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-rw-r--r--src/gpu/effects/GrXfermodeFragmentProcessor.h35
1 files changed, 35 insertions, 0 deletions
diff --git a/src/gpu/effects/GrXfermodeFragmentProcessor.h b/src/gpu/effects/GrXfermodeFragmentProcessor.h
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+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef GrXfermodeFragmentProcessor_DEFINED
+#define GrXfermodeFragmentProcessor_DEFINED
+
+#include "SkRefCnt.h"
+#include "SkBlendMode.h"
+
+class GrFragmentProcessor;
+
+namespace GrXfermodeFragmentProcessor {
+ /** The color input to the returned processor is treated as the src and the passed in processor
+ is the dst. */
+ sk_sp<GrFragmentProcessor> MakeFromDstProcessor(sk_sp<GrFragmentProcessor> dst,
+ SkBlendMode mode);
+
+ /** The color input to the returned processor is treated as the dst and the passed in processor
+ is the src. */
+ sk_sp<GrFragmentProcessor> MakeFromSrcProcessor(sk_sp<GrFragmentProcessor> src,
+ SkBlendMode mode);
+
+ /** Takes the input color, which is assumed to be unpremultiplied, passes it as an opaque color
+ to both src and dst. The outputs of a src and dst are blended using mode and the original
+ input's alpha is applied to the blended color to produce a premul output. */
+ sk_sp<GrFragmentProcessor> MakeFromTwoProcessors(sk_sp<GrFragmentProcessor> src,
+ sk_sp<GrFragmentProcessor> dst,
+ SkBlendMode mode);
+};
+
+#endif