diff options
Diffstat (limited to 'src/gpu/GrTessellatingPathRenderer.cpp')
-rw-r--r-- | src/gpu/GrTessellatingPathRenderer.cpp | 20 |
1 files changed, 13 insertions, 7 deletions
diff --git a/src/gpu/GrTessellatingPathRenderer.cpp b/src/gpu/GrTessellatingPathRenderer.cpp index be28a69106..a9ae6fa4e1 100644 --- a/src/gpu/GrTessellatingPathRenderer.cpp +++ b/src/gpu/GrTessellatingPathRenderer.cpp @@ -958,13 +958,19 @@ void split_edge(Edge* edge, Vertex* v, Edge** activeEdges, SkChunkAlloc& alloc) LOG("splitting edge (%g -> %g) at vertex %g (%g, %g)\n", edge->fTop->fID, edge->fBottom->fID, v->fID, v->fPoint.fX, v->fPoint.fY); - Edge* newEdge = ALLOC_NEW(Edge, (v, edge->fBottom, edge->fWinding), alloc); - insert_edge_below(newEdge, v); - insert_edge_above(newEdge, edge->fBottom); - set_bottom(edge, v, activeEdges); - cleanup_active_edges(edge, activeEdges, alloc); - fix_active_state(newEdge, activeEdges); - merge_collinear_edges(newEdge, activeEdges); + if (sweep_lt(v->fPoint, edge->fTop->fPoint)) { + set_top(edge, v, activeEdges); + } else if (sweep_gt(v->fPoint, edge->fBottom->fPoint)) { + set_bottom(edge, v, activeEdges); + } else { + Edge* newEdge = ALLOC_NEW(Edge, (v, edge->fBottom, edge->fWinding), alloc); + insert_edge_below(newEdge, v); + insert_edge_above(newEdge, edge->fBottom); + set_bottom(edge, v, activeEdges); + cleanup_active_edges(edge, activeEdges, alloc); + fix_active_state(newEdge, activeEdges); + merge_collinear_edges(newEdge, activeEdges); + } } void merge_vertices(Vertex* src, Vertex* dst, Vertex** head, SkChunkAlloc& alloc) { |