aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/GrTest.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/gpu/GrTest.cpp')
-rw-r--r--src/gpu/GrTest.cpp419
1 files changed, 0 insertions, 419 deletions
diff --git a/src/gpu/GrTest.cpp b/src/gpu/GrTest.cpp
deleted file mode 100644
index 2b6463d853..0000000000
--- a/src/gpu/GrTest.cpp
+++ /dev/null
@@ -1,419 +0,0 @@
-/*
- * Copyright 2013 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "GrTest.h"
-
-#include "GrBatchAtlas.h"
-#include "GrContextOptions.h"
-#include "GrDrawContextPriv.h"
-#include "GrDrawingManager.h"
-#include "GrGpuResourceCacheAccess.h"
-#include "GrResourceCache.h"
-
-#include "SkGpuDevice.h"
-#include "SkGrPriv.h"
-#include "SkString.h"
-
-#include "text/GrBatchFontCache.h"
-#include "text/GrTextBlobCache.h"
-
-namespace GrTest {
-void SetupAlwaysEvictAtlas(GrContext* context) {
- // These sizes were selected because they allow each atlas to hold a single plot and will thus
- // stress the atlas
- int dim = GrBatchAtlas::kGlyphMaxDim;
- GrBatchAtlasConfig configs[3];
- configs[kA8_GrMaskFormat].fWidth = dim;
- configs[kA8_GrMaskFormat].fHeight = dim;
- configs[kA8_GrMaskFormat].fLog2Width = SkNextLog2(dim);
- configs[kA8_GrMaskFormat].fLog2Height = SkNextLog2(dim);
- configs[kA8_GrMaskFormat].fPlotWidth = dim;
- configs[kA8_GrMaskFormat].fPlotHeight = dim;
-
- configs[kA565_GrMaskFormat].fWidth = dim;
- configs[kA565_GrMaskFormat].fHeight = dim;
- configs[kA565_GrMaskFormat].fLog2Width = SkNextLog2(dim);
- configs[kA565_GrMaskFormat].fLog2Height = SkNextLog2(dim);
- configs[kA565_GrMaskFormat].fPlotWidth = dim;
- configs[kA565_GrMaskFormat].fPlotHeight = dim;
-
- configs[kARGB_GrMaskFormat].fWidth = dim;
- configs[kARGB_GrMaskFormat].fHeight = dim;
- configs[kARGB_GrMaskFormat].fLog2Width = SkNextLog2(dim);
- configs[kARGB_GrMaskFormat].fLog2Height = SkNextLog2(dim);
- configs[kARGB_GrMaskFormat].fPlotWidth = dim;
- configs[kARGB_GrMaskFormat].fPlotHeight = dim;
-
- context->setTextContextAtlasSizes_ForTesting(configs);
-}
-};
-
-void GrTestTarget::init(GrContext* ctx, GrDrawTarget* target, GrRenderTarget* rt) {
- SkASSERT(!fContext);
-
- fContext.reset(SkRef(ctx));
- fDrawTarget.reset(SkRef(target));
- fRenderTarget.reset(SkRef(rt));
-}
-
-void GrContext::getTestTarget(GrTestTarget* tar, GrRenderTarget* rt) {
- this->flush();
- // We could create a proxy GrDrawTarget that passes through to fGpu until ~GrTextTarget() and
- // then disconnects. This would help prevent test writers from mixing using the returned
- // GrDrawTarget and regular drawing. We could also assert or fail in GrContext drawing methods
- // until ~GrTestTarget().
- if (!rt) {
- GrSurfaceDesc desc;
- desc.fFlags = kRenderTarget_GrSurfaceFlag;
- desc.fWidth = 32;
- desc.fHeight = 32;
- desc.fConfig = kRGBA_8888_GrPixelConfig;
- desc.fSampleCnt = 0;
-
- SkAutoTUnref<GrTexture> texture(this->textureProvider()->createTexture(
- desc, SkBudgeted::kNo, nullptr, 0));
- if (nullptr == texture) {
- return;
- }
- SkASSERT(nullptr != texture->asRenderTarget());
- rt = texture->asRenderTarget();
- }
-
- SkAutoTUnref<GrDrawTarget> dt(fDrawingManager->newDrawTarget(rt));
- tar->init(this, dt, rt);
-}
-
-void GrContext::setTextBlobCacheLimit_ForTesting(size_t bytes) {
- fTextBlobCache->setBudget(bytes);
-}
-
-void GrContext::setTextContextAtlasSizes_ForTesting(const GrBatchAtlasConfig* configs) {
- fBatchFontCache->setAtlasSizes_ForTesting(configs);
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-void GrContext::purgeAllUnlockedResources() {
- fResourceCache->purgeAllUnlocked();
-}
-
-void GrContext::resetGpuStats() const {
-#if GR_GPU_STATS
- fGpu->stats()->reset();
-#endif
-}
-
-void GrContext::dumpCacheStats(SkString* out) const {
-#if GR_CACHE_STATS
- fResourceCache->dumpStats(out);
-#endif
-}
-
-void GrContext::dumpCacheStatsKeyValuePairs(SkTArray<SkString>* keys,
- SkTArray<double>* values) const {
-#if GR_CACHE_STATS
- fResourceCache->dumpStatsKeyValuePairs(keys, values);
-#endif
-}
-
-void GrContext::printCacheStats() const {
- SkString out;
- this->dumpCacheStats(&out);
- SkDebugf("%s", out.c_str());
-}
-
-void GrContext::dumpGpuStats(SkString* out) const {
-#if GR_GPU_STATS
- return fGpu->stats()->dump(out);
-#endif
-}
-
-void GrContext::dumpGpuStatsKeyValuePairs(SkTArray<SkString>* keys,
- SkTArray<double>* values) const {
-#if GR_GPU_STATS
- return fGpu->stats()->dumpKeyValuePairs(keys, values);
-#endif
-}
-
-void GrContext::printGpuStats() const {
- SkString out;
- this->dumpGpuStats(&out);
- SkDebugf("%s", out.c_str());
-}
-
-GrTexture* GrContext::getFontAtlasTexture(GrMaskFormat format) {
- GrBatchFontCache* cache = this->getBatchFontCache();
-
- return cache->getTexture(format);
-}
-
-void SkGpuDevice::drawTexture(GrTexture* tex, const SkRect& dst, const SkPaint& paint) {
- GrPaint grPaint;
- SkMatrix mat;
- mat.reset();
- if (!SkPaintToGrPaint(this->context(), paint, mat, &grPaint)) {
- return;
- }
- SkMatrix textureMat;
- textureMat.reset();
- textureMat[SkMatrix::kMScaleX] = 1.0f/dst.width();
- textureMat[SkMatrix::kMScaleY] = 1.0f/dst.height();
- textureMat[SkMatrix::kMTransX] = -dst.fLeft/dst.width();
- textureMat[SkMatrix::kMTransY] = -dst.fTop/dst.height();
-
- grPaint.addColorTextureProcessor(tex, textureMat);
-
- GrClip clip;
- fDrawContext->drawRect(clip, grPaint, mat, dst);
-}
-
-
-#if GR_GPU_STATS
-void GrGpu::Stats::dump(SkString* out) {
- out->appendf("Render Target Binds: %d\n", fRenderTargetBinds);
- out->appendf("Shader Compilations: %d\n", fShaderCompilations);
- out->appendf("Textures Created: %d\n", fTextureCreates);
- out->appendf("Texture Uploads: %d\n", fTextureUploads);
- out->appendf("Transfers to Texture: %d\n", fTransfersToTexture);
- out->appendf("Stencil Buffer Creates: %d\n", fStencilAttachmentCreates);
- out->appendf("Number of draws: %d\n", fNumDraws);
-}
-
-void GrGpu::Stats::dumpKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* values) {
- keys->push_back(SkString("render_target_binds")); values->push_back(fRenderTargetBinds);
- keys->push_back(SkString("shader_compilations")); values->push_back(fShaderCompilations);
- keys->push_back(SkString("texture_uploads")); values->push_back(fTextureUploads);
- keys->push_back(SkString("number_of_draws")); values->push_back(fNumDraws);
- keys->push_back(SkString("number_of_failed_draws")); values->push_back(fNumFailedDraws);
-}
-
-#endif
-
-#if GR_CACHE_STATS
-void GrResourceCache::getStats(Stats* stats) const {
- stats->reset();
-
- stats->fTotal = this->getResourceCount();
- stats->fNumNonPurgeable = fNonpurgeableResources.count();
- stats->fNumPurgeable = fPurgeableQueue.count();
-
- for (int i = 0; i < fNonpurgeableResources.count(); ++i) {
- stats->update(fNonpurgeableResources[i]);
- }
- for (int i = 0; i < fPurgeableQueue.count(); ++i) {
- stats->update(fPurgeableQueue.at(i));
- }
-}
-
-void GrResourceCache::dumpStats(SkString* out) const {
- this->validate();
-
- Stats stats;
-
- this->getStats(&stats);
-
- float countUtilization = (100.f * fBudgetedCount) / fMaxCount;
- float byteUtilization = (100.f * fBudgetedBytes) / fMaxBytes;
-
- out->appendf("Budget: %d items %d bytes\n", fMaxCount, (int)fMaxBytes);
- out->appendf("\t\tEntry Count: current %d"
- " (%d budgeted, %d external(%d borrowed, %d adopted), %d locked, %d scratch %.2g%% full), high %d\n",
- stats.fTotal, fBudgetedCount, stats.fExternal, stats.fBorrowed,
- stats.fAdopted, stats.fNumNonPurgeable, stats.fScratch, countUtilization,
- fHighWaterCount);
- out->appendf("\t\tEntry Bytes: current %d (budgeted %d, %.2g%% full, %d unbudgeted) high %d\n",
- SkToInt(fBytes), SkToInt(fBudgetedBytes), byteUtilization,
- SkToInt(stats.fUnbudgetedSize), SkToInt(fHighWaterBytes));
-}
-
-void GrResourceCache::dumpStatsKeyValuePairs(SkTArray<SkString>* keys,
- SkTArray<double>* values) const {
- this->validate();
-
- Stats stats;
- this->getStats(&stats);
-
- keys->push_back(SkString("gpu_cache_purgable_entries")); values->push_back(stats.fNumPurgeable);
-}
-
-#endif
-
-///////////////////////////////////////////////////////////////////////////////
-
-void GrResourceCache::changeTimestamp(uint32_t newTimestamp) { fTimestamp = newTimestamp; }
-
-///////////////////////////////////////////////////////////////////////////////
-
-#define ASSERT_SINGLE_OWNER \
- SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fDrawContext->fSingleOwner);)
-#define RETURN_IF_ABANDONED if (fDrawContext->fDrawingManager->abandoned()) { return; }
-
-void GrDrawContextPriv::testingOnly_drawBatch(const GrPipelineBuilder& pipelineBuilder,
- GrDrawBatch* batch) {
- ASSERT_SINGLE_OWNER
- RETURN_IF_ABANDONED
- SkDEBUGCODE(fDrawContext->validate();)
- GR_AUDIT_TRAIL_AUTO_FRAME(fDrawContext->fAuditTrail, "GrDrawContext::testingOnly_drawBatch");
-
- fDrawContext->getDrawTarget()->drawBatch(pipelineBuilder, batch);
-}
-
-#undef ASSERT_SINGLE_OWNER
-#undef RETURN_IF_ABANDONED
-
-///////////////////////////////////////////////////////////////////////////////
-// Code for the mock context. It's built on a mock GrGpu class that does nothing.
-////
-
-#include "GrGpu.h"
-
-class GrPipeline;
-
-class MockCaps : public GrCaps {
-public:
- explicit MockCaps(const GrContextOptions& options) : INHERITED(options) {}
- bool isConfigTexturable(GrPixelConfig config) const override { return false; }
- bool isConfigRenderable(GrPixelConfig config, bool withMSAA) const override { return false; }
-private:
- typedef GrCaps INHERITED;
-};
-
-class MockGpu : public GrGpu {
-public:
- MockGpu(GrContext* context, const GrContextOptions& options) : INHERITED(context) {
- fCaps.reset(new MockCaps(options));
- }
- ~MockGpu() override {}
-
- bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeight, size_t rowBytes,
- GrPixelConfig readConfig, DrawPreference*,
- ReadPixelTempDrawInfo*) override { return false; }
-
- bool onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height,
- GrPixelConfig srcConfig, DrawPreference*,
- WritePixelTempDrawInfo*) override { return false; }
-
- void discard(GrRenderTarget*) override {}
-
- bool onCopySurface(GrSurface* dst,
- GrSurface* src,
- const SkIRect& srcRect,
- const SkIPoint& dstPoint) override { return false; };
-
- void onGetMultisampleSpecs(GrRenderTarget* rt,
- const GrStencilSettings&,
- int* effectiveSampleCnt,
- SkAutoTDeleteArray<SkPoint>*) override {
- *effectiveSampleCnt = rt->desc().fSampleCnt;
- }
-
- bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const override {
- return false;
- }
-
- void drawDebugWireRect(GrRenderTarget*, const SkIRect&, GrColor) override {};
-
-private:
- void onResetContext(uint32_t resetBits) override {}
-
- void xferBarrier(GrRenderTarget*, GrXferBarrierType) override {}
-
- GrTexture* onCreateTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCycle lifeCycle,
- const SkTArray<GrMipLevel>& texels) override {
- return nullptr;
- }
-
- GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCycle,
- const SkTArray<GrMipLevel>& texels) override {
- return nullptr;
- }
-
- GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&,
- GrWrapOwnership) override { return nullptr; }
-
- GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&,
- GrWrapOwnership) override {
- return nullptr;
- }
-
- GrRenderTarget* onWrapBackendTextureAsRenderTarget(const GrBackendTextureDesc&,
- GrWrapOwnership) override {
- return nullptr;
- }
-
- GrBuffer* onCreateBuffer(GrBufferType, size_t, GrAccessPattern) override { return nullptr; }
-
- void onClear(GrRenderTarget*, const SkIRect& rect, GrColor color) override {}
-
- void onClearStencilClip(GrRenderTarget*, const SkIRect& rect, bool insideClip) override {}
-
- void onDraw(const GrPipeline&,
- const GrPrimitiveProcessor&,
- const GrMesh*,
- int meshCount) override {}
-
- bool onReadPixels(GrSurface* surface,
- int left, int top, int width, int height,
- GrPixelConfig,
- void* buffer,
- size_t rowBytes) override {
- return false;
- }
-
- bool onWritePixels(GrSurface* surface,
- int left, int top, int width, int height,
- GrPixelConfig config, const SkTArray<GrMipLevel>& texels) override {
- return false;
- }
-
- bool onTransferPixels(GrSurface* surface,
- int left, int top, int width, int height,
- GrPixelConfig config, GrBuffer* transferBuffer,
- size_t offset, size_t rowBytes) override {
- return false;
- }
-
- void onResolveRenderTarget(GrRenderTarget* target) override { return; }
-
- GrStencilAttachment* createStencilAttachmentForRenderTarget(const GrRenderTarget*,
- int width,
- int height) override {
- return nullptr;
- }
-
- void clearStencil(GrRenderTarget* target) override {}
-
- GrBackendObject createTestingOnlyBackendTexture(void* pixels, int w, int h,
- GrPixelConfig config) override {
- return 0;
- }
- bool isTestingOnlyBackendTexture(GrBackendObject ) const override { return false; }
- void deleteTestingOnlyBackendTexture(GrBackendObject, bool abandonTexture) override {}
-
- typedef GrGpu INHERITED;
-};
-
-GrContext* GrContext::CreateMockContext() {
- GrContext* context = new GrContext;
-
- context->initMockContext();
- return context;
-}
-
-void GrContext::initMockContext() {
- GrContextOptions options;
- options.fBufferMapThreshold = 0;
- SkASSERT(nullptr == fGpu);
- fGpu = new MockGpu(this, options);
- SkASSERT(fGpu);
- this->initCommon(options);
-
- // We delete these because we want to test the cache starting with zero resources. Also, none of
- // these objects are required for any of tests that use this context. TODO: make stop allocating
- // resources in the buffer pools.
- fDrawingManager->abandon();
-}