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-rw-r--r--src/gpu/GrTextContext.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/GrTextContext.cpp b/src/gpu/GrTextContext.cpp
index 925fdb32f4..86b73f8690 100644
--- a/src/gpu/GrTextContext.cpp
+++ b/src/gpu/GrTextContext.cpp
@@ -30,7 +30,7 @@ void GrTextContext::flushGlyphs() {
if (fCurrVertex > 0) {
// setup our sampler state for our text texture/atlas
drawState->sampler(kGlyphMaskStage)->reset(SkShader::kRepeat_TileMode,
- fExtMatrix.isIdentity());
+ !fExtMatrix.isIdentity());
GrAssert(GrIsALIGN4(fCurrVertex));
GrAssert(fCurrTexture);