diff options
Diffstat (limited to 'src/gpu/ccpr/GrCCPRCoverageProcessor_GSImpl.cpp')
-rw-r--r-- | src/gpu/ccpr/GrCCPRCoverageProcessor_GSImpl.cpp | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/src/gpu/ccpr/GrCCPRCoverageProcessor_GSImpl.cpp b/src/gpu/ccpr/GrCCPRCoverageProcessor_GSImpl.cpp index 4d1df8ced2..5006ff5a4b 100644 --- a/src/gpu/ccpr/GrCCPRCoverageProcessor_GSImpl.cpp +++ b/src/gpu/ccpr/GrCCPRCoverageProcessor_GSImpl.cpp @@ -72,8 +72,7 @@ protected: } g->emitFunction(kVoid_GrSLType, "emitVertex", emitArgs.count(), emitArgs.begin(), [&]() { SkString fnBody; - fShader->emitVaryings(varyingHandler, GrGLSLVarying::Scope::kGeoToFrag, &fnBody, - position, coverage, wind.c_str()); + fShader->emitVaryings(varyingHandler, &fnBody, position, coverage, wind.c_str()); g->emitVertex(&fnBody, position, rtAdjust); return fnBody; }().c_str(), &emitVertexFn); @@ -293,7 +292,7 @@ public: }; /** - * Generates conservative rasters around corners. (See comments for RenderPass) + * Generates conservatives around corners. (See comments for RenderPass) */ class GSCornerImpl : public GrCCPRCoverageProcessor::GSImpl { public: @@ -321,7 +320,6 @@ private: }; void GrCCPRCoverageProcessor::initGS() { - SkASSERT(Impl::kGeometryShader == fImpl); if (RenderPassIsCubic(fRenderPass)) { this->addVertexAttrib("x_or_y_values", kFloat4_GrVertexAttribType); // (See appendMesh.) SkASSERT(sizeof(CubicInstance) == this->getVertexStride() * 2); @@ -333,12 +331,11 @@ void GrCCPRCoverageProcessor::initGS() { } void GrCCPRCoverageProcessor::appendGSMesh(GrBuffer* instanceBuffer, int instanceCount, - int baseInstance, SkTArray<GrMesh>* out) const { + int baseInstance, SkTArray<GrMesh, true>* out) const { // GSImpl doesn't actually make instanced draw calls. Instead, we feed transposed x,y point // values to the GPU in a regular vertex array and draw kLines (see initGS). Then, each vertex // invocation receives either the shape's x or y values as inputs, which it forwards to the // geometry shader. - SkASSERT(Impl::kGeometryShader == fImpl); GrMesh& mesh = out->emplace_back(GrPrimitiveType::kLines); mesh.setNonIndexedNonInstanced(instanceCount * 2); mesh.setVertexData(instanceBuffer, baseInstance * 2); |