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-rw-r--r--src/gpu/GrTexture.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/gpu/GrTexture.cpp b/src/gpu/GrTexture.cpp
index b4cefb0174..dd0631775f 100644
--- a/src/gpu/GrTexture.cpp
+++ b/src/gpu/GrTexture.cpp
@@ -78,7 +78,7 @@ bool GrTexture::StealBackendTexture(sk_sp<GrTexture>&& texture,
void GrTexture::computeScratchKey(GrScratchKey* key) const {
const GrRenderTarget* rt = this->asRenderTarget();
- int sampleCount = 0;
+ int sampleCount = 1;
if (rt) {
sampleCount = rt->numStencilSamples();
}
@@ -92,8 +92,10 @@ void GrTexturePriv::ComputeScratchKey(GrPixelConfig config, int width, int heigh
GrMipMapped mipMapped, GrScratchKey* key) {
static const GrScratchKey::ResourceType kType = GrScratchKey::GenerateResourceType();
uint32_t flags = isRenderTarget;
-
- SkASSERT(0 == sampleCnt || isRenderTarget);
+ SkASSERT(width > 0);
+ SkASSERT(height > 0);
+ SkASSERT(sampleCnt > 0);
+ SkASSERT(1 == sampleCnt || isRenderTarget);
// make sure desc.fConfig fits in 5 bits
SkASSERT(sk_float_log2(kLast_GrPixelConfig) <= 5);