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-rw-r--r--src/gpu/GrPipeline.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gpu/GrPipeline.h b/src/gpu/GrPipeline.h
index 5d6041c5ef..81b7923068 100644
--- a/src/gpu/GrPipeline.h
+++ b/src/gpu/GrPipeline.h
@@ -29,12 +29,12 @@
class GrAppliedClip;
class GrDeviceCoordTexture;
class GrOp;
-class GrPipelineBuilder;
class GrRenderTargetContext;
/**
- * Class that holds an optimized version of a GrPipelineBuilder. It is meant to be an immutable
- * class, and contains all data needed to set the state for a gpu draw.
+ * This immutable object contains information needed to set build a shader program and set API
+ * state for a draw. It is used along with a GrPrimitiveProcessor and a source of geometric
+ * data (GrMesh or GrPath) to draw.
*/
class GrPipeline : public GrNonAtomicRef<GrPipeline> {
public: