diff options
Diffstat (limited to 'src/gpu/gl/GrGLDefines.h')
-rw-r--r-- | src/gpu/gl/GrGLDefines.h | 120 |
1 files changed, 94 insertions, 26 deletions
diff --git a/src/gpu/gl/GrGLDefines.h b/src/gpu/gl/GrGLDefines.h index 8dc7af1424..8f739cc1f6 100644 --- a/src/gpu/gl/GrGLDefines.h +++ b/src/gpu/gl/GrGLDefines.h @@ -408,24 +408,112 @@ #define GR_GL_LINE_WIDTH_GRANULARITY 0x0B23 #define GR_GL_LINE_WIDTH_RANGE 0x0B22 -/* PixelFormat */ +/* Unsized formats */ +#define GR_GL_STENCIL_INDEX 0x1901 #define GR_GL_DEPTH_COMPONENT 0x1902 +#define GR_GL_DEPTH_STENCIL 0x84F9 #define GR_GL_RED 0x1903 +#define GR_GL_RED_INTEGER 0x8D94 #define GR_GL_GREEN 0x1904 #define GR_GL_BLUE 0x1905 #define GR_GL_ALPHA 0x1906 +#define GR_GL_LUMINANCE 0x1909 +#define GR_GL_LUMINANCE_ALPHA 0x190A +#define GR_GL_RG_INTEGER 0x8228 #define GR_GL_RGB 0x1907 +#define GR_GL_RGB_INTEGER 0x8D98 +#define GR_GL_SRGB 0x8C40 #define GR_GL_RGBA 0x1908 +#define GR_GL_SRGB_ALPHA 0x8C42 +#define GR_GL_RGBA_INTEGER 0x8D99 #define GR_GL_BGRA 0x80E1 -#define GR_GL_LUMINANCE 0x1909 -#define GR_GL_LUMINANCE_ALPHA 0x190A -#define GR_GL_PALETTE8_RGBA8 0x8B96 -#define GR_GL_ALPHA8 0x803C +/* Stencil index sized formats */ +#define GR_GL_STENCIL_INDEX4 0x8D47 +#define GR_GL_STENCIL_INDEX8 0x8D48 +#define GR_GL_STENCIL_INDEX16 0x8D49 + +/* Depth component sized formats */ +#define GR_GL_DEPTH_COMPONENT16 0x81A5 + +/* Depth stencil sized formats */ +#define GR_GL_DEPTH24_STENCIL8 0x88F0 + +/* Red sized formats */ #define GR_GL_R8 0x8229 +#define GR_GL_R16 0x822A #define GR_GL_R16F 0x822D -#define GR_GL_RGBA16F 0x881A +#define GR_GL_R32F 0x822E + +/* Red integer sized formats */ +#define GR_GL_R8I 0x8231 +#define GR_GL_R8UI 0x8232 +#define GR_GL_R16I 0x8233 +#define GR_GL_R16UI 0x8234 +#define GR_GL_R32I 0x8235 +#define GR_GL_R32UI 0x8236 + +/* Alpha sized formats */ +#define GR_GL_ALPHA8 0x803C +#define GR_GL_ALPHA16 0x803E #define GR_GL_ALPHA16F 0x881C +#define GR_GL_ALPHA32F 0x8816 + +/* Alpha integer sized formats */ +#define GR_GL_ALPHA8I 0x8D90 +#define GR_GL_ALPHA8UI 0x8D7E +#define GR_GL_ALPHA16I 0x8D8A +#define GR_GL_ALPHA16UI 0x8D78 +#define GR_GL_ALPHA32I 0x8D84 +#define GR_GL_ALPHA32UI 0x8D72 + +/* RG sized formats */ +#define GR_GL_RG8 0x822B +#define GR_GL_RG16 0x822C +#define GR_GL_R16F 0x822D +#define GR_GL_R32F 0x822E + +/* RG sized integer formats */ +#define GR_GL_RG8I 0x8237 +#define GR_GL_RG8UI 0x8238 +#define GR_GL_RG16I 0x8239 +#define GR_GL_RG16UI 0x823A +#define GR_GL_RG32I 0x823B +#define GR_GL_RG32UI 0x823C + +/* RGB sized formats */ +#define GR_GL_RGB5 0x8050 +#define GR_GL_RGB565 0x8D62 +#define GR_GL_RGB8 0x8051 +#define GR_GL_SRGB8 0x8C41 + +/* RGB integer sized formats */ +#define GR_GL_RGB8I 0x8D8F +#define GR_GL_RGB8UI 0x8D7D +#define GR_GL_RGB16I 0x8D89 +#define GR_GL_RGB16UI 0x8D77 +#define GR_GL_RGB32I 0x8D83 +#define GR_GL_RGB32UI 0x8D71 + +/* RGBA sized formats */ +#define GR_GL_RGBA4 0x8056 +#define GR_GL_RGB5_A1 0x8057 +#define GR_GL_PALETTE8_RGBA8 0x8B96 +#define GR_GL_RGBA8 0x8058 +#define GR_GL_SRGB8_ALPHA8 0x8C43 +#define GR_GL_RGBA16F 0x881A +#define GR_GL_RGBA32F 0x8814 + +/* RGBA integer sized formats */ +#define GR_GL_RGBA8I 0x8D8E +#define GR_GL_RGBA8UI 0x8D7C +#define GR_GL_RGBA16I 0x8D88 +#define GR_GL_RGBA16UI 0x8D76 +#define GR_GL_RGBA32I 0x8D82 +#define GR_GL_RGBA32UI 0x8D70 + +/* BGRA sized formats */ +#define GR_GL_BGRA8 0x93A1 /* PixelType */ /* GL_UNSIGNED_BYTE */ @@ -782,26 +870,6 @@ #define GR_GL_RENDERBUFFER 0x8D41 -#define GR_GL_RGBA4 0x8056 -#define GR_GL_RGB5_A1 0x8057 -#define GR_GL_RGB565 0x8D62 -#define GR_GL_RGBA8 0x8058 -#define GR_GL_RGBA32F 0x8814 -#define GR_GL_RGB5 0x8050 -#define GR_GL_RGB8 0x8051 -#define GR_GL_BGRA8 0x93A1 -#define GR_GL_SRGB 0x8C40 -#define GR_GL_SRGB8 0x8C41 -#define GR_GL_SRGB_ALPHA 0x8C42 -#define GR_GL_SRGB8_ALPHA8 0x8C43 -#define GR_GL_DEPTH_COMPONENT16 0x81A5 -#define GR_GL_STENCIL_INDEX 0x1901 -#define GR_GL_STENCIL_INDEX4 0x8D47 -#define GR_GL_STENCIL_INDEX8 0x8D48 -#define GR_GL_STENCIL_INDEX16 0x8D49 -#define GR_GL_DEPTH_STENCIL 0x84F9 -#define GR_GL_DEPTH24_STENCIL8 0x88F0 - #define GR_GL_MAX_SAMPLES 0x8D57 // GL_IMG_multisampled_render_to_texture uses a different value for GL_MAX_SAMPLES #define GR_GL_MAX_SAMPLES_IMG 0x9135 |