrGLShaderBuilder::KeyForTextureAccess(access, caps) << index; - GrAssert(0 == (value & key)); // keys for each access ought not to overlap + SkASSERT(0 == (value & key)); // keys for each access ought not to overlap key |= value; } return key; @@ -38,11 +38,11 @@ GrGLEffect::EffectKey GrGLEffect::GenAttribKey(const GrDrawEffect& drawEffect) { EffectKey key = 0; int numAttributes = drawEffect.getVertexAttribIndexCount(); - GrAssert(numAttributes <= 2); + SkASSERT(numAttributes <= 2); const int* attributeIndices = drawEffect.getVertexAttribIndices(); for (int index = 0; index < numAttributes; ++index) { EffectKey value = attributeIndices[index] << 3*index; - GrAssert(0 == (value & key)); // keys for each attribute ought not to overlap + SkASSERT(0 == (value & key)); // keys for each attribute ought not to overlap key |= value; } |