diff options
Diffstat (limited to 'src/gpu/effects/GrConvolutionEffect.cpp')
-rw-r--r-- | src/gpu/effects/GrConvolutionEffect.cpp | 50 |
1 files changed, 24 insertions, 26 deletions
diff --git a/src/gpu/effects/GrConvolutionEffect.cpp b/src/gpu/effects/GrConvolutionEffect.cpp index 6930bec34c..d0d9f5d68b 100644 --- a/src/gpu/effects/GrConvolutionEffect.cpp +++ b/src/gpu/effects/GrConvolutionEffect.cpp @@ -9,27 +9,27 @@ #include "gl/GrGLEffect.h" #include "gl/GrGLSL.h" #include "gl/GrGLTexture.h" -#include "GrBackendEffectFactory.h" +#include "GrTBackendEffectFactory.h" // For brevity typedef GrGLUniformManager::UniformHandle UniformHandle; static const UniformHandle kInvalidUniformHandle = GrGLUniformManager::kInvalidUniformHandle; -class GrGLConvolutionEffect : public GrGLLegacyEffect { +class GrGLConvolutionEffect : public GrGLEffect { public: GrGLConvolutionEffect(const GrBackendEffectFactory&, const GrEffect&); - virtual void setupVariables(GrGLShaderBuilder* builder) SK_OVERRIDE; - virtual void emitVS(GrGLShaderBuilder* builder, - const char* vertexCoords) SK_OVERRIDE {}; - virtual void emitFS(GrGLShaderBuilder* builder, - const char* outputColor, - const char* inputColor, - const TextureSamplerArray&) SK_OVERRIDE; + virtual void emitCode(GrGLShaderBuilder*, + const GrEffectStage&, + EffectKey, + const char* vertexCoords, + const char* outputColor, + const char* inputColor, + const TextureSamplerArray&) SK_OVERRIDE; - virtual void setData(const GrGLUniformManager& uman, const GrEffect&) SK_OVERRIDE; + virtual void setData(const GrGLUniformManager& uman, const GrEffectStage&) SK_OVERRIDE; - static inline EffectKey GenKey(const GrEffect&, const GrGLCaps&); + static inline EffectKey GenKey(const GrEffectStage&, const GrGLCaps&); private: int width() const { return Gr1DKernelEffect::WidthFromRadius(fRadius); } @@ -38,7 +38,7 @@ private: UniformHandle fKernelUni; UniformHandle fImageIncrementUni; - typedef GrGLLegacyEffect INHERITED; + typedef GrGLEffect INHERITED; }; GrGLConvolutionEffect::GrGLConvolutionEffect(const GrBackendEffectFactory& factory, @@ -51,17 +51,17 @@ GrGLConvolutionEffect::GrGLConvolutionEffect(const GrBackendEffectFactory& facto fRadius = c.radius(); } -void GrGLConvolutionEffect::setupVariables(GrGLShaderBuilder* builder) { +void GrGLConvolutionEffect::emitCode(GrGLShaderBuilder* builder, + const GrEffectStage&, + EffectKey, + const char* vertexCoords, + const char* outputColor, + const char* inputColor, + const TextureSamplerArray& samplers) { fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType, kVec2f_GrSLType, "ImageIncrement"); fKernelUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_ShaderType, kFloat_GrSLType, "Kernel", this->width()); -} - -void GrGLConvolutionEffect::emitFS(GrGLShaderBuilder* builder, - const char* outputColor, - const char* inputColor, - const TextureSamplerArray& samplers) { SkString* code = &builder->fFSCode; code->appendf("\t\t%s = vec4(0, 0, 0, 0);\n", outputColor); @@ -87,10 +87,9 @@ void GrGLConvolutionEffect::emitFS(GrGLShaderBuilder* builder, GrGLSLMulVarBy4f(&builder->fFSCode, 2, outputColor, inputColor); } -void GrGLConvolutionEffect::setData(const GrGLUniformManager& uman, const GrEffect& data) { - const GrConvolutionEffect& conv = - static_cast<const GrConvolutionEffect&>(data); - GrTexture& texture = *data.texture(0); +void GrGLConvolutionEffect::setData(const GrGLUniformManager& uman, const GrEffectStage& stage) { + const GrConvolutionEffect& conv = static_cast<const GrConvolutionEffect&>(*stage.getEffect()); + GrTexture& texture = *conv.texture(0); // the code we generated was for a specific kernel radius GrAssert(conv.radius() == fRadius); float imageIncrement[2] = { 0 }; @@ -108,9 +107,8 @@ void GrGLConvolutionEffect::setData(const GrGLUniformManager& uman, const GrEffe uman.set1fv(fKernelUni, 0, this->width(), conv.kernel()); } -GrGLEffect::EffectKey GrGLConvolutionEffect::GenKey(const GrEffect& s, - const GrGLCaps& caps) { - return static_cast<const GrConvolutionEffect&>(s).radius(); +GrGLEffect::EffectKey GrGLConvolutionEffect::GenKey(const GrEffectStage& s, const GrGLCaps&) { + return static_cast<const GrConvolutionEffect&>(*s.getEffect()).radius(); } /////////////////////////////////////////////////////////////////////////////// |