diff options
Diffstat (limited to 'src/gpu/ccpr/GrCCCoverageProcessor.cpp')
-rw-r--r-- | src/gpu/ccpr/GrCCCoverageProcessor.cpp | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/src/gpu/ccpr/GrCCCoverageProcessor.cpp b/src/gpu/ccpr/GrCCCoverageProcessor.cpp index 8c85a75d81..686ab5514d 100644 --- a/src/gpu/ccpr/GrCCCoverageProcessor.cpp +++ b/src/gpu/ccpr/GrCCCoverageProcessor.cpp @@ -119,20 +119,19 @@ void GrCCCoverageProcessor::getGLSLProcessorKey(const GrShaderCaps&, GrGLSLPrimitiveProcessor* GrCCCoverageProcessor::createGLSLInstance(const GrShaderCaps&) const { std::unique_ptr<Shader> shader; switch (fRenderPass) { - case RenderPass::kTriangleHulls: - case RenderPass::kTriangleEdges: + case RenderPass::kTriangles: shader = skstd::make_unique<GrCCTriangleShader>(); break; case RenderPass::kTriangleCorners: shader = skstd::make_unique<GrCCTriangleCornerShader>(); break; - case RenderPass::kQuadraticHulls: + case RenderPass::kQuadratics: shader = skstd::make_unique<GrCCQuadraticHullShader>(); break; case RenderPass::kQuadraticCorners: shader = skstd::make_unique<GrCCQuadraticCornerShader>(); break; - case RenderPass::kCubicHulls: + case RenderPass::kCubics: shader = skstd::make_unique<GrCCCubicHullShader>(); break; case RenderPass::kCubicCorners: |