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Diffstat (limited to 'src/gpu/SkGpuDevice.cpp')
-rw-r--r--src/gpu/SkGpuDevice.cpp99
1 files changed, 18 insertions, 81 deletions
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index 602396fc21..5351f4bc3d 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -67,43 +67,6 @@ enum { kDefaultImageFilterCacheSize = 32 * 1024 * 1024 };
///////////////////////////////////////////////////////////////////////////////
-// Helper for turning a bitmap into a texture. If the bitmap is GrTexture backed this
-// just accesses the backing GrTexture. Otherwise, it creates a cached texture
-// representation and releases it in the destructor.
-class AutoBitmapTexture : public SkNoncopyable {
-public:
- AutoBitmapTexture() {}
-
- AutoBitmapTexture(GrContext* context,
- const SkBitmap& bitmap,
- const GrTextureParams& params,
- SkSourceGammaTreatment gammaTreatment,
- GrTexture** texture) {
- SkASSERT(texture);
- *texture = this->set(context, bitmap, params, gammaTreatment);
- }
-
- GrTexture* set(GrContext* context,
- const SkBitmap& bitmap,
- const GrTextureParams& params,
- SkSourceGammaTreatment gammaTreatment) {
- // Either get the texture directly from the bitmap, or else use the cache and
- // remember to unref it.
- if (GrTexture* bmpTexture = bitmap.getTexture()) {
- fTexture.reset(nullptr);
- return bmpTexture;
- } else {
- fTexture.reset(GrRefCachedBitmapTexture(context, bitmap, params, gammaTreatment));
- return fTexture.get();
- }
- }
-
-private:
- SkAutoTUnref<GrTexture> fTexture;
-};
-
-///////////////////////////////////////////////////////////////////////////////
-
/** Checks that the alpha type is legal and gets constructor flags. Returns false if device creation
should fail. */
bool SkGpuDevice::CheckAlphaTypeAndGetFlags(
@@ -826,11 +789,6 @@ bool SkGpuDevice::shouldTileBitmap(const SkBitmap& bitmap,
int* tileSize,
SkIRect* clippedSrcRect) const {
ASSERT_SINGLE_OWNER
- // if bitmap is explictly texture backed then just use the texture
- if (bitmap.getTexture()) {
- return false;
- }
-
return this->shouldTileImageID(bitmap.getGenerationID(), bitmap.getSubset(), viewMatrix, params,
srcRectPtr, maxTileSize, tileSize, clippedSrcRect);
}
@@ -877,13 +835,7 @@ void SkGpuDevice::drawBitmap(const SkDraw& origDraw,
CHECK_SHOULD_DRAW(origDraw);
SkMatrix viewMatrix;
viewMatrix.setConcat(*origDraw.fMatrix, m);
- if (bitmap.getTexture()) {
- GrBitmapTextureAdjuster adjuster(&bitmap);
- // We can use kFast here because we know texture-backed bitmaps don't support extractSubset.
- this->drawTextureProducer(&adjuster, nullptr, nullptr, SkCanvas::kFast_SrcRectConstraint,
- viewMatrix, fClip, paint);
- return;
- }
+
int maxTileSize = fContext->caps()->maxTileSize();
// The tile code path doesn't currently support AA, so if the paint asked for aa and we could
@@ -1080,16 +1032,13 @@ void SkGpuDevice::internalDrawBitmap(const SkBitmap& bitmap,
// We should have already handled bitmaps larger than the max texture size.
SkASSERT(bitmap.width() <= fContext->caps()->maxTextureSize() &&
bitmap.height() <= fContext->caps()->maxTextureSize());
- // Unless the bitmap is inherently texture-backed, we should be respecting the max tile size
- // by the time we get here.
- SkASSERT(bitmap.getTexture() ||
- (bitmap.width() <= fContext->caps()->maxTileSize() &&
- bitmap.height() <= fContext->caps()->maxTileSize()));
+ // We should be respecting the max tile size by the time we get here.
+ SkASSERT(bitmap.width() <= fContext->caps()->maxTileSize() &&
+ bitmap.height() <= fContext->caps()->maxTileSize());
- GrTexture* texture;
SkSourceGammaTreatment gammaTreatment = this->surfaceProps().isGammaCorrect()
? SkSourceGammaTreatment::kRespect : SkSourceGammaTreatment::kIgnore;
- AutoBitmapTexture abt(fContext, bitmap, params, gammaTreatment, &texture);
+ sk_sp<GrTexture> texture = GrMakeCachedBitmapTexture(fContext, bitmap, params, gammaTreatment);
if (nullptr == texture) {
return;
}
@@ -1140,19 +1089,19 @@ void SkGpuDevice::internalDrawBitmap(const SkBitmap& bitmap,
}
textureDomain.setLTRB(left, top, right, bottom);
if (bicubic) {
- fp = GrBicubicEffect::Make(texture, std::move(colorSpaceXform), texMatrix,
+ fp = GrBicubicEffect::Make(texture.get(), std::move(colorSpaceXform), texMatrix,
textureDomain);
} else {
- fp = GrTextureDomainEffect::Make(texture, std::move(colorSpaceXform), texMatrix,
+ fp = GrTextureDomainEffect::Make(texture.get(), std::move(colorSpaceXform), texMatrix,
textureDomain, GrTextureDomain::kClamp_Mode,
params.filterMode());
}
} else if (bicubic) {
SkASSERT(GrTextureParams::kNone_FilterMode == params.filterMode());
SkShader::TileMode tileModes[2] = { params.getTileModeX(), params.getTileModeY() };
- fp = GrBicubicEffect::Make(texture, std::move(colorSpaceXform), texMatrix, tileModes);
+ fp = GrBicubicEffect::Make(texture.get(), std::move(colorSpaceXform), texMatrix, tileModes);
} else {
- fp = GrSimpleTextureEffect::Make(texture, std::move(colorSpaceXform), texMatrix, params);
+ fp = GrSimpleTextureEffect::Make(texture.get(), std::move(colorSpaceXform), texMatrix, params);
}
GrPaint grPaint;
@@ -1182,8 +1131,8 @@ void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap,
return;
}
- sk_sp<GrTexture> texture = sk_ref_sp(bitmap.getTexture());
- if (!texture) {
+ sk_sp<GrTexture> texture;
+ {
SkAutoLockPixels alp(bitmap, true);
if (!bitmap.readyToDraw()) {
return;
@@ -1273,12 +1222,7 @@ void SkGpuDevice::drawBitmapRect(const SkDraw& draw, const SkBitmap& bitmap,
const SkPaint& paint, SkCanvas::SrcRectConstraint constraint) {
ASSERT_SINGLE_OWNER
CHECK_SHOULD_DRAW(draw);
- if (bitmap.getTexture()) {
- GrBitmapTextureAdjuster adjuster(&bitmap);
- this->drawTextureProducer(&adjuster, src, &origDst, constraint, *draw.fMatrix, fClip,
- paint);
- return;
- }
+
// The src rect is inferred to be the bmp bounds if not provided. Otherwise, the src rect must
// be clipped to the bmp bounds. To determine tiling parameters we need the filter mode which
// in turn requires knowing the src-to-dst mapping. If the src was clipped to the bmp bounds
@@ -1357,23 +1301,21 @@ void SkGpuDevice::drawBitmapRect(const SkDraw& draw, const SkBitmap& bitmap,
}
sk_sp<SkSpecialImage> SkGpuDevice::makeSpecial(const SkBitmap& bitmap) {
- SkASSERT(!bitmap.getTexture());
-
SkAutoLockPixels alp(bitmap, true);
if (!bitmap.readyToDraw()) {
return nullptr;
}
- GrTexture* texture;
- AutoBitmapTexture abt(fContext, bitmap, GrTextureParams::ClampNoFilter(),
- SkSourceGammaTreatment::kRespect, &texture);
+ sk_sp<GrTexture> texture = GrMakeCachedBitmapTexture(fContext, bitmap,
+ GrTextureParams::ClampNoFilter(),
+ SkSourceGammaTreatment::kRespect);
if (!texture) {
return nullptr;
}
return SkSpecialImage::MakeFromGpu(bitmap.bounds(),
bitmap.getGenerationID(),
- sk_ref_sp(texture),
+ texture,
sk_ref_sp(bitmap.colorSpace()),
&this->surfaceProps());
}
@@ -1568,13 +1510,8 @@ void SkGpuDevice::drawImageNine(const SkDraw& draw, const SkImage* image,
void SkGpuDevice::drawBitmapNine(const SkDraw& draw, const SkBitmap& bitmap, const SkIRect& center,
const SkRect& dst, const SkPaint& paint) {
ASSERT_SINGLE_OWNER
- if (bitmap.getTexture()) {
- GrBitmapTextureAdjuster adjuster(&bitmap);
- this->drawProducerNine(draw, &adjuster, center, dst, paint);
- } else {
- GrBitmapTextureMaker maker(fContext, bitmap);
- this->drawProducerNine(draw, &maker, center, dst, paint);
- }
+ GrBitmapTextureMaker maker(fContext, bitmap);
+ this->drawProducerNine(draw, &maker, center, dst, paint);
}
///////////////////////////////////////////////////////////////////////////////