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Diffstat (limited to 'src/gpu/GrSoftwarePathRenderer.cpp')
-rw-r--r--src/gpu/GrSoftwarePathRenderer.cpp135
1 files changed, 121 insertions, 14 deletions
diff --git a/src/gpu/GrSoftwarePathRenderer.cpp b/src/gpu/GrSoftwarePathRenderer.cpp
index 27ba8e6436..e76af89933 100644
--- a/src/gpu/GrSoftwarePathRenderer.cpp
+++ b/src/gpu/GrSoftwarePathRenderer.cpp
@@ -8,9 +8,16 @@
#include "GrSoftwarePathRenderer.h"
#include "GrAuditTrail.h"
#include "GrClip.h"
+#include "GrContextPriv.h"
#include "GrGpuResourcePriv.h"
+#include "GrOpFlushState.h"
+#include "GrOpList.h"
#include "GrResourceProvider.h"
#include "GrSWMaskHelper.h"
+#include "SkMakeUnique.h"
+#include "SkSemaphore.h"
+#include "SkTaskGroup.h"
+#include "SkTraceEvent.h"
#include "ops/GrDrawOp.h"
#include "ops/GrRectOpFactory.h"
@@ -145,10 +152,84 @@ void GrSoftwarePathRenderer::DrawToTargetWithShapeMask(
maskMatrix.preConcat(viewMatrix);
paint.addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(
std::move(proxy), nullptr, maskMatrix, GrSamplerParams::kNone_FilterMode));
- renderTargetContext->addDrawOp(clip,
- GrRectOpFactory::MakeNonAAFillWithLocalMatrix(
- std::move(paint), SkMatrix::I(), invert, dstRect,
- GrAAType::kNone, &userStencilSettings));
+ DrawNonAARect(renderTargetContext, std::move(paint), userStencilSettings, clip, SkMatrix::I(),
+ dstRect, invert);
+}
+
+static sk_sp<GrTextureProxy> make_deferred_mask_texture_proxy(GrContext* context, SkBackingFit fit,
+ int width, int height) {
+ GrSurfaceDesc desc;
+ desc.fOrigin = kTopLeft_GrSurfaceOrigin;
+ desc.fWidth = width;
+ desc.fHeight = height;
+ desc.fConfig = kAlpha_8_GrPixelConfig;
+
+ sk_sp<GrSurfaceContext> sContext =
+ context->contextPriv().makeDeferredSurfaceContext(desc, fit, SkBudgeted::kYes);
+ if (!sContext || !sContext->asTextureProxy()) {
+ return nullptr;
+ }
+ return sContext->asTextureProxyRef();
+}
+
+namespace {
+
+class GrMaskUploaderPrepareCallback : public GrPrepareCallback {
+public:
+ GrMaskUploaderPrepareCallback(sk_sp<GrTextureProxy> proxy, const SkIRect& maskBounds,
+ const SkMatrix& viewMatrix, const GrShape& shape, GrAA aa)
+ : fProxy(std::move(proxy))
+ , fMaskBounds(maskBounds)
+ , fViewMatrix(viewMatrix)
+ , fShape(shape)
+ , fAA(aa)
+ , fWaited(false) {}
+
+ ~GrMaskUploaderPrepareCallback() override {
+ if (!fWaited) {
+ // This can happen if our owning op list fails to instantiate (so it never prepares)
+ fPixelsReady.wait();
+ }
+ }
+
+ void operator()(GrOpFlushState* flushState) override {
+ TRACE_EVENT0("skia", "Mask Uploader Pre Flush Callback");
+ auto uploadMask = [this](GrDrawOp::WritePixelsFn& writePixelsFn) {
+ TRACE_EVENT0("skia", "Mask Upload");
+ this->fPixelsReady.wait();
+ this->fWaited = true;
+ // If the worker thread was unable to allocate pixels, this check will fail, and we'll
+ // end up drawing with an uninitialized mask texture, but at least we won't crash.
+ if (this->fPixels.addr()) {
+ writePixelsFn(this->fProxy.get(), 0, 0,
+ this->fPixels.width(), this->fPixels.height(),
+ kAlpha_8_GrPixelConfig,
+ this->fPixels.addr(), this->fPixels.rowBytes());
+ }
+ };
+ flushState->addASAPUpload(std::move(uploadMask));
+ }
+
+ SkAutoPixmapStorage* getPixels() { return &fPixels; }
+ SkSemaphore* getSemaphore() { return &fPixelsReady; }
+ const SkIRect& getMaskBounds() const { return fMaskBounds; }
+ const SkMatrix* getViewMatrix() const { return &fViewMatrix; }
+ const GrShape& getShape() const { return fShape; }
+ GrAA getAA() const { return fAA; }
+
+private:
+ // NOTE: This ref cnt isn't thread safe!
+ sk_sp<GrTextureProxy> fProxy;
+ SkAutoPixmapStorage fPixels;
+ SkSemaphore fPixelsReady;
+
+ SkIRect fMaskBounds;
+ SkMatrix fViewMatrix;
+ GrShape fShape;
+ GrAA fAA;
+ bool fWaited;
+};
+
}
////////////////////////////////////////////////////////////////////////////////
@@ -205,11 +286,6 @@ bool GrSoftwarePathRenderer::onDrawPath(const DrawPathArgs& args) {
}
GrUniqueKey maskKey;
- struct KeyData {
- SkScalar fFractionalTranslateX;
- SkScalar fFractionalTranslateY;
- };
-
if (useCache) {
// We require the upper left 2x2 of the matrix to match exactly for a cache hit.
SkScalar sx = args.fViewMatrix->get(SkMatrix::kMScaleX);
@@ -240,8 +316,6 @@ bool GrSoftwarePathRenderer::onDrawPath(const DrawPathArgs& args) {
builder[4] = fracX | (fracY >> 8);
args.fShape->writeUnstyledKey(&builder[5]);
#endif
- // FIXME: Doesn't the key need to consider whether we're using AA or not? In practice that
- // should always be true, though.
}
sk_sp<GrTextureProxy> proxy;
@@ -251,9 +325,42 @@ bool GrSoftwarePathRenderer::onDrawPath(const DrawPathArgs& args) {
if (!proxy) {
SkBackingFit fit = useCache ? SkBackingFit::kExact : SkBackingFit::kApprox;
GrAA aa = GrAAType::kCoverage == args.fAAType ? GrAA::kYes : GrAA::kNo;
- proxy = GrSWMaskHelper::DrawShapeMaskToTexture(args.fContext, *args.fShape,
- *boundsForMask, aa,
- fit, args.fViewMatrix);
+
+ SkTaskGroup* taskGroup = args.fContext->contextPriv().getTaskGroup();
+ if (taskGroup) {
+ proxy = make_deferred_mask_texture_proxy(args.fContext, fit,
+ boundsForMask->width(),
+ boundsForMask->height());
+ if (!proxy) {
+ return false;
+ }
+
+ auto uploader = skstd::make_unique<GrMaskUploaderPrepareCallback>(
+ proxy, *boundsForMask, *args.fViewMatrix, *args.fShape, aa);
+ GrMaskUploaderPrepareCallback* uploaderRaw = uploader.get();
+
+ auto drawAndUploadMask = [uploaderRaw] {
+ TRACE_EVENT0("skia", "Threaded SW Mask Render");
+ GrSWMaskHelper helper(uploaderRaw->getPixels());
+ if (helper.init(uploaderRaw->getMaskBounds(), uploaderRaw->getViewMatrix())) {
+ helper.drawShape(uploaderRaw->getShape(), SkRegion::kReplace_Op,
+ uploaderRaw->getAA(), 0xFF);
+ } else {
+ SkDEBUGFAIL("Unable to allocate SW mask.");
+ }
+ uploaderRaw->getSemaphore()->signal();
+ };
+ taskGroup->add(std::move(drawAndUploadMask));
+ args.fRenderTargetContext->getOpList()->addPrepareCallback(std::move(uploader));
+ } else {
+ GrSWMaskHelper helper;
+ if (!helper.init(*boundsForMask, args.fViewMatrix)) {
+ return false;
+ }
+ helper.drawShape(*args.fShape, SkRegion::kReplace_Op, aa, 0xFF);
+ proxy = helper.toTextureProxy(args.fContext, fit);
+ }
+
if (!proxy) {
return false;
}