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Diffstat (limited to 'src/gpu/GrDrawTarget.cpp')
-rw-r--r-- | src/gpu/GrDrawTarget.cpp | 1262 |
1 files changed, 1262 insertions, 0 deletions
diff --git a/src/gpu/GrDrawTarget.cpp b/src/gpu/GrDrawTarget.cpp new file mode 100644 index 0000000000..0ba7ead077 --- /dev/null +++ b/src/gpu/GrDrawTarget.cpp @@ -0,0 +1,1262 @@ + +/* + * Copyright 2010 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + + + +#include "GrDrawTarget.h" +#include "GrGpuVertex.h" +#include "GrTexture.h" +#include "GrVertexBuffer.h" +#include "GrIndexBuffer.h" + +namespace { + +// recursive helper for creating mask with all the tex coord bits set for +// one stage +template <int N> +int stage_mask_recur(int stage) { + return GrDrawTarget::StageTexCoordVertexLayoutBit(stage, N) | + stage_mask_recur<N+1>(stage); +} +template<> +int stage_mask_recur<GrDrawTarget::kNumStages>(int) { return 0; } + +// mask of all tex coord indices for one stage +int stage_tex_coord_mask(int stage) { + return stage_mask_recur<0>(stage); +} + +// mask of all bits relevant to one stage +int stage_mask(int stage) { + return stage_tex_coord_mask(stage) | + GrDrawTarget::StagePosAsTexCoordVertexLayoutBit(stage); +} + +// recursive helper for creating mask of with all bits set relevant to one +// texture coordinate index +template <int N> +int tex_coord_mask_recur(int texCoordIdx) { + return GrDrawTarget::StageTexCoordVertexLayoutBit(N, texCoordIdx) | + tex_coord_mask_recur<N+1>(texCoordIdx); +} +template<> +int tex_coord_mask_recur<GrDrawTarget::kMaxTexCoords>(int) { return 0; } + +// mask of all bits relevant to one texture coordinate index +int tex_coord_idx_mask(int texCoordIdx) { + return tex_coord_mask_recur<0>(texCoordIdx); +} + +bool check_layout(GrVertexLayout layout) { + // can only have 1 or 0 bits set for each stage. + for (int s = 0; s < GrDrawTarget::kNumStages; ++s) { + int stageBits = layout & stage_mask(s); + if (stageBits && !GrIsPow2(stageBits)) { + return false; + } + } + return true; +} + +int num_tex_coords(GrVertexLayout layout) { + int cnt = 0; + // figure out how many tex coordinates are present + for (int t = 0; t < GrDrawTarget::kMaxTexCoords; ++t) { + if (tex_coord_idx_mask(t) & layout) { + ++cnt; + } + } + return cnt; +} + +} //unnamed namespace + +size_t GrDrawTarget::VertexSize(GrVertexLayout vertexLayout) { + GrAssert(check_layout(vertexLayout)); + + size_t vecSize = (vertexLayout & kTextFormat_VertexLayoutBit) ? + sizeof(GrGpuTextVertex) : + sizeof(GrPoint); + + size_t size = vecSize; // position + size += num_tex_coords(vertexLayout) * vecSize; + if (vertexLayout & kColor_VertexLayoutBit) { + size += sizeof(GrColor); + } + if (vertexLayout & kCoverage_VertexLayoutBit) { + size += sizeof(GrColor); + } + if (vertexLayout & kEdge_VertexLayoutBit) { + size += 4 * sizeof(GrScalar); + } + return size; +} + +//////////////////////////////////////////////////////////////////////////////// + +/** + * Functions for computing offsets of various components from the layout + * bitfield. + * + * Order of vertex components: + * Position + * Tex Coord 0 + * ... + * Tex Coord kMaxTexCoords-1 + * Color + * Coverage + */ + +int GrDrawTarget::VertexStageCoordOffset(int stage, GrVertexLayout vertexLayout) { + GrAssert(check_layout(vertexLayout)); + if (StagePosAsTexCoordVertexLayoutBit(stage) & vertexLayout) { + return 0; + } + int tcIdx = VertexTexCoordsForStage(stage, vertexLayout); + if (tcIdx >= 0) { + + int vecSize = (vertexLayout & kTextFormat_VertexLayoutBit) ? + sizeof(GrGpuTextVertex) : + sizeof(GrPoint); + int offset = vecSize; // position + // figure out how many tex coordinates are present and precede this one. + for (int t = 0; t < tcIdx; ++t) { + if (tex_coord_idx_mask(t) & vertexLayout) { + offset += vecSize; + } + } + return offset; + } + + return -1; +} + +int GrDrawTarget::VertexColorOffset(GrVertexLayout vertexLayout) { + GrAssert(check_layout(vertexLayout)); + + if (vertexLayout & kColor_VertexLayoutBit) { + int vecSize = (vertexLayout & kTextFormat_VertexLayoutBit) ? + sizeof(GrGpuTextVertex) : + sizeof(GrPoint); + return vecSize * (num_tex_coords(vertexLayout) + 1); //+1 for pos + } + return -1; +} + +int GrDrawTarget::VertexCoverageOffset(GrVertexLayout vertexLayout) { + GrAssert(check_layout(vertexLayout)); + + if (vertexLayout & kCoverage_VertexLayoutBit) { + int vecSize = (vertexLayout & kTextFormat_VertexLayoutBit) ? + sizeof(GrGpuTextVertex) : + sizeof(GrPoint); + + int offset = vecSize * (num_tex_coords(vertexLayout) + 1); + if (vertexLayout & kColor_VertexLayoutBit) { + offset += sizeof(GrColor); + } + return offset; + } + return -1; +} + +int GrDrawTarget::VertexEdgeOffset(GrVertexLayout vertexLayout) { + GrAssert(check_layout(vertexLayout)); + + // edge pts are after the pos, tex coords, and color + if (vertexLayout & kEdge_VertexLayoutBit) { + int vecSize = (vertexLayout & kTextFormat_VertexLayoutBit) ? + sizeof(GrGpuTextVertex) : + sizeof(GrPoint); + int offset = vecSize * (num_tex_coords(vertexLayout) + 1); //+1 for pos + if (vertexLayout & kColor_VertexLayoutBit) { + offset += sizeof(GrColor); + } + if (vertexLayout & kCoverage_VertexLayoutBit) { + offset += sizeof(GrColor); + } + return offset; + } + return -1; +} + +int GrDrawTarget::VertexSizeAndOffsetsByIdx(GrVertexLayout vertexLayout, + int texCoordOffsetsByIdx[kMaxTexCoords], + int* colorOffset, + int* coverageOffset, + int* edgeOffset) { + GrAssert(check_layout(vertexLayout)); + + int vecSize = (vertexLayout & kTextFormat_VertexLayoutBit) ? + sizeof(GrGpuTextVertex) : + sizeof(GrPoint); + int size = vecSize; // position + + for (int t = 0; t < kMaxTexCoords; ++t) { + if (tex_coord_idx_mask(t) & vertexLayout) { + if (NULL != texCoordOffsetsByIdx) { + texCoordOffsetsByIdx[t] = size; + } + size += vecSize; + } else { + if (NULL != texCoordOffsetsByIdx) { + texCoordOffsetsByIdx[t] = -1; + } + } + } + if (kColor_VertexLayoutBit & vertexLayout) { + if (NULL != colorOffset) { + *colorOffset = size; + } + size += sizeof(GrColor); + } else { + if (NULL != colorOffset) { + *colorOffset = -1; + } + } + if (kCoverage_VertexLayoutBit & vertexLayout) { + if (NULL != coverageOffset) { + *coverageOffset = size; + } + size += sizeof(GrColor); + } else { + if (NULL != coverageOffset) { + *coverageOffset = -1; + } + } + if (kEdge_VertexLayoutBit & vertexLayout) { + if (NULL != edgeOffset) { + *edgeOffset = size; + } + size += 4 * sizeof(GrScalar); + } else { + if (NULL != edgeOffset) { + *edgeOffset = -1; + } + } + return size; +} + +int GrDrawTarget::VertexSizeAndOffsetsByStage(GrVertexLayout vertexLayout, + int texCoordOffsetsByStage[kNumStages], + int* colorOffset, + int* coverageOffset, + int* edgeOffset) { + GrAssert(check_layout(vertexLayout)); + + int texCoordOffsetsByIdx[kMaxTexCoords]; + int size = VertexSizeAndOffsetsByIdx(vertexLayout, + (NULL == texCoordOffsetsByStage) ? + NULL : + texCoordOffsetsByIdx, + colorOffset, + coverageOffset, + edgeOffset); + if (NULL != texCoordOffsetsByStage) { + for (int s = 0; s < kNumStages; ++s) { + int tcIdx; + if (StagePosAsTexCoordVertexLayoutBit(s) & vertexLayout) { + texCoordOffsetsByStage[s] = 0; + } else if ((tcIdx = VertexTexCoordsForStage(s, vertexLayout)) >= 0) { + texCoordOffsetsByStage[s] = texCoordOffsetsByIdx[tcIdx]; + } else { + texCoordOffsetsByStage[s] = -1; + } + } + } + return size; +} + +//////////////////////////////////////////////////////////////////////////////// + +bool GrDrawTarget::VertexUsesStage(int stage, GrVertexLayout vertexLayout) { + GrAssert(stage < kNumStages); + GrAssert(check_layout(vertexLayout)); + return !!(stage_mask(stage) & vertexLayout); +} + +bool GrDrawTarget::VertexUsesTexCoordIdx(int coordIndex, + GrVertexLayout vertexLayout) { + GrAssert(coordIndex < kMaxTexCoords); + GrAssert(check_layout(vertexLayout)); + return !!(tex_coord_idx_mask(coordIndex) & vertexLayout); +} + +int GrDrawTarget::VertexTexCoordsForStage(int stage, GrVertexLayout vertexLayout) { + GrAssert(stage < kNumStages); + GrAssert(check_layout(vertexLayout)); + int bit = vertexLayout & stage_tex_coord_mask(stage); + if (bit) { + // figure out which set of texture coordates is used + // bits are ordered T0S0, T0S1, T0S2, ..., T1S0, T1S1, ... + // and start at bit 0. + GR_STATIC_ASSERT(sizeof(GrVertexLayout) <= sizeof(uint32_t)); + return (32 - Gr_clz(bit) - 1) / kNumStages; + } + return -1; +} + +//////////////////////////////////////////////////////////////////////////////// + +void GrDrawTarget::VertexLayoutUnitTest() { + // not necessarily exhaustive + static bool run; + if (!run) { + run = true; + for (int s = 0; s < kNumStages; ++s) { + + GrAssert(!VertexUsesStage(s, 0)); + GrAssert(-1 == VertexStageCoordOffset(s, 0)); + GrVertexLayout stageMask = 0; + for (int t = 0; t < kMaxTexCoords; ++t) { + stageMask |= StageTexCoordVertexLayoutBit(s,t); + } + GrAssert(1 == kMaxTexCoords || !check_layout(stageMask)); + GrAssert(stage_tex_coord_mask(s) == stageMask); + stageMask |= StagePosAsTexCoordVertexLayoutBit(s); + GrAssert(stage_mask(s) == stageMask); + GrAssert(!check_layout(stageMask)); + } + for (int t = 0; t < kMaxTexCoords; ++t) { + GrVertexLayout tcMask = 0; + GrAssert(!VertexUsesTexCoordIdx(t, 0)); + for (int s = 0; s < kNumStages; ++s) { + tcMask |= StageTexCoordVertexLayoutBit(s,t); + GrAssert(VertexUsesStage(s, tcMask)); + GrAssert(sizeof(GrPoint) == VertexStageCoordOffset(s, tcMask)); + GrAssert(VertexUsesTexCoordIdx(t, tcMask)); + GrAssert(2*sizeof(GrPoint) == VertexSize(tcMask)); + GrAssert(t == VertexTexCoordsForStage(s, tcMask)); + for (int s2 = s + 1; s2 < kNumStages; ++s2) { + GrAssert(-1 == VertexStageCoordOffset(s2, tcMask)); + GrAssert(!VertexUsesStage(s2, tcMask)); + GrAssert(-1 == VertexTexCoordsForStage(s2, tcMask)); + + #if GR_DEBUG + GrVertexLayout posAsTex = tcMask | StagePosAsTexCoordVertexLayoutBit(s2); + #endif + GrAssert(0 == VertexStageCoordOffset(s2, posAsTex)); + GrAssert(VertexUsesStage(s2, posAsTex)); + GrAssert(2*sizeof(GrPoint) == VertexSize(posAsTex)); + GrAssert(-1 == VertexTexCoordsForStage(s2, posAsTex)); + GrAssert(-1 == VertexEdgeOffset(posAsTex)); + } + GrAssert(-1 == VertexEdgeOffset(tcMask)); + GrAssert(-1 == VertexColorOffset(tcMask)); + GrAssert(-1 == VertexCoverageOffset(tcMask)); + #if GR_DEBUG + GrVertexLayout withColor = tcMask | kColor_VertexLayoutBit; + #endif + GrAssert(-1 == VertexCoverageOffset(withColor)); + GrAssert(2*sizeof(GrPoint) == VertexColorOffset(withColor)); + GrAssert(2*sizeof(GrPoint) + sizeof(GrColor) == VertexSize(withColor)); + #if GR_DEBUG + GrVertexLayout withEdge = tcMask | kEdge_VertexLayoutBit; + #endif + GrAssert(-1 == VertexColorOffset(withEdge)); + GrAssert(2*sizeof(GrPoint) == VertexEdgeOffset(withEdge)); + GrAssert(4*sizeof(GrPoint) == VertexSize(withEdge)); + #if GR_DEBUG + GrVertexLayout withColorAndEdge = withColor | kEdge_VertexLayoutBit; + #endif + GrAssert(2*sizeof(GrPoint) == VertexColorOffset(withColorAndEdge)); + GrAssert(2*sizeof(GrPoint) + sizeof(GrColor) == VertexEdgeOffset(withColorAndEdge)); + GrAssert(4*sizeof(GrPoint) + sizeof(GrColor) == VertexSize(withColorAndEdge)); + #if GR_DEBUG + GrVertexLayout withCoverage = tcMask | kCoverage_VertexLayoutBit; + #endif + GrAssert(-1 == VertexColorOffset(withCoverage)); + GrAssert(2*sizeof(GrPoint) == VertexCoverageOffset(withCoverage)); + GrAssert(2*sizeof(GrPoint) + sizeof(GrColor) == VertexSize(withCoverage)); + #if GR_DEBUG + GrVertexLayout withCoverageAndColor = tcMask | kCoverage_VertexLayoutBit | + kColor_VertexLayoutBit; + #endif + GrAssert(2*sizeof(GrPoint) == VertexColorOffset(withCoverageAndColor)); + GrAssert(2*sizeof(GrPoint) + sizeof(GrColor) == VertexCoverageOffset(withCoverageAndColor)); + GrAssert(2*sizeof(GrPoint) + 2 * sizeof(GrColor) == VertexSize(withCoverageAndColor)); + } + GrAssert(tex_coord_idx_mask(t) == tcMask); + GrAssert(check_layout(tcMask)); + + int stageOffsets[kNumStages]; + int colorOffset; + int edgeOffset; + int coverageOffset; + int size; + size = VertexSizeAndOffsetsByStage(tcMask, stageOffsets, &colorOffset, + &coverageOffset, &edgeOffset); + GrAssert(2*sizeof(GrPoint) == size); + GrAssert(-1 == colorOffset); + GrAssert(-1 == coverageOffset); + GrAssert(-1 == edgeOffset); + for (int s = 0; s < kNumStages; ++s) { + GrAssert(VertexUsesStage(s, tcMask)); + GrAssert(sizeof(GrPoint) == stageOffsets[s]); + GrAssert(sizeof(GrPoint) == VertexStageCoordOffset(s, tcMask)); + } + } + } +} + +//////////////////////////////////////////////////////////////////////////////// + +#define DEBUG_INVAL_BUFFER 0xdeadcafe +#define DEBUG_INVAL_START_IDX -1 + +GrDrawTarget::GrDrawTarget() { +#if GR_DEBUG + VertexLayoutUnitTest(); +#endif + GeometrySrcState& geoSrc = fGeoSrcStateStack.push_back(); +#if GR_DEBUG + geoSrc.fVertexCount = DEBUG_INVAL_START_IDX; + geoSrc.fVertexBuffer = (GrVertexBuffer*)DEBUG_INVAL_BUFFER; + geoSrc.fIndexCount = DEBUG_INVAL_START_IDX; + geoSrc.fIndexBuffer = (GrIndexBuffer*)DEBUG_INVAL_BUFFER; +#endif + geoSrc.fVertexSrc = kNone_GeometrySrcType; + geoSrc.fIndexSrc = kNone_GeometrySrcType; +} + +GrDrawTarget::~GrDrawTarget() { + int popCnt = fGeoSrcStateStack.count() - 1; + while (popCnt) { + this->popGeometrySource(); + --popCnt; + } + this->releasePreviousVertexSource(); + this->releasePreviousIndexSource(); +} + +void GrDrawTarget::setClip(const GrClip& clip) { + clipWillBeSet(clip); + fClip = clip; +} + +const GrClip& GrDrawTarget::getClip() const { + return fClip; +} + +void GrDrawTarget::setTexture(int stage, GrTexture* tex) { + GrAssert(stage >= 0 && stage < kNumStages); + fCurrDrawState.fTextures[stage] = tex; +} + +const GrTexture* GrDrawTarget::getTexture(int stage) const { + GrAssert(stage >= 0 && stage < kNumStages); + return fCurrDrawState.fTextures[stage]; +} + +GrTexture* GrDrawTarget::getTexture(int stage) { + GrAssert(stage >= 0 && stage < kNumStages); + return fCurrDrawState.fTextures[stage]; +} + +void GrDrawTarget::setRenderTarget(GrRenderTarget* target) { + fCurrDrawState.fRenderTarget = target; +} + +const GrRenderTarget* GrDrawTarget::getRenderTarget() const { + return fCurrDrawState.fRenderTarget; +} + +GrRenderTarget* GrDrawTarget::getRenderTarget() { + return fCurrDrawState.fRenderTarget; +} + +void GrDrawTarget::setViewMatrix(const GrMatrix& m) { + fCurrDrawState.fViewMatrix = m; +} + +void GrDrawTarget::preConcatViewMatrix(const GrMatrix& matrix) { + fCurrDrawState.fViewMatrix.preConcat(matrix); +} + +void GrDrawTarget::postConcatViewMatrix(const GrMatrix& matrix) { + fCurrDrawState.fViewMatrix.postConcat(matrix); +} + +const GrMatrix& GrDrawTarget::getViewMatrix() const { + return fCurrDrawState.fViewMatrix; +} + +bool GrDrawTarget::getViewInverse(GrMatrix* matrix) const { + // Mike: Can we cache this somewhere? + // Brian: Sure, do we use it often? + + GrMatrix inverse; + if (fCurrDrawState.fViewMatrix.invert(&inverse)) { + if (matrix) { + *matrix = inverse; + } + return true; + } + return false; +} + +void GrDrawTarget::setSamplerState(int stage, const GrSamplerState& state) { + GrAssert(stage >= 0 && stage < kNumStages); + fCurrDrawState.fSamplerStates[stage] = state; +} + +void GrDrawTarget::enableState(uint32_t bits) { + fCurrDrawState.fFlagBits |= bits; +} + +void GrDrawTarget::disableState(uint32_t bits) { + fCurrDrawState.fFlagBits &= ~(bits); +} + +void GrDrawTarget::setBlendFunc(GrBlendCoeff srcCoeff, + GrBlendCoeff dstCoeff) { + fCurrDrawState.fSrcBlend = srcCoeff; + fCurrDrawState.fDstBlend = dstCoeff; +#if GR_DEBUG + switch (dstCoeff) { + case kDC_BlendCoeff: + case kIDC_BlendCoeff: + case kDA_BlendCoeff: + case kIDA_BlendCoeff: + GrPrintf("Unexpected dst blend coeff. Won't work correctly with" + "coverage stages.\n"); + break; + default: + break; + } + switch (srcCoeff) { + case kSC_BlendCoeff: + case kISC_BlendCoeff: + case kSA_BlendCoeff: + case kISA_BlendCoeff: + GrPrintf("Unexpected src blend coeff. Won't work correctly with" + "coverage stages.\n"); + break; + default: + break; + } +#endif +} + +void GrDrawTarget::setColor(GrColor c) { + fCurrDrawState.fColor = c; +} + +void GrDrawTarget::setColorFilter(GrColor c, SkXfermode::Mode mode) { + fCurrDrawState.fColorFilterColor = c; + fCurrDrawState.fColorFilterXfermode = mode; +} + +void GrDrawTarget::setAlpha(uint8_t a) { + this->setColor((a << 24) | (a << 16) | (a << 8) | a); +} + +void GrDrawTarget::saveCurrentDrawState(SavedDrawState* state) const { + state->fState = fCurrDrawState; +} + +void GrDrawTarget::restoreDrawState(const SavedDrawState& state) { + fCurrDrawState = state.fState; +} + +void GrDrawTarget::copyDrawState(const GrDrawTarget& srcTarget) { + fCurrDrawState = srcTarget.fCurrDrawState; +} + +bool GrDrawTarget::reserveVertexSpace(GrVertexLayout vertexLayout, + int vertexCount, + void** vertices) { + GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); + bool acquired = false; + if (vertexCount > 0) { + GrAssert(NULL != vertices); + this->releasePreviousVertexSource(); + geoSrc.fVertexSrc = kNone_GeometrySrcType; + + acquired = this->onReserveVertexSpace(vertexLayout, + vertexCount, + vertices); + } + if (acquired) { + geoSrc.fVertexSrc = kReserved_GeometrySrcType; + geoSrc.fVertexCount = vertexCount; + geoSrc.fVertexLayout = vertexLayout; + } else if (NULL != vertices) { + *vertices = NULL; + } + return acquired; +} + +bool GrDrawTarget::reserveIndexSpace(int indexCount, + void** indices) { + GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); + bool acquired = false; + if (indexCount > 0) { + GrAssert(NULL != indices); + this->releasePreviousIndexSource(); + geoSrc.fIndexSrc = kNone_GeometrySrcType; + + acquired = this->onReserveIndexSpace(indexCount, indices); + } + if (acquired) { + geoSrc.fIndexSrc = kReserved_GeometrySrcType; + geoSrc.fIndexCount = indexCount; + } else if (NULL != indices) { + *indices = NULL; + } + return acquired; + +} + +bool GrDrawTarget::geometryHints(GrVertexLayout vertexLayout, + int32_t* vertexCount, + int32_t* indexCount) const { + if (NULL != vertexCount) { + *vertexCount = -1; + } + if (NULL != indexCount) { + *indexCount = -1; + } + return false; +} + +void GrDrawTarget::releasePreviousVertexSource() { + GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); + switch (geoSrc.fVertexSrc) { + case kNone_GeometrySrcType: + break; + case kArray_GeometrySrcType: + this->releaseVertexArray(); + break; + case kReserved_GeometrySrcType: + this->releaseReservedVertexSpace(); + break; + case kBuffer_GeometrySrcType: + geoSrc.fVertexBuffer->unref(); +#if GR_DEBUG + geoSrc.fVertexBuffer = (GrVertexBuffer*)DEBUG_INVAL_BUFFER; +#endif + break; + default: + GrCrash("Unknown Vertex Source Type."); + break; + } +} + +void GrDrawTarget::releasePreviousIndexSource() { + GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); + switch (geoSrc.fIndexSrc) { + case kNone_GeometrySrcType: // these two don't require + break; + case kArray_GeometrySrcType: + this->releaseIndexArray(); + break; + case kReserved_GeometrySrcType: + this->releaseReservedIndexSpace(); + break; + case kBuffer_GeometrySrcType: + geoSrc.fIndexBuffer->unref(); +#if GR_DEBUG + geoSrc.fIndexBuffer = (GrIndexBuffer*)DEBUG_INVAL_BUFFER; +#endif + break; + default: + GrCrash("Unknown Index Source Type."); + break; + } +} + +void GrDrawTarget::setVertexSourceToArray(GrVertexLayout vertexLayout, + const void* vertexArray, + int vertexCount) { + this->releasePreviousVertexSource(); + GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); + geoSrc.fVertexSrc = kArray_GeometrySrcType; + geoSrc.fVertexLayout = vertexLayout; + geoSrc.fVertexCount = vertexCount; + this->onSetVertexSourceToArray(vertexArray, vertexCount); +} + +void GrDrawTarget::setIndexSourceToArray(const void* indexArray, + int indexCount) { + this->releasePreviousIndexSource(); + GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); + geoSrc.fIndexSrc = kArray_GeometrySrcType; + geoSrc.fIndexCount = indexCount; + this->onSetIndexSourceToArray(indexArray, indexCount); +} + +void GrDrawTarget::setVertexSourceToBuffer(GrVertexLayout vertexLayout, + const GrVertexBuffer* buffer) { + this->releasePreviousVertexSource(); + GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); + geoSrc.fVertexSrc = kBuffer_GeometrySrcType; + geoSrc.fVertexBuffer = buffer; + buffer->ref(); + geoSrc.fVertexLayout = vertexLayout; +} + +void GrDrawTarget::setIndexSourceToBuffer(const GrIndexBuffer* buffer) { + this->releasePreviousIndexSource(); + GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); + geoSrc.fIndexSrc = kBuffer_GeometrySrcType; + geoSrc.fIndexBuffer = buffer; + buffer->ref(); +} + +void GrDrawTarget::resetVertexSource() { + this->releasePreviousVertexSource(); + GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); + geoSrc.fVertexSrc = kNone_GeometrySrcType; +} + +void GrDrawTarget::resetIndexSource() { + this->releasePreviousIndexSource(); + GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); + geoSrc.fIndexSrc = kNone_GeometrySrcType; +} + +void GrDrawTarget::pushGeometrySource() { + this->geometrySourceWillPush(); + GeometrySrcState& newState = fGeoSrcStateStack.push_back(); + newState.fIndexSrc = kNone_GeometrySrcType; + newState.fVertexSrc = kNone_GeometrySrcType; +#if GR_DEBUG + newState.fVertexCount = ~0; + newState.fVertexBuffer = (GrVertexBuffer*)~0; + newState.fIndexCount = ~0; + newState.fIndexBuffer = (GrIndexBuffer*)~0; +#endif +} + +void GrDrawTarget::popGeometrySource() { + const GeometrySrcState& geoSrc = this->getGeomSrc(); + // if popping last element then pops are unbalanced with pushes + GrAssert(fGeoSrcStateStack.count() > 1); + + this->geometrySourceWillPop(fGeoSrcStateStack.fromBack(1)); + this->releasePreviousVertexSource(); + this->releasePreviousIndexSource(); + fGeoSrcStateStack.pop_back(); +} + +//////////////////////////////////////////////////////////////////////////////// + +void GrDrawTarget::drawIndexed(GrPrimitiveType type, int startVertex, + int startIndex, int vertexCount, + int indexCount) { +#if GR_DEBUG + GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); + int maxVertex = startVertex + vertexCount; + int maxValidVertex; + switch (geoSrc.fVertexSrc) { + case kNone_GeometrySrcType: + GrCrash("Attempting to draw indexed geom without vertex src."); + case kReserved_GeometrySrcType: // fallthrough + case kArray_GeometrySrcType: + maxValidVertex = geoSrc.fVertexCount; + break; + case kBuffer_GeometrySrcType: + maxValidVertex = geoSrc.fVertexBuffer->sizeInBytes() / + VertexSize(geoSrc.fVertexLayout); + break; + } + if (maxVertex > maxValidVertex) { + GrCrash("Indexed drawing outside valid vertex range."); + } + int maxIndex = startIndex + indexCount; + int maxValidIndex; + switch (geoSrc.fIndexSrc) { + case kNone_GeometrySrcType: + GrCrash("Attempting to draw indexed geom without index src."); + case kReserved_GeometrySrcType: // fallthrough + case kArray_GeometrySrcType: + maxValidIndex = geoSrc.fIndexCount; + break; + case kBuffer_GeometrySrcType: + maxValidIndex = geoSrc.fIndexBuffer->sizeInBytes() / sizeof(uint16_t); + break; + } + if (maxIndex > maxValidIndex) { + GrCrash("Indexed drawing outside valid index range."); + } +#endif + if (indexCount > 0) { + this->onDrawIndexed(type, startVertex, startIndex, + vertexCount, indexCount); + } +} + + +void GrDrawTarget::drawNonIndexed(GrPrimitiveType type, + int startVertex, + int vertexCount) { +#if GR_DEBUG + GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); + int maxVertex = startVertex + vertexCount; + int maxValidVertex; + switch (geoSrc.fVertexSrc) { + case kNone_GeometrySrcType: + GrCrash("Attempting to draw non-indexed geom without vertex src."); + case kReserved_GeometrySrcType: // fallthrough + case kArray_GeometrySrcType: + maxValidVertex = geoSrc.fVertexCount; + break; + case kBuffer_GeometrySrcType: + maxValidVertex = geoSrc.fVertexBuffer->sizeInBytes() / + VertexSize(geoSrc.fVertexLayout); + break; + } + if (maxVertex > maxValidVertex) { + GrCrash("Non-indexed drawing outside valid vertex range."); + } +#endif + if (vertexCount > 0) { + this->onDrawNonIndexed(type, startVertex, vertexCount); + } +} + +//////////////////////////////////////////////////////////////////////////////// + +// Some blend modes allow folding a partial coverage value into the color's +// alpha channel, while others will blend incorrectly. +bool GrDrawTarget::canTweakAlphaForCoverage() const { + /** + * The fractional coverage is f + * The src and dst coeffs are Cs and Cd + * The dst and src colors are S and D + * We want the blend to compute: f*Cs*S + (f*Cd + (1-f))D + * By tweaking the source color's alpha we're replacing S with S'=fS. It's + * obvious that that first term will always be ok. The second term can be + * rearranged as [1-(1-Cd)f]D. By substituing in the various possbilities + * for Cd we find that only 1, ISA, and ISC produce the correct depth + * coeffecient in terms of S' and D. + */ + return kOne_BlendCoeff == fCurrDrawState.fDstBlend|| + kISA_BlendCoeff == fCurrDrawState.fDstBlend || + kISC_BlendCoeff == fCurrDrawState.fDstBlend; +} + + +bool GrDrawTarget::srcAlphaWillBeOne() const { + const GrVertexLayout& layout = this->getGeomSrc().fVertexLayout; + + // Check if per-vertex or constant color may have partial alpha + if ((layout & kColor_VertexLayoutBit) || + 0xff != GrColorUnpackA(fCurrDrawState.fColor)) { + return false; + } + // Check if color filter could introduce an alpha + // (TODO: Consider being more aggressive with regards to detecting 0xff + // final alpha from color filter). + if (SkXfermode::kDst_Mode != fCurrDrawState.fColorFilterXfermode) { + return false; + } + // Check if a color stage could create a partial alpha + for (int s = 0; s < fCurrDrawState.fFirstCoverageStage; ++s) { + if (StageWillBeUsed(s, layout, fCurrDrawState)) { + GrAssert(NULL != fCurrDrawState.fTextures[s]); + GrPixelConfig config = fCurrDrawState.fTextures[s]->config(); + if (!GrPixelConfigIsOpaque(config)) { + return false; + } + } + } + return true; +} + +GrDrawTarget::BlendOptFlags +GrDrawTarget::getBlendOpts(bool forceCoverage, + GrBlendCoeff* srcCoeff, + GrBlendCoeff* dstCoeff) const { + + const GrVertexLayout& layout = this->getGeomSrc().fVertexLayout; + + GrBlendCoeff bogusSrcCoeff, bogusDstCoeff; + if (NULL == srcCoeff) { + srcCoeff = &bogusSrcCoeff; + } + *srcCoeff = fCurrDrawState.fSrcBlend; + + if (NULL == dstCoeff) { + dstCoeff = &bogusDstCoeff; + } + *dstCoeff = fCurrDrawState.fDstBlend; + + // We don't ever expect source coeffecients to reference the source + GrAssert(kSA_BlendCoeff != *srcCoeff && + kISA_BlendCoeff != *srcCoeff && + kSC_BlendCoeff != *srcCoeff && + kISC_BlendCoeff != *srcCoeff); + // same for dst + GrAssert(kDA_BlendCoeff != *dstCoeff && + kIDA_BlendCoeff != *dstCoeff && + kDC_BlendCoeff != *dstCoeff && + kIDC_BlendCoeff != *dstCoeff); + + if (SkToBool(kNoColorWrites_StateBit & fCurrDrawState.fFlagBits)) { + *srcCoeff = kZero_BlendCoeff; + *dstCoeff = kOne_BlendCoeff; + } + + bool srcAIsOne = this->srcAlphaWillBeOne(); + bool dstCoeffIsOne = kOne_BlendCoeff == *dstCoeff || + (kSA_BlendCoeff == *dstCoeff && srcAIsOne); + bool dstCoeffIsZero = kZero_BlendCoeff == *dstCoeff || + (kISA_BlendCoeff == *dstCoeff && srcAIsOne); + + + // When coeffs are (0,1) there is no reason to draw at all, unless + // stenciling is enabled. Having color writes disabled is effectively + // (0,1). + if ((kZero_BlendCoeff == *srcCoeff && dstCoeffIsOne)) { + if (fCurrDrawState.fStencilSettings.doesWrite()) { + if (fCaps.fShaderSupport) { + return kDisableBlend_BlendOptFlag | + kEmitTransBlack_BlendOptFlag; + } else { + return kDisableBlend_BlendOptFlag; + } + } else { + return kSkipDraw_BlendOptFlag; + } + } + + // check for coverage due to edge aa or coverage texture stage + bool hasCoverage = forceCoverage || + fCurrDrawState.fEdgeAANumEdges > 0 || + (layout & kCoverage_VertexLayoutBit) || + (layout & kEdge_VertexLayoutBit); + for (int s = fCurrDrawState.fFirstCoverageStage; + !hasCoverage && s < kNumStages; + ++s) { + if (StageWillBeUsed(s, layout, fCurrDrawState)) { + hasCoverage = true; + } + } + + // if we don't have coverage we can check whether the dst + // has to read at all. If not, we'll disable blending. + if (!hasCoverage) { + if (dstCoeffIsZero) { + if (kOne_BlendCoeff == *srcCoeff) { + // if there is no coverage and coeffs are (1,0) then we + // won't need to read the dst at all, it gets replaced by src + return kDisableBlend_BlendOptFlag; + } else if (kZero_BlendCoeff == *srcCoeff && + fCaps.fShaderSupport) { + // if the op is "clear" then we don't need to emit a color + // or blend, just write transparent black into the dst. + *srcCoeff = kOne_BlendCoeff; + *dstCoeff = kZero_BlendCoeff; + return kDisableBlend_BlendOptFlag | + kEmitTransBlack_BlendOptFlag; + } + } + } else { + // check whether coverage can be safely rolled into alpha + // of if we can skip color computation and just emit coverage + if (this->canTweakAlphaForCoverage()) { + return kCoverageAsAlpha_BlendOptFlag; + } + // We haven't implemented support for these optimizations in the + // fixed pipe (which is on its deathbed) + if (fCaps.fShaderSupport) { + if (dstCoeffIsZero) { + if (kZero_BlendCoeff == *srcCoeff) { + // the source color is not included in the blend + // the dst coeff is effectively zero so blend works out to: + // (c)(0)D + (1-c)D = (1-c)D. + *dstCoeff = kISA_BlendCoeff; + return kEmitCoverage_BlendOptFlag; + } else if (srcAIsOne) { + // the dst coeff is effectively zero so blend works out to: + // cS + (c)(0)D + (1-c)D = cS + (1-c)D. + // If Sa is 1 then we can replace Sa with c + // and set dst coeff to 1-Sa. + *dstCoeff = kISA_BlendCoeff; + return kCoverageAsAlpha_BlendOptFlag; + } + } else if (dstCoeffIsOne) { + // the dst coeff is effectively one so blend works out to: + // cS + (c)(1)D + (1-c)D = cS + D. + *dstCoeff = kOne_BlendCoeff; + return kCoverageAsAlpha_BlendOptFlag; + } + } + } + return kNone_BlendOpt; +} + +bool GrDrawTarget::willUseHWAALines() const { + // there is a conflict between using smooth lines and our use of + // premultiplied alpha. Smooth lines tweak the incoming alpha value + // but not in a premul-alpha way. So we only use them when our alpha + // is 0xff and tweaking the color for partial coverage is OK + if (!fCaps.fHWAALineSupport || + !(kAntialias_StateBit & fCurrDrawState.fFlagBits)) { + return false; + } + BlendOptFlags opts = this->getBlendOpts(); + return (kDisableBlend_BlendOptFlag & opts) && + (kCoverageAsAlpha_BlendOptFlag & opts); +} + +bool GrDrawTarget::canApplyCoverage() const { + // we can correctly apply coverage if a) we have dual source blending + // or b) one of our blend optimizations applies. + return this->getCaps().fDualSourceBlendingSupport || + kNone_BlendOpt != this->getBlendOpts(true); +} + +bool GrDrawTarget::drawWillReadDst() const { + return SkToBool((kDisableBlend_BlendOptFlag | kSkipDraw_BlendOptFlag) & + this->getBlendOpts()); +} + +/////////////////////////////////////////////////////////////////////////////// + +void GrDrawTarget::setEdgeAAData(const Edge* edges, int numEdges) { + GrAssert(numEdges <= kMaxEdges); + memcpy(fCurrDrawState.fEdgeAAEdges, edges, numEdges * sizeof(Edge)); + fCurrDrawState.fEdgeAANumEdges = numEdges; +} + + +//////////////////////////////////////////////////////////////////////////////// + +void GrDrawTarget::drawRect(const GrRect& rect, + const GrMatrix* matrix, + StageBitfield stageEnableBitfield, + const GrRect* srcRects[], + const GrMatrix* srcMatrices[]) { + GrVertexLayout layout = GetRectVertexLayout(stageEnableBitfield, srcRects); + + AutoReleaseGeometry geo(this, layout, 4, 0); + if (!geo.succeeded()) { + GrPrintf("Failed to get space for vertices!\n"); + return; + } + + SetRectVertices(rect, matrix, srcRects, + srcMatrices, layout, geo.vertices()); + + drawNonIndexed(kTriangleFan_PrimitiveType, 0, 4); +} + +GrVertexLayout GrDrawTarget::GetRectVertexLayout(StageBitfield stageEnableBitfield, + const GrRect* srcRects[]) { + GrVertexLayout layout = 0; + + for (int i = 0; i < kNumStages; ++i) { + int numTC = 0; + if (stageEnableBitfield & (1 << i)) { + if (NULL != srcRects && NULL != srcRects[i]) { + layout |= StageTexCoordVertexLayoutBit(i, numTC); + ++numTC; + } else { + layout |= StagePosAsTexCoordVertexLayoutBit(i); + } + } + } + return layout; +} + +void GrDrawTarget::clipWillBeSet(const GrClip& clip) { +} + +void GrDrawTarget::SetRectVertices(const GrRect& rect, + const GrMatrix* matrix, + const GrRect* srcRects[], + const GrMatrix* srcMatrices[], + GrVertexLayout layout, + void* vertices) { +#if GR_DEBUG + // check that the layout and srcRects agree + for (int i = 0; i < kNumStages; ++i) { + if (VertexTexCoordsForStage(i, layout) >= 0) { + GR_DEBUGASSERT(NULL != srcRects && NULL != srcRects[i]); + } else { + GR_DEBUGASSERT(NULL == srcRects || NULL == srcRects[i]); + } + } +#endif + + int stageOffsets[kNumStages]; + int vsize = VertexSizeAndOffsetsByStage(layout, stageOffsets, + NULL, NULL, NULL); + + GrTCast<GrPoint*>(vertices)->setRectFan(rect.fLeft, rect.fTop, + rect.fRight, rect.fBottom, + vsize); + if (NULL != matrix) { + matrix->mapPointsWithStride(GrTCast<GrPoint*>(vertices), vsize, 4); + } + + for (int i = 0; i < kNumStages; ++i) { + if (stageOffsets[i] > 0) { + GrPoint* coords = GrTCast<GrPoint*>(GrTCast<intptr_t>(vertices) + + stageOffsets[i]); + coords->setRectFan(srcRects[i]->fLeft, srcRects[i]->fTop, + srcRects[i]->fRight, srcRects[i]->fBottom, + vsize); + if (NULL != srcMatrices && NULL != srcMatrices[i]) { + srcMatrices[i]->mapPointsWithStride(coords, vsize, 4); + } + } + } +} + +//////////////////////////////////////////////////////////////////////////////// + +GrDrawTarget::AutoStateRestore::AutoStateRestore() { + fDrawTarget = NULL; +} + +GrDrawTarget::AutoStateRestore::AutoStateRestore(GrDrawTarget* target) { + fDrawTarget = target; + if (NULL != fDrawTarget) { + fDrawTarget->saveCurrentDrawState(&fDrawState); + } +} + +GrDrawTarget::AutoStateRestore::~AutoStateRestore() { + if (NULL != fDrawTarget) { + fDrawTarget->restoreDrawState(fDrawState); + } +} + +void GrDrawTarget::AutoStateRestore::set(GrDrawTarget* target) { + if (target != fDrawTarget) { + if (NULL != fDrawTarget) { + fDrawTarget->restoreDrawState(fDrawState); + } + if (NULL != target) { + target->saveCurrentDrawState(&fDrawState); + } + fDrawTarget = target; + } +} + +//////////////////////////////////////////////////////////////////////////////// + +GrDrawTarget::AutoDeviceCoordDraw::AutoDeviceCoordDraw(GrDrawTarget* target, + int stageMask) { + GrAssert(NULL != target); + + fDrawTarget = target; + fViewMatrix = target->getViewMatrix(); + fStageMask = stageMask; + if (fStageMask) { + GrMatrix invVM; + if (fViewMatrix.invert(&invVM)) { + for (int s = 0; s < kNumStages; ++s) { + if (fStageMask & (1 << s)) { + fSamplerMatrices[s] = target->getSamplerMatrix(s); + } + } + target->preConcatSamplerMatrices(fStageMask, invVM); + } else { + // sad trombone sound + fStageMask = 0; + } + } + target->setViewMatrix(GrMatrix::I()); +} + +GrDrawTarget::AutoDeviceCoordDraw::~AutoDeviceCoordDraw() { + fDrawTarget->setViewMatrix(fViewMatrix); + for (int s = 0; s < kNumStages; ++s) { + if (fStageMask & (1 << s)) { + fDrawTarget->setSamplerMatrix(s, fSamplerMatrices[s]); + } + } +} + +//////////////////////////////////////////////////////////////////////////////// + +GrDrawTarget::AutoReleaseGeometry::AutoReleaseGeometry( + GrDrawTarget* target, + GrVertexLayout vertexLayout, + int vertexCount, + int indexCount) { + fTarget = NULL; + this->set(target, vertexLayout, vertexCount, indexCount); +} + +GrDrawTarget::AutoReleaseGeometry::AutoReleaseGeometry() { + fTarget = NULL; +} + +GrDrawTarget::AutoReleaseGeometry::~AutoReleaseGeometry() { + this->reset(); +} + +bool GrDrawTarget::AutoReleaseGeometry::set(GrDrawTarget* target, + GrVertexLayout vertexLayout, + int vertexCount, + int indexCount) { + this->reset(); + fTarget = target; + bool success = true; + if (NULL != fTarget) { + fTarget = target; + if (vertexCount > 0) { + success = target->reserveVertexSpace(vertexLayout, + vertexCount, + &fVertices); + if (!success) { + this->reset(); + } + } + if (success && indexCount > 0) { + success = target->reserveIndexSpace(indexCount, &fIndices); + if (!success) { + this->reset(); + } + } + } + GrAssert(success == (NULL != fTarget)); + return success; +} + +void GrDrawTarget::AutoReleaseGeometry::reset() { + if (NULL != fTarget) { + if (NULL != fVertices) { + fTarget->resetVertexSource(); + } + if (NULL != fIndices) { + fTarget->resetIndexSource(); + } + fTarget = NULL; + } + fVertices = NULL; + fIndices = NULL; +} + +void GrDrawTarget::Caps::print() const { + static const char* gNY[] = {"NO", "YES"}; + GrPrintf("8 Bit Palette Support : %s\n", gNY[f8BitPaletteSupport]); + GrPrintf("NPOT Texture Support : %s\n", gNY[fNPOTTextureSupport]); + GrPrintf("NPOT Texture Tile Support : %s\n", gNY[fNPOTTextureTileSupport]); + GrPrintf("NPOT Render Target Support : %s\n", gNY[fNPOTRenderTargetSupport]); + GrPrintf("Two Sided Stencil Support : %s\n", gNY[fTwoSidedStencilSupport]); + GrPrintf("Stencil Wrap Ops Support : %s\n", gNY[fStencilWrapOpsSupport]); + GrPrintf("HW AA Lines Support : %s\n", gNY[fHWAALineSupport]); + GrPrintf("Shader Support : %s\n", gNY[fShaderSupport]); + GrPrintf("Shader Derivative Support : %s\n", gNY[fShaderDerivativeSupport]); + GrPrintf("Geometry Shader Support : %s\n", gNY[fGeometryShaderSupport]); + GrPrintf("FSAA Support : %s\n", gNY[fFSAASupport]); + GrPrintf("Dual Source Blending Support: %s\n", gNY[fDualSourceBlendingSupport]); + GrPrintf("Buffer Lock Support : %s\n", gNY[fBufferLockSupport]); + GrPrintf("Min Render Target Width : %d\n", fMinRenderTargetWidth); + GrPrintf("Min Render Target Height : %d\n", fMinRenderTargetHeight); + GrPrintf("Max Texture Size : %d\n", fMaxTextureSize); + GrPrintf("Max Render Target Size : %d\n", fMaxRenderTargetSize); +} + |