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Diffstat (limited to 'src/gpu/SkGpuDevice.cpp')
-rw-r--r--src/gpu/SkGpuDevice.cpp98
1 files changed, 58 insertions, 40 deletions
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index 5f4713245e..e25cba5202 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -48,8 +48,6 @@
enum { kDefaultImageFilterCacheSize = 32 * 1024 * 1024 };
-#define CACHE_COMPATIBLE_DEVICE_TEXTURES 1
-
#if 0
extern bool (*gShouldDrawProc)();
#define CHECK_SHOULD_DRAW(draw) \
@@ -68,8 +66,8 @@ enum { kDefaultImageFilterCacheSize = 32 * 1024 * 1024 };
#define DO_DEFERRED_CLEAR() \
do { \
- if (fFlags & kNeedClear_Flag) { \
- this->clearAll(); \
+ if (fNeedClear) { \
+ this->clearAll(); \
} \
} while (false) \
@@ -124,56 +122,71 @@ public:
///////////////////////////////////////////////////////////////////////////////
-SkGpuDevice* SkGpuDevice::Create(GrSurface* surface, const SkSurfaceProps& props, unsigned flags) {
- SkASSERT(surface);
- if (NULL == surface->asRenderTarget() || surface->wasDestroyed()) {
+SkGpuDevice* SkGpuDevice::Create(GrRenderTarget* rt, const SkSurfaceProps* props, unsigned flags) {
+ if (!rt || rt->wasDestroyed()) {
return NULL;
}
- return SkNEW_ARGS(SkGpuDevice, (surface, props, flags));
+ return SkNEW_ARGS(SkGpuDevice, (rt, props, flags));
}
-static SkDeviceProperties surfaceprops_to_deviceprops(const SkSurfaceProps& props) {
- return SkDeviceProperties(props.pixelGeometry());
+static SkDeviceProperties surfaceprops_to_deviceprops(const SkSurfaceProps* props) {
+ if (props) {
+ return SkDeviceProperties(props->pixelGeometry());
+ } else {
+ return SkDeviceProperties(SkDeviceProperties::kLegacyLCD_InitType);
+ }
}
-SkGpuDevice::SkGpuDevice(GrSurface* surface, const SkSurfaceProps& props, unsigned flags)
+static SkSurfaceProps copy_or_default_props(const SkSurfaceProps* props) {
+ if (props) {
+ return SkSurfaceProps(*props);
+ } else {
+ return SkSurfaceProps(SkSurfaceProps::kLegacyFontHost_InitType);
+ }
+}
+
+SkGpuDevice::SkGpuDevice(GrRenderTarget* rt, const SkSurfaceProps* props, unsigned flags)
: INHERITED(surfaceprops_to_deviceprops(props))
+ , fSurfaceProps(copy_or_default_props(props))
{
fDrawProcs = NULL;
- fContext = SkRef(surface->getContext());
-
- fFlags = flags;
+ fContext = SkRef(rt->getContext());
+ fNeedClear = flags & kNeedClear_Flag;
- fRenderTarget = SkRef(surface->asRenderTarget());
+ fRenderTarget = SkRef(rt);
- SkImageInfo info = surface->surfacePriv().info();
- SkPixelRef* pr = SkNEW_ARGS(SkGrPixelRef, (info, surface));
+ SkImageInfo info = rt->surfacePriv().info();
+ SkPixelRef* pr = SkNEW_ARGS(SkGrPixelRef, (info, rt));
fLegacyBitmap.setInfo(info);
fLegacyBitmap.setPixelRef(pr)->unref();
- bool useDFT = SkToBool(flags & kDFText_Flag);
+ bool useDFT = fSurfaceProps.isUseDistanceFieldFonts();
fTextContext = fContext->createTextContext(fRenderTarget, this->getLeakyProperties(), useDFT);
}
-SkGpuDevice* SkGpuDevice::Create(GrContext* context, const SkImageInfo& origInfo,
- const SkSurfaceProps& props, int sampleCount) {
+SkGpuDevice* SkGpuDevice::Create(GrContext* context, SkSurface::Budgeted budgeted,
+ const SkImageInfo& origInfo, int sampleCount,
+ const SkSurfaceProps* props, unsigned flags) {
if (kUnknown_SkColorType == origInfo.colorType() ||
origInfo.width() < 0 || origInfo.height() < 0) {
return NULL;
}
+ if (!context) {
+ return NULL;
+ }
+
SkColorType ct = origInfo.colorType();
SkAlphaType at = origInfo.alphaType();
- // TODO: perhaps we can loosen this check now that colortype is more detailed
- // e.g. can we support both RGBA and BGRA here?
if (kRGB_565_SkColorType == ct) {
at = kOpaque_SkAlphaType; // force this setting
- } else {
+ } else if (ct != kBGRA_8888_SkColorType && ct != kRGBA_8888_SkColorType) {
+ // Fall back from whatever ct was to default of kRGBA or kBGRA which is aliased as kN32
ct = kN32_SkColorType;
- if (kOpaque_SkAlphaType != at) {
- at = kPremul_SkAlphaType; // force this setting
- }
+ }
+ if (kOpaque_SkAlphaType != at) {
+ at = kPremul_SkAlphaType; // force this setting
}
const SkImageInfo info = SkImageInfo::Make(origInfo.width(), origInfo.height(), ct, at);
@@ -184,12 +197,18 @@ SkGpuDevice* SkGpuDevice::Create(GrContext* context, const SkImageInfo& origInfo
desc.fConfig = SkImageInfo2GrPixelConfig(info);
desc.fSampleCnt = sampleCount;
- SkAutoTUnref<GrTexture> texture(context->createUncachedTexture(desc, NULL, 0));
- if (!texture.get()) {
+ SkAutoTUnref<GrTexture> texture;
+ if (SkSurface::kYes_Budgeted == budgeted) {
+ texture.reset(context->refScratchTexture(desc, GrContext::kExact_ScratchTexMatch));
+ } else {
+ texture.reset(context->createUncachedTexture(desc, NULL, 0));
+ }
+
+ if (!texture) {
return NULL;
}
- return SkNEW_ARGS(SkGpuDevice, (texture.get(), props));
+ return SkNEW_ARGS(SkGpuDevice, (texture->asRenderTarget(), props, flags));
}
SkGpuDevice::~SkGpuDevice() {
@@ -295,7 +314,7 @@ void SkGpuDevice::clearAll() {
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice::clearAll", fContext);
SkIRect rect = SkIRect::MakeWH(this->width(), this->height());
fContext->clear(&rect, color, true, fRenderTarget);
- fFlags &= ~kNeedClear_Flag;
+ fNeedClear = false;
}
///////////////////////////////////////////////////////////////////////////////
@@ -1517,7 +1536,7 @@ void SkGpuDevice::drawDevice(const SkDraw& draw, SkBaseDevice* device,
// clear of the source device must occur before CHECK_SHOULD_DRAW
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice::drawDevice", fContext);
SkGpuDevice* dev = static_cast<SkGpuDevice*>(device);
- if (dev->fFlags & kNeedClear_Flag) {
+ if (fNeedClear) {
// TODO: could check here whether we really need to draw at all
dev->clearAll();
}
@@ -1800,21 +1819,17 @@ SkBaseDevice* SkGpuDevice::onCreateCompatibleDevice(const CreateInfo& cinfo) {
SkAutoTUnref<GrTexture> texture;
// Skia's convention is to only clear a device if it is non-opaque.
unsigned flags = cinfo.fInfo.isOpaque() ? 0 : kNeedClear_Flag;
- // If we're using distance field text, enable in the new device
- flags |= (fFlags & kDFText_Flag) ? kDFText_Flag : 0;
-#if CACHE_COMPATIBLE_DEVICE_TEXTURES
// layers are never draw in repeat modes, so we can request an approx
// match and ignore any padding.
const GrContext::ScratchTexMatch match = (kSaveLayer_Usage == cinfo.fUsage) ?
GrContext::kApprox_ScratchTexMatch :
GrContext::kExact_ScratchTexMatch;
texture.reset(fContext->refScratchTexture(desc, match));
-#else
- texture.reset(fContext->createUncachedTexture(desc, NULL, 0));
-#endif
- if (texture.get()) {
- return SkGpuDevice::Create(texture, SkSurfaceProps(0, cinfo.fPixelGeometry), flags);
+
+ if (texture) {
+ SkSurfaceProps props(fSurfaceProps.flags(), cinfo.fPixelGeometry);
+ return SkGpuDevice::Create(texture->asRenderTarget(), &props, flags);
} else {
SkDebugf("---- failed to create compatible device texture [%d %d]\n",
cinfo.fInfo.width(), cinfo.fInfo.height());
@@ -1823,7 +1838,10 @@ SkBaseDevice* SkGpuDevice::onCreateCompatibleDevice(const CreateInfo& cinfo) {
}
SkSurface* SkGpuDevice::newSurface(const SkImageInfo& info, const SkSurfaceProps& props) {
- return SkSurface::NewRenderTarget(fContext, info, fRenderTarget->numSamples(), &props);
+ // TODO: Change the signature of newSurface to take a budgeted parameter.
+ static const SkSurface::Budgeted kBudgeted = SkSurface::kNo_Budgeted;
+ return SkSurface::NewRenderTarget(fContext, kBudgeted, info, fRenderTarget->numSamples(),
+ &props);
}
bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* mainCanvas, const SkPicture* mainPicture,