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-rw-r--r--src/gpu/GrGeometryData.h42
1 files changed, 42 insertions, 0 deletions
diff --git a/src/gpu/GrGeometryData.h b/src/gpu/GrGeometryData.h
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+/*
+ * Copyright 2014 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef GrGeometryData_DEFINED
+#define GrGeometryData_DEFINED
+
+#include <new>
+#include "SkTypes.h"
+
+/*
+ * A super lightweight base class for GeometryProcessor's to use to store draw data in a reorderable
+ * fashion. Its most important feature is a pool allocator. Its virtual, but only so subclasses
+ * will have their destructors called.
+ */
+
+class GrGeometryData : SkNoncopyable {
+public:
+ virtual ~GrGeometryData() {}
+
+ /**
+ * Helper for down-casting to a GrGeometryData subclass
+ */
+ template <typename T> const T& cast() const { return *static_cast<const T*>(this); }
+
+ void* operator new(size_t size);
+
+ void operator delete(void* target);
+
+ void* operator new(size_t size, void* placement) {
+ return ::operator new(size, placement);
+ }
+
+ void operator delete(void* target, void* placement) {
+ ::operator delete(target, placement);
+ }
+};
+
+#endif