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-rw-r--r--src/gpu/batches/GrPLSPathRenderer.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gpu/batches/GrPLSPathRenderer.cpp b/src/gpu/batches/GrPLSPathRenderer.cpp
index e73f7f5722..1aedccb5f9 100644
--- a/src/gpu/batches/GrPLSPathRenderer.cpp
+++ b/src/gpu/batches/GrPLSPathRenderer.cpp
@@ -521,9 +521,9 @@ public:
SkAssertResult(fsBuilder->enableFeature(
GrGLSLFragmentShaderBuilder::kPixelLocalStorage_GLSLFeature));
static const int QUAD_ARGS = 2;
- GrGLSLShaderVar inQuadArgs[QUAD_ARGS] = {
- GrGLSLShaderVar("dot", kFloat_GrSLType, 0, kHigh_GrSLPrecision),
- GrGLSLShaderVar("uv", kVec2f_GrSLType, 0, kHigh_GrSLPrecision)
+ GrShaderVar inQuadArgs[QUAD_ARGS] = {
+ GrShaderVar("dot", kFloat_GrSLType, 0, kHigh_GrSLPrecision),
+ GrShaderVar("uv", kVec2f_GrSLType, 0, kHigh_GrSLPrecision)
};
SkString inQuadName;