diff options
Diffstat (limited to 'src/gpu/gl/GrGLCaps.cpp')
-rw-r--r-- | src/gpu/gl/GrGLCaps.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp index 47f3f0f0c8..a60230a2fe 100644 --- a/src/gpu/gl/GrGLCaps.cpp +++ b/src/gpu/gl/GrGLCaps.cpp @@ -47,7 +47,6 @@ void GrGLCaps::reset() { fFixedFunctionSupport = false; fDiscardFBSupport = false; fFullClearIsFree = false; - fDropsTileOnZeroDivide = false; } GrGLCaps::GrGLCaps(const GrGLCaps& caps) : GrDrawTargetCaps() { @@ -85,7 +84,6 @@ GrGLCaps& GrGLCaps::operator = (const GrGLCaps& caps) { fFixedFunctionSupport = caps.fFixedFunctionSupport; fDiscardFBSupport = caps.fDiscardFBSupport; fFullClearIsFree = caps.fFullClearIsFree; - fDropsTileOnZeroDivide = caps.fDropsTileOnZeroDivide; return *this; } @@ -246,9 +244,6 @@ void GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) { } } - // Adreno GPUs have a tendency to drop tiles when there is a divide-by-zero in a shader - fDropsTileOnZeroDivide = kQualcomm_GrGLVendor == ctxInfo.vendor(); - this->initFSAASupport(ctxInfo, gli); this->initStencilFormats(ctxInfo); @@ -666,6 +661,5 @@ SkString GrGLCaps::dump() const { (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO")); r.appendf("Discard FrameBuffer support: %s\n", (fDiscardFBSupport ? "YES" : "NO")); r.appendf("Full screen clear is free: %s\n", (fFullClearIsFree ? "YES" : "NO")); - r.appendf("Drops tile on zero divide: %s\n", (fDropsTileOnZeroDivide ? "YES" : "NO")); return r; } |