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Diffstat (limited to 'src/gpu/effects/GrBezierEffect.cpp')
-rw-r--r--src/gpu/effects/GrBezierEffect.cpp53
1 files changed, 28 insertions, 25 deletions
diff --git a/src/gpu/effects/GrBezierEffect.cpp b/src/gpu/effects/GrBezierEffect.cpp
index 488af1585f..8c85809078 100644
--- a/src/gpu/effects/GrBezierEffect.cpp
+++ b/src/gpu/effects/GrBezierEffect.cpp
@@ -10,10 +10,10 @@
#include "gl/GrGLEffect.h"
#include "gl/GrGLSL.h"
-#include "gl/GrGLVertexEffect.h"
+#include "gl/GrGLGeometryProcessor.h"
#include "GrTBackendEffectFactory.h"
-class GrGLConicEffect : public GrGLVertexEffect {
+class GrGLConicEffect : public GrGLGeometryProcessor {
public:
GrGLConicEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
@@ -32,7 +32,7 @@ public:
private:
GrEffectEdgeType fEdgeType;
- typedef GrGLVertexEffect INHERITED;
+ typedef GrGLGeometryProcessor INHERITED;
};
GrGLConicEffect::GrGLConicEffect(const GrBackendEffectFactory& factory,
@@ -54,10 +54,9 @@ void GrGLConicEffect::emitCode(GrGLFullProgramBuilder* builder,
builder->addVarying(kVec4f_GrSLType, "ConicCoeffs",
&vsName, &fsName);
+ const GrShaderVar& inConicCoeffs = drawEffect.castEffect<GrConicEffect>().inConicCoeffs();
GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder();
- const SkString* attr0Name =
- vsBuilder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]);
- vsBuilder->codeAppendf("%s = %s;", vsName, attr0Name->c_str());
+ vsBuilder->codeAppendf("%s = %s;", vsName, inConicCoeffs.c_str());
GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder();
fsBuilder->codeAppend("float edgeAlpha;");
@@ -135,9 +134,11 @@ const GrBackendEffectFactory& GrConicEffect::getFactory() const {
return GrTBackendEffectFactory<GrConicEffect>::getInstance();
}
-GrConicEffect::GrConicEffect(GrEffectEdgeType edgeType) : GrVertexEffect() {
- this->addVertexAttrib(kVec4f_GrSLType);
- fEdgeType = edgeType;
+GrConicEffect::GrConicEffect(GrEffectEdgeType edgeType)
+ : fEdgeType(edgeType)
+ , fInConicCoeffs(this->addVertexAttrib(GrShaderVar("inConicCoeffs",
+ kVec4f_GrSLType,
+ GrShaderVar::kAttribute_TypeModifier))) {
}
bool GrConicEffect::onIsEqual(const GrEffect& other) const {
@@ -166,7 +167,7 @@ GrEffect* GrConicEffect::TestCreate(SkRandom* random,
// Quad
//////////////////////////////////////////////////////////////////////////////
-class GrGLQuadEffect : public GrGLVertexEffect {
+class GrGLQuadEffect : public GrGLGeometryProcessor {
public:
GrGLQuadEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
@@ -185,7 +186,7 @@ public:
private:
GrEffectEdgeType fEdgeType;
- typedef GrGLVertexEffect INHERITED;
+ typedef GrGLGeometryProcessor INHERITED;
};
GrGLQuadEffect::GrGLQuadEffect(const GrBackendEffectFactory& factory,
@@ -206,9 +207,8 @@ void GrGLQuadEffect::emitCode(GrGLFullProgramBuilder* builder,
builder->addVarying(kVec4f_GrSLType, "HairQuadEdge", &vsName, &fsName);
GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder();
- const SkString* attrName =
- vsBuilder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]);
- vsBuilder->codeAppendf("%s = %s;", vsName, attrName->c_str());
+ const GrShaderVar& inHairQuadEdge = drawEffect.castEffect<GrQuadEffect>().inHairQuadEdge();
+ vsBuilder->codeAppendf("%s = %s;", vsName, inHairQuadEdge.c_str());
GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder();
fsBuilder->codeAppendf("float edgeAlpha;");
@@ -272,9 +272,11 @@ const GrBackendEffectFactory& GrQuadEffect::getFactory() const {
return GrTBackendEffectFactory<GrQuadEffect>::getInstance();
}
-GrQuadEffect::GrQuadEffect(GrEffectEdgeType edgeType) : GrVertexEffect() {
- this->addVertexAttrib(kVec4f_GrSLType);
- fEdgeType = edgeType;
+GrQuadEffect::GrQuadEffect(GrEffectEdgeType edgeType)
+ : fEdgeType(edgeType)
+ , fInHairQuadEdge(this->addVertexAttrib(GrShaderVar("inCubicCoeffs",
+ kVec4f_GrSLType,
+ GrShaderVar::kAttribute_TypeModifier))) {
}
bool GrQuadEffect::onIsEqual(const GrEffect& other) const {
@@ -303,7 +305,7 @@ GrEffect* GrQuadEffect::TestCreate(SkRandom* random,
// Cubic
//////////////////////////////////////////////////////////////////////////////
-class GrGLCubicEffect : public GrGLVertexEffect {
+class GrGLCubicEffect : public GrGLGeometryProcessor {
public:
GrGLCubicEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
@@ -322,7 +324,7 @@ public:
private:
GrEffectEdgeType fEdgeType;
- typedef GrGLVertexEffect INHERITED;
+ typedef GrGLGeometryProcessor INHERITED;
};
GrGLCubicEffect::GrGLCubicEffect(const GrBackendEffectFactory& factory,
@@ -345,9 +347,8 @@ void GrGLCubicEffect::emitCode(GrGLFullProgramBuilder* builder,
&vsName, &fsName, GrGLShaderVar::kHigh_Precision);
GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder();
- const SkString* attr0Name =
- vsBuilder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]);
- vsBuilder->codeAppendf("%s = %s;", vsName, attr0Name->c_str());
+ const GrShaderVar& inCubicCoeffs = drawEffect.castEffect<GrCubicEffect>().inCubicCoeffs();
+ vsBuilder->codeAppendf("%s = %s;", vsName, inCubicCoeffs.c_str());
GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder();
@@ -451,9 +452,11 @@ const GrBackendEffectFactory& GrCubicEffect::getFactory() const {
return GrTBackendEffectFactory<GrCubicEffect>::getInstance();
}
-GrCubicEffect::GrCubicEffect(GrEffectEdgeType edgeType) : GrVertexEffect() {
- this->addVertexAttrib(kVec4f_GrSLType);
- fEdgeType = edgeType;
+GrCubicEffect::GrCubicEffect(GrEffectEdgeType edgeType)
+ : fEdgeType(edgeType)
+ , fInCubicCoeffs(this->addVertexAttrib(GrShaderVar("inCubicCoeffs",
+ kVec4f_GrSLType,
+ GrShaderVar::kAttribute_TypeModifier))) {
}
bool GrCubicEffect::onIsEqual(const GrEffect& other) const {