diff options
Diffstat (limited to 'src/gpu/GrGpu.cpp')
-rw-r--r-- | src/gpu/GrGpu.cpp | 33 |
1 files changed, 8 insertions, 25 deletions
diff --git a/src/gpu/GrGpu.cpp b/src/gpu/GrGpu.cpp index 177fbabc59..35c04caa23 100644 --- a/src/gpu/GrGpu.cpp +++ b/src/gpu/GrGpu.cpp @@ -8,10 +8,10 @@ #include "GrGpu.h" +#include "GrBuffer.h" #include "GrCaps.h" #include "GrContext.h" #include "GrGpuResourcePriv.h" -#include "GrIndexBuffer.h" #include "GrMesh.h" #include "GrPathRendering.h" #include "GrPipeline.h" @@ -20,8 +20,6 @@ #include "GrRenderTargetPriv.h" #include "GrStencilAttachment.h" #include "GrSurfacePriv.h" -#include "GrTransferBuffer.h" -#include "GrVertexBuffer.h" #include "SkTypes.h" GrMesh& GrMesh::operator =(const GrMesh& di) { @@ -238,28 +236,13 @@ GrRenderTarget* GrGpu::wrapBackendTextureAsRenderTarget(const GrBackendTextureDe return this->onWrapBackendTextureAsRenderTarget(desc, ownership); } -GrVertexBuffer* GrGpu::createVertexBuffer(size_t size, bool dynamic) { +GrBuffer* GrGpu::createBuffer(GrBufferType type, size_t size, GrAccessPattern accessPattern) { this->handleDirtyContext(); - GrVertexBuffer* vb = this->onCreateVertexBuffer(size, dynamic); + GrBuffer* buffer = this->onCreateBuffer(type, size, accessPattern); if (!this->caps()->reuseScratchBuffers()) { - vb->resourcePriv().removeScratchKey(); + buffer->resourcePriv().removeScratchKey(); } - return vb; -} - -GrIndexBuffer* GrGpu::createIndexBuffer(size_t size, bool dynamic) { - this->handleDirtyContext(); - GrIndexBuffer* ib = this->onCreateIndexBuffer(size, dynamic); - if (!this->caps()->reuseScratchBuffers()) { - ib->resourcePriv().removeScratchKey(); - } - return ib; -} - -GrTransferBuffer* GrGpu::createTransferBuffer(size_t size, TransferType type) { - this->handleDirtyContext(); - GrTransferBuffer* tb = this->onCreateTransferBuffer(size, type); - return tb; + return buffer; } void GrGpu::clear(const SkIRect& rect, @@ -416,13 +399,13 @@ bool GrGpu::writePixels(GrSurface* surface, bool GrGpu::transferPixels(GrSurface* surface, int left, int top, int width, int height, - GrPixelConfig config, GrTransferBuffer* buffer, + GrPixelConfig config, GrBuffer* transferBuffer, size_t offset, size_t rowBytes) { - SkASSERT(buffer); + SkASSERT(transferBuffer); this->handleDirtyContext(); if (this->onTransferPixels(surface, left, top, width, height, config, - buffer, offset, rowBytes)) { + transferBuffer, offset, rowBytes)) { fStats.incTransfersToTexture(); return true; } |