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Diffstat (limited to 'src/gpu/gl/GrGLBufferImpl.cpp')
-rw-r--r--src/gpu/gl/GrGLBufferImpl.cpp97
1 files changed, 18 insertions, 79 deletions
diff --git a/src/gpu/gl/GrGLBufferImpl.cpp b/src/gpu/gl/GrGLBufferImpl.cpp
index 3dea4f5ac7..3c75b9fe6a 100644
--- a/src/gpu/gl/GrGLBufferImpl.cpp
+++ b/src/gpu/gl/GrGLBufferImpl.cpp
@@ -26,22 +26,20 @@ GrGLBufferImpl::GrGLBufferImpl(GrGpuGL* gpu, const Desc& desc, GrGLenum bufferTy
, fLockPtr(NULL) {
if (0 == desc.fID) {
fCPUData = sk_malloc_flags(desc.fSizeInBytes, SK_MALLOC_THROW);
- fGLSizeInBytes = 0;
} else {
fCPUData = NULL;
- // We assume that the GL buffer was created at the desc's size initially.
- fGLSizeInBytes = fDesc.fSizeInBytes;
}
VALIDATE();
}
void GrGLBufferImpl::release(GrGpuGL* gpu) {
- VALIDATE();
// make sure we've not been abandoned or already released
if (NULL != fCPUData) {
+ VALIDATE();
sk_free(fCPUData);
fCPUData = NULL;
} else if (fDesc.fID && !fDesc.fIsWrapped) {
+ VALIDATE();
GL_CALL(gpu, DeleteBuffers(1, &fDesc.fID));
if (GR_GL_ARRAY_BUFFER == fBufferType) {
gpu->notifyVertexBufferDelete(fDesc.fID);
@@ -50,19 +48,15 @@ void GrGLBufferImpl::release(GrGpuGL* gpu) {
gpu->notifyIndexBufferDelete(fDesc.fID);
}
fDesc.fID = 0;
- fGLSizeInBytes = 0;
}
fLockPtr = NULL;
- VALIDATE();
}
void GrGLBufferImpl::abandon() {
fDesc.fID = 0;
- fGLSizeInBytes = 0;
fLockPtr = NULL;
sk_free(fCPUData);
fCPUData = NULL;
- VALIDATE();
}
void GrGLBufferImpl::bind(GrGpuGL* gpu) const {
@@ -73,7 +67,6 @@ void GrGLBufferImpl::bind(GrGpuGL* gpu) const {
SkASSERT(GR_GL_ELEMENT_ARRAY_BUFFER == fBufferType);
gpu->bindIndexBufferAndDefaultVertexArray(fDesc.fID);
}
- VALIDATE();
}
void* GrGLBufferImpl::lock(GrGpuGL* gpu) {
@@ -81,55 +74,17 @@ void* GrGLBufferImpl::lock(GrGpuGL* gpu) {
SkASSERT(!this->isLocked());
if (0 == fDesc.fID) {
fLockPtr = fCPUData;
- } else {
- switch (gpu->glCaps().mapBufferType()) {
- case GrGLCaps::kNone_MapBufferType:
- VALIDATE();
- return NULL;
- case GrGLCaps::kMapBuffer_MapBufferType:
- this->bind(gpu);
- // Let driver know it can discard the old data
- if (GR_GL_USE_BUFFER_DATA_NULL_HINT || fDesc.fSizeInBytes != fGLSizeInBytes) {
- fGLSizeInBytes = fDesc.fSizeInBytes;
- GL_CALL(gpu,
- BufferData(fBufferType, fGLSizeInBytes, NULL,
- fDesc.fDynamic ? DYNAMIC_USAGE_PARAM : GR_GL_STATIC_DRAW));
- }
- GR_GL_CALL_RET(gpu->glInterface(), fLockPtr,
- MapBuffer(fBufferType, GR_GL_WRITE_ONLY));
- break;
- case GrGLCaps::kMapBufferRange_MapBufferType: {
- this->bind(gpu);
- // Make sure the GL buffer size agrees with fDesc before mapping.
- if (fDesc.fSizeInBytes != fGLSizeInBytes) {
- fGLSizeInBytes = fDesc.fSizeInBytes;
- GL_CALL(gpu,
- BufferData(fBufferType, fGLSizeInBytes, NULL,
- fDesc.fDynamic ? DYNAMIC_USAGE_PARAM : GR_GL_STATIC_DRAW));
- }
- static const GrGLbitfield kAccess = GR_GL_MAP_INVALIDATE_BUFFER_BIT |
- GR_GL_MAP_WRITE_BIT;
- GR_GL_CALL_RET(gpu->glInterface(),
- fLockPtr,
- MapBufferRange(fBufferType, 0, fGLSizeInBytes, kAccess));
- break;
- }
- case GrGLCaps::kChromium_MapBufferType:
- this->bind(gpu);
- // Make sure the GL buffer size agrees with fDesc before mapping.
- if (fDesc.fSizeInBytes != fGLSizeInBytes) {
- fGLSizeInBytes = fDesc.fSizeInBytes;
- GL_CALL(gpu,
- BufferData(fBufferType, fGLSizeInBytes, NULL,
- fDesc.fDynamic ? DYNAMIC_USAGE_PARAM : GR_GL_STATIC_DRAW));
- }
- GR_GL_CALL_RET(gpu->glInterface(),
- fLockPtr,
- MapBufferSubData(fBufferType, 0, fGLSizeInBytes, GR_GL_WRITE_ONLY));
- break;
- }
+ } else if (gpu->caps()->bufferLockSupport()) {
+ this->bind(gpu);
+ // Let driver know it can discard the old data
+ GL_CALL(gpu, BufferData(fBufferType,
+ (GrGLsizeiptr) fDesc.fSizeInBytes,
+ NULL,
+ fDesc.fDynamic ? DYNAMIC_USAGE_PARAM : GR_GL_STATIC_DRAW));
+ GR_GL_CALL_RET(gpu->glInterface(),
+ fLockPtr,
+ MapBuffer(fBufferType, GR_GL_WRITE_ONLY));
}
- VALIDATE();
return fLockPtr;
}
@@ -137,20 +92,9 @@ void GrGLBufferImpl::unlock(GrGpuGL* gpu) {
VALIDATE();
SkASSERT(this->isLocked());
if (0 != fDesc.fID) {
- switch (gpu->glCaps().mapBufferType()) {
- case GrGLCaps::kNone_MapBufferType:
- SkDEBUGFAIL("Shouldn't get here.");
- return;
- case GrGLCaps::kMapBuffer_MapBufferType: // fall through
- case GrGLCaps::kMapBufferRange_MapBufferType:
- this->bind(gpu);
- GL_CALL(gpu, UnmapBuffer(fBufferType));
- break;
- case GrGLCaps::kChromium_MapBufferType:
- this->bind(gpu);
- GR_GL_CALL(gpu->glInterface(), UnmapBufferSubData(fLockPtr));
- break;
- }
+ SkASSERT(gpu->caps()->bufferLockSupport());
+ this->bind(gpu);
+ GL_CALL(gpu, UnmapBuffer(fBufferType));
}
fLockPtr = NULL;
}
@@ -183,8 +127,7 @@ bool GrGLBufferImpl::updateData(GrGpuGL* gpu, const void* src, size_t srcSizeInB
// draws that reference the old contents. With this hint it can
// assign a different allocation for the new contents to avoid
// flushing the gpu past draws consuming the old contents.
- fGLSizeInBytes = fDesc.fSizeInBytes;
- GL_CALL(gpu, BufferData(fBufferType, fGLSizeInBytes, NULL, usage));
+ GL_CALL(gpu, BufferData(fBufferType, (GrGLsizeiptr) fDesc.fSizeInBytes, NULL, usage));
GL_CALL(gpu, BufferSubData(fBufferType, 0, (GrGLsizeiptr) srcSizeInBytes, src));
}
#else
@@ -204,12 +147,10 @@ bool GrGLBufferImpl::updateData(GrGpuGL* gpu, const void* src, size_t srcSizeInB
// Chromium's command buffer may turn a glBufferSubData where the size
// exactly matches the buffer size into a glBufferData. So we tack 1
// extra byte onto the glBufferData.
- fGLSizeInBytes = srcSizeInBytes + 1;
- GL_CALL(gpu, BufferData(fBufferType, fGLSizeInBytes, NULL, usage));
+ GL_CALL(gpu, BufferData(fBufferType, srcSizeInBytes + 1, NULL, usage));
GL_CALL(gpu, BufferSubData(fBufferType, 0, srcSizeInBytes, src));
} else {
- fGLSizeInBytes = srcSizeInBytes;
- GL_CALL(gpu, BufferData(fBufferType, fGLSizeInBytes, src, usage));
+ GL_CALL(gpu, BufferData(fBufferType, srcSizeInBytes, src, usage));
}
#endif
return true;
@@ -220,7 +161,5 @@ void GrGLBufferImpl::validate() const {
// The following assert isn't valid when the buffer has been abandoned:
// SkASSERT((0 == fDesc.fID) == (NULL != fCPUData));
SkASSERT(0 != fDesc.fID || !fDesc.fIsWrapped);
- SkASSERT(NULL == fCPUData || 0 == fGLSizeInBytes);
- SkASSERT(NULL == fLockPtr || fGLSizeInBytes == fDesc.fSizeInBytes);
SkASSERT(NULL == fCPUData || NULL == fLockPtr || fCPUData == fLockPtr);
}