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Diffstat (limited to 'src/gpu/effects/GrDitherEffect.cpp')
-rw-r--r--src/gpu/effects/GrDitherEffect.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/gpu/effects/GrDitherEffect.cpp b/src/gpu/effects/GrDitherEffect.cpp
index 052ed4e36d..753bbce185 100644
--- a/src/gpu/effects/GrDitherEffect.cpp
+++ b/src/gpu/effects/GrDitherEffect.cpp
@@ -23,7 +23,7 @@ public:
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
const GrDitherEffect& _outer = args.fFp.cast<GrDitherEffect>();
(void) _outer;
- fragBuilder->codeAppendf("float r = fract(sin(dot(sk_FragCoord.xy, vec2(12.989800000000001, 78.233000000000004))) * 43758.545299999998) - 0.5;\n%s = clamp(0.0039215686274509803 * vec4(r) + %s, 0.0, 1.0);\n", args.fOutputColor, args.fInputColor ? args.fInputColor : "vec4(1)");
+ fragBuilder->codeAppendf("float value;\nfloat range;\n@switch (%d) {\n case 0:\n range = 0.0039215686274509803;\n break;\n case 1:\n range = 0.015873015873015872;\n break;\n default:\n range = 0.0083333333333333332;\n break;\n}\n@if (sk_Caps.integerSupport) {\n int x = int(sk_FragCoord.x);\n int y = int(sk_FragCoord.y);\n uint m = uint((((((y & 1) << 5 | (x & 1) << 4) | (y & 2) << 2) | (x & 2) << 1) | (y & 4) >> 1) | (x & 4) >> 2);\n value = float(m) / 64.0 - 0.4921875;\n} else {\n value = fract(sin(dot(sk_FragCoord.xy, vec2(12.989800000000001, 78.233000000000004))) * 43758.545299999998) - 0.5;\n}\n%s = vec4(clamp(%s.xyz + value * range, 0.0, %s.w), %s.w);\n", _outer.rangeType(), args.fOutputColor, args.fInputColor ? args.fInputColor : "vec4(1)", args.fInputColor ? args.fInputColor : "vec4(1)", args.fInputColor ? args.fInputColor : "vec4(1)");
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override {
@@ -33,17 +33,20 @@ GrGLSLFragmentProcessor* GrDitherEffect::onCreateGLSLInstance() const {
return new GrGLSLDitherEffect();
}
void GrDitherEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const {
+ b->add32(fRangeType);
}
bool GrDitherEffect::onIsEqual(const GrFragmentProcessor& other) const {
const GrDitherEffect& that = other.cast<GrDitherEffect>();
(void) that;
+ if (fRangeType != that.fRangeType) return false;
return true;
}
GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrDitherEffect);
#if GR_TEST_UTILS
sk_sp<GrFragmentProcessor> GrDitherEffect::TestCreate(GrProcessorTestData* testData) {
- return GrDitherEffect::Make();
+ float range = testData->fRandom->nextRangeF(0.001f, 0.05f);
+ return sk_sp<GrFragmentProcessor>(new GrDitherEffect(range));
}
#endif
#endif