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-rw-r--r--src/gpu/GrDrawTarget.h20
1 files changed, 20 insertions, 0 deletions
diff --git a/src/gpu/GrDrawTarget.h b/src/gpu/GrDrawTarget.h
index c5058699b5..19ce16f64a 100644
--- a/src/gpu/GrDrawTarget.h
+++ b/src/gpu/GrDrawTarget.h
@@ -423,6 +423,20 @@ public:
GrRenderTarget* renderTarget = NULL) = 0;
/**
+ * instantGpuTraceEvent places a single "sign post" type marker into command stream. The
+ * argument marker will be the name of the annotation that is added.
+ */
+ void instantGpuTraceEvent(const char* marker);
+ /**
+ * The following two functions are used for marking groups of commands. Use pushGpuTraceEvent
+ * to set the beginning of a command set, and popGpuTraceEvent is be called at end of the
+ * command set. The argument marker is the name for the annotation that is added. The push and
+ * pops can be used hierarchically, but every push must have a match pop.
+ */
+ void pushGpuTraceEvent(const char* marker);
+ void popGpuTraceEvent();
+
+ /**
* Copies a pixel rectangle from one surface to another. This call may finalize
* reserved vertex/index data (as though a draw call was made). The src pixels
* copied are specified by srcRect. They are copied to a rect of the same
@@ -854,6 +868,10 @@ private:
virtual void onDrawPath(const GrPath*, SkPath::FillType,
const GrDeviceCoordTexture* dstCopy) = 0;
+ virtual void onInstantGpuTraceEvent(const char* marker) = 0;
+ virtual void onPushGpuTraceEvent(const char* marker) = 0;
+ virtual void onPopGpuTraceEvent() = 0;
+
// helpers for reserving vertex and index space.
bool reserveVertexSpace(size_t vertexSize,
int vertexCount,
@@ -888,6 +906,8 @@ private:
GrDrawState fDefaultDrawState;
// The context owns us, not vice-versa, so this ptr is not ref'ed by DrawTarget.
GrContext* fContext;
+ // To keep track that we always have at least as many debug marker pushes as pops
+ int fPushGpuTraceCount;
typedef SkRefCnt INHERITED;
};