diff options
Diffstat (limited to 'src/gpu/SkGpuDevice.cpp')
-rw-r--r-- | src/gpu/SkGpuDevice.cpp | 13 |
1 files changed, 2 insertions, 11 deletions
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp index 8912851d8f..b6cc69d858 100644 --- a/src/gpu/SkGpuDevice.cpp +++ b/src/gpu/SkGpuDevice.cpp @@ -9,7 +9,6 @@ #include "effects/GrBicubicEffect.h" #include "effects/GrDashingEffect.h" -#include "effects/GrPorterDuffXferProcessor.h" #include "effects/GrTextureDomain.h" #include "effects/GrSimpleTextureEffect.h" @@ -677,16 +676,8 @@ GrTexture* create_mask_GPU(GrContext* context, context->clear(NULL, 0x0, true, mask->asRenderTarget()); GrPaint tempPaint; - if (doAA) { - tempPaint.setAntiAlias(true); - // AA uses the "coverage" stages on GrDrawTarget. Coverage with a dst - // blend coeff of zero requires dual source blending support in order - // to properly blend partially covered pixels. This means the AA - // code path may not be taken. So we use a dst blend coeff of ISA. We - // could special case AA draws to a dst surface with known alpha=0 to - // use a zero dst coeff when dual source blending isn't available. - tempPaint.setPorterDuffXPFactory(kOne_GrBlendCoeff, kISC_GrBlendCoeff); - } + tempPaint.setAntiAlias(doAA); + tempPaint.setCoverageSetOpXPFactory(SkRegion::kReplace_Op); // Draw the mask into maskTexture with the path's top-left at the origin using tempPaint. SkMatrix translate; |