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-rw-r--r--src/gpu/SkGr.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/gpu/SkGr.h b/src/gpu/SkGr.h
index b766105613..a2ac670712 100644
--- a/src/gpu/SkGr.h
+++ b/src/gpu/SkGr.h
@@ -245,12 +245,4 @@ void GrMakeKeyFromImageID(GrUniqueKey* key, uint32_t imageID, const SkIRect& ima
removed should the bitmap's contents change or be destroyed. */
void GrInstallBitmapUniqueKeyInvalidator(const GrUniqueKey& key, SkPixelRef* pixelRef);
-//////////////////////////////////////////////////////////////////////////////
-
-/** When image filter code needs to construct a render target context to do intermediate rendering,
- we need a renderable pixel config. The source (SkSpecialImage) may not be in a renderable
- format, but we want to preserve the color space of that source. This picks an appropriate format
- to use. */
-GrPixelConfig GrRenderableConfigForColorSpace(const SkColorSpace*);
-
#endif