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Diffstat (limited to 'src/gpu/SkGpuDevice.cpp')
-rw-r--r--src/gpu/SkGpuDevice.cpp18
1 files changed, 7 insertions, 11 deletions
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index a97e42ece0..0335bcfa6b 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -160,7 +160,8 @@ SkGpuDevice::SkGpuDevice(GrRenderTarget* rt, const SkSurfaceProps* props, unsign
fLegacyBitmap.setPixelRef(pr)->unref();
bool useDFT = fSurfaceProps.isUseDistanceFieldFonts();
- fTextContext = fContext->createTextContext(fRenderTarget, this->getLeakyProperties(), useDFT);
+ fTextContext = fContext->createTextContext(fRenderTarget, this, this->getLeakyProperties(),
+ useDFT);
}
GrRenderTarget* SkGpuDevice::CreateRenderTarget(GrContext* context, SkSurface::Budgeted budgeted,
@@ -1824,11 +1825,8 @@ void SkGpuDevice::drawText(const SkDraw& draw, const void* text,
SkDEBUGCODE(this->validate();)
- if (!fTextContext->drawText(fRenderTarget, fClip, grPaint, paint, *draw.fMatrix,
- (const char *)text, byteLength, x, y)) {
- // this will just call our drawPath()
- draw.drawText_asPaths((const char*)text, byteLength, x, y, paint);
- }
+ fTextContext->drawText(fRenderTarget, fClip, grPaint, paint, *draw.fMatrix,
+ (const char *)text, byteLength, x, y, draw.fClip->getBounds());
}
void SkGpuDevice::drawPosText(const SkDraw& draw, const void* text, size_t byteLength,
@@ -1842,11 +1840,9 @@ void SkGpuDevice::drawPosText(const SkDraw& draw, const void* text, size_t byteL
SkDEBUGCODE(this->validate();)
- if (!fTextContext->drawPosText(fRenderTarget, fClip, grPaint, paint, *draw.fMatrix,
- (const char *)text, byteLength, pos, scalarsPerPos, offset)) {
- // this will just call our drawPath()
- draw.drawPosText_asPaths((const char*)text, byteLength, pos, scalarsPerPos, offset, paint);
- }
+ fTextContext->drawPosText(fRenderTarget, fClip, grPaint, paint, *draw.fMatrix,
+ (const char *)text, byteLength, pos, scalarsPerPos, offset,
+ draw.fClip->getBounds());
}
///////////////////////////////////////////////////////////////////////////////