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-rw-r--r--src/gpu/GrDrawTarget.h9
1 files changed, 0 insertions, 9 deletions
diff --git a/src/gpu/GrDrawTarget.h b/src/gpu/GrDrawTarget.h
index 273ef3c043..c0e70dd0cf 100644
--- a/src/gpu/GrDrawTarget.h
+++ b/src/gpu/GrDrawTarget.h
@@ -545,15 +545,6 @@ public:
*/
virtual void clear(const GrIRect* rect, GrColor color) = 0;
- /**
- * Returns the maximum number of edges that may be specified in a single
- * draw call when performing edge antialiasing. This is usually limited
- * by the number of fragment uniforms which may be uploaded. Must be a
- * minimum of six, since a triangle's vertices each belong to two boundary
- * edges which may be distinct.
- */
- virtual int getMaxEdges() const { return 6; }
-
////////////////////////////////////////////////////////////////////////////
/**