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-rw-r--r--src/gpu/GrPipeline.h15
1 files changed, 12 insertions, 3 deletions
diff --git a/src/gpu/GrPipeline.h b/src/gpu/GrPipeline.h
index 3b5181831a..77adb368d7 100644
--- a/src/gpu/GrPipeline.h
+++ b/src/gpu/GrPipeline.h
@@ -37,9 +37,12 @@ public:
const GrXferProcessor::DstTexture*);
/*
- * Returns true if these pipelines are equivalent.
+ * Returns true if these pipelines are equivalent. Coord transforms may be applied either on
+ * the GPU or the CPU. When we apply them on the CPU then the matrices need not agree in order
+ * to combine draws. Therefore we take a param that indicates whether coord transforms should be
+ * compared."
*/
- bool isEqual(const GrPipeline& that) const;
+ bool isEqual(const GrPipeline& that, bool ignoreCoordTransforms = false) const;
/// @}
@@ -100,6 +103,10 @@ public:
return fInfoForPrimitiveProcessor;
}
+ const SkTArray<const GrCoordTransform*, true>& coordTransforms() const {
+ return fCoordTransforms;
+ }
+
private:
/**
* Alter the program desc and inputs (attribs and processors) based on the blend optimization.
@@ -141,7 +148,9 @@ private:
// This function is equivalent to the offset into fFragmentStages where coverage stages begin.
int fNumColorStages;
- GrProgramDesc fDesc;
+ SkSTArray<8, const GrCoordTransform*, true> fCoordTransforms;
+ int fNumCoordTransforms;
+ GrProgramDesc fDesc;
typedef SkRefCnt INHERITED;
};