diff options
Diffstat (limited to 'src/gpu/effects/GrMatrixConvolutionEffect.cpp')
-rw-r--r-- | src/gpu/effects/GrMatrixConvolutionEffect.cpp | 52 |
1 files changed, 27 insertions, 25 deletions
diff --git a/src/gpu/effects/GrMatrixConvolutionEffect.cpp b/src/gpu/effects/GrMatrixConvolutionEffect.cpp index 01cf944592..e573996e80 100644 --- a/src/gpu/effects/GrMatrixConvolutionEffect.cpp +++ b/src/gpu/effects/GrMatrixConvolutionEffect.cpp @@ -4,8 +4,8 @@ * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ +#include "gl/builders/GrGLProgramBuilder.h" #include "GrMatrixConvolutionEffect.h" -#include "gl/GrGLShaderBuilder.h" #include "gl/GrGLEffect.h" #include "gl/GrGLSL.h" #include "gl/GrGLTexture.h" @@ -15,7 +15,7 @@ class GrGLMatrixConvolutionEffect : public GrGLEffect { public: GrGLMatrixConvolutionEffect(const GrBackendEffectFactory& factory, const GrDrawEffect& effect); - virtual void emitCode(GrGLShaderBuilder*, + virtual void emitCode(GrGLProgramBuilder*, const GrDrawEffect&, const GrEffectKey&, const char* outputColor, @@ -51,7 +51,7 @@ GrGLMatrixConvolutionEffect::GrGLMatrixConvolutionEffect(const GrBackendEffectFa fConvolveAlpha = m.convolveAlpha(); } -void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder, +void GrGLMatrixConvolutionEffect::emitCode(GrGLProgramBuilder* builder, const GrDrawEffect& drawEffect, const GrEffectKey& key, const char* outputColor, @@ -60,20 +60,20 @@ void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder, const TextureSamplerArray& samplers) { sk_ignore_unused_variable(inputColor); const GrTextureDomain& domain = drawEffect.castEffect<GrMatrixConvolutionEffect>().domain(); - SkString coords2D = builder->ensureFSCoords2D(coords, 0); - fBoundsUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, + + fBoundsUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, kVec4f_GrSLType, "Bounds"); - fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, + fImageIncrementUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, kVec2f_GrSLType, "ImageIncrement"); - fKernelUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibility, + fKernelUni = builder->addUniformArray(GrGLProgramBuilder::kFragment_Visibility, kFloat_GrSLType, "Kernel", fKernelSize.width() * fKernelSize.height()); - fKernelOffsetUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, + fKernelOffsetUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, kVec2f_GrSLType, "KernelOffset"); - fGainUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, + fGainUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, kFloat_GrSLType, "Gain"); - fBiasUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, + fBiasUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, kFloat_GrSLType, "Bias"); const char* kernelOffset = builder->getUniformCStr(fKernelOffsetUni); @@ -84,38 +84,40 @@ void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder, int kWidth = fKernelSize.width(); int kHeight = fKernelSize.height(); - builder->fsCodeAppend("vec4 sum = vec4(0, 0, 0, 0);"); - builder->fsCodeAppendf("vec2 coord = %s - %s * %s;", coords2D.c_str(), kernelOffset, + GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); + SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 0); + fsBuilder->codeAppend("vec4 sum = vec4(0, 0, 0, 0);"); + fsBuilder->codeAppendf("vec2 coord = %s - %s * %s;", coords2D.c_str(), kernelOffset, imgInc); - builder->fsCodeAppend("vec4 c;"); + fsBuilder->codeAppend("vec4 c;"); for (int y = 0; y < kHeight; y++) { for (int x = 0; x < kWidth; x++) { - GrGLShaderBuilder::FSBlock block(builder); - builder->fsCodeAppendf("float k = %s[%d * %d + %d];", kernel, y, kWidth, x); + GrGLShaderBuilder::ShaderBlock block(fsBuilder); + fsBuilder->codeAppendf("float k = %s[%d * %d + %d];", kernel, y, kWidth, x); SkString coord; coord.printf("coord + vec2(%d, %d) * %s", x, y, imgInc); - fDomain.sampleTexture(builder, domain, "c", coord, samplers[0]); + fDomain.sampleTexture(fsBuilder, domain, "c", coord, samplers[0]); if (!fConvolveAlpha) { - builder->fsCodeAppend("c.rgb /= c.a;"); + fsBuilder->codeAppend("c.rgb /= c.a;"); } - builder->fsCodeAppend("sum += c * k;"); + fsBuilder->codeAppend("sum += c * k;"); } } if (fConvolveAlpha) { - builder->fsCodeAppendf("%s = sum * %s + %s;", outputColor, gain, bias); - builder->fsCodeAppendf("%s.rgb = clamp(%s.rgb, 0.0, %s.a);", + fsBuilder->codeAppendf("%s = sum * %s + %s;", outputColor, gain, bias); + fsBuilder->codeAppendf("%s.rgb = clamp(%s.rgb, 0.0, %s.a);", outputColor, outputColor, outputColor); } else { - fDomain.sampleTexture(builder, domain, "c", coords2D, samplers[0]); - builder->fsCodeAppendf("%s.a = c.a;", outputColor); - builder->fsCodeAppendf("%s.rgb = sum.rgb * %s + %s;", outputColor, gain, bias); - builder->fsCodeAppendf("%s.rgb *= %s.a;", outputColor, outputColor); + fDomain.sampleTexture(fsBuilder, domain, "c", coords2D, samplers[0]); + fsBuilder->codeAppendf("%s.a = c.a;", outputColor); + fsBuilder->codeAppendf("%s.rgb = sum.rgb * %s + %s;", outputColor, gain, bias); + fsBuilder->codeAppendf("%s.rgb *= %s.a;", outputColor, outputColor); } SkString modulate; GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor); - builder->fsCodeAppend(modulate.c_str()); + fsBuilder->codeAppend(modulate.c_str()); } void GrGLMatrixConvolutionEffect::GenKey(const GrDrawEffect& drawEffect, |