diff options
Diffstat (limited to 'src/gpu/effects')
-rw-r--r-- | src/gpu/effects/GrAtlasedShaderHelpers.h | 2 | ||||
-rw-r--r-- | src/gpu/effects/GrBezierEffect.cpp | 2 | ||||
-rw-r--r-- | src/gpu/effects/GrBitmapTextGeoProc.cpp | 2 | ||||
-rw-r--r-- | src/gpu/effects/GrDistanceFieldGeoProc.cpp | 2 | ||||
-rw-r--r-- | src/gpu/effects/GrShadowGeoProc.cpp | 2 |
5 files changed, 5 insertions, 5 deletions
diff --git a/src/gpu/effects/GrAtlasedShaderHelpers.h b/src/gpu/effects/GrAtlasedShaderHelpers.h index 5277d31611..ad901411db 100644 --- a/src/gpu/effects/GrAtlasedShaderHelpers.h +++ b/src/gpu/effects/GrAtlasedShaderHelpers.h @@ -11,7 +11,7 @@ #include "glsl/GrGLSLPrimitiveProcessor.h" #include "glsl/GrGLSLFragmentShaderBuilder.h" #include "glsl/GrGLSLVarying.h" -#include "glsl/GrGLSLVertexShaderBuilder.h" +#include "glsl/GrGLSLVertexGeoBuilder.h" static void append_index_uv_varyings(GrGLSLPrimitiveProcessor::EmitArgs& args, const char* inTexCoordsName, diff --git a/src/gpu/effects/GrBezierEffect.cpp b/src/gpu/effects/GrBezierEffect.cpp index 0eb417a498..5cffaf47d5 100644 --- a/src/gpu/effects/GrBezierEffect.cpp +++ b/src/gpu/effects/GrBezierEffect.cpp @@ -13,7 +13,7 @@ #include "glsl/GrGLSLUniformHandler.h" #include "glsl/GrGLSLUtil.h" #include "glsl/GrGLSLVarying.h" -#include "glsl/GrGLSLVertexShaderBuilder.h" +#include "glsl/GrGLSLVertexGeoBuilder.h" class GrGLConicEffect : public GrGLSLGeometryProcessor { public: diff --git a/src/gpu/effects/GrBitmapTextGeoProc.cpp b/src/gpu/effects/GrBitmapTextGeoProc.cpp index ddf882ee16..d5f930fec4 100644 --- a/src/gpu/effects/GrBitmapTextGeoProc.cpp +++ b/src/gpu/effects/GrBitmapTextGeoProc.cpp @@ -14,7 +14,7 @@ #include "glsl/GrGLSLProgramDataManager.h" #include "glsl/GrGLSLUniformHandler.h" #include "glsl/GrGLSLVarying.h" -#include "glsl/GrGLSLVertexShaderBuilder.h" +#include "glsl/GrGLSLVertexGeoBuilder.h" class GrGLBitmapTextGeoProc : public GrGLSLGeometryProcessor { public: diff --git a/src/gpu/effects/GrDistanceFieldGeoProc.cpp b/src/gpu/effects/GrDistanceFieldGeoProc.cpp index e1c733dfa1..aafabdeb60 100644 --- a/src/gpu/effects/GrDistanceFieldGeoProc.cpp +++ b/src/gpu/effects/GrDistanceFieldGeoProc.cpp @@ -16,7 +16,7 @@ #include "glsl/GrGLSLUniformHandler.h" #include "glsl/GrGLSLUtil.h" #include "glsl/GrGLSLVarying.h" -#include "glsl/GrGLSLVertexShaderBuilder.h" +#include "glsl/GrGLSLVertexGeoBuilder.h" // Assuming a radius of a little less than the diagonal of the fragment #define SK_DistanceFieldAAFactor "0.65" diff --git a/src/gpu/effects/GrShadowGeoProc.cpp b/src/gpu/effects/GrShadowGeoProc.cpp index 682486bc09..ba337d73b0 100644 --- a/src/gpu/effects/GrShadowGeoProc.cpp +++ b/src/gpu/effects/GrShadowGeoProc.cpp @@ -11,7 +11,7 @@ #include "glsl/GrGLSLGeometryProcessor.h" #include "glsl/GrGLSLUniformHandler.h" #include "glsl/GrGLSLVarying.h" -#include "glsl/GrGLSLVertexShaderBuilder.h" +#include "glsl/GrGLSLVertexGeoBuilder.h" class GrGLSLRRectShadowGeoProc : public GrGLSLGeometryProcessor { public: |