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Diffstat (limited to 'src/gpu/GrDrawTarget.cpp')
-rw-r--r--src/gpu/GrDrawTarget.cpp62
1 files changed, 42 insertions, 20 deletions
diff --git a/src/gpu/GrDrawTarget.cpp b/src/gpu/GrDrawTarget.cpp
index d6fbbc24fd..00f6a8ad80 100644
--- a/src/gpu/GrDrawTarget.cpp
+++ b/src/gpu/GrDrawTarget.cpp
@@ -9,6 +9,7 @@
#include "GrDrawTarget.h"
#include "GrBatch.h"
+#include "GrBufferAllocPool.h"
#include "GrContext.h"
#include "GrDrawTargetCaps.h"
#include "GrPath.h"
@@ -55,9 +56,15 @@ GrDrawTarget::DrawInfo& GrDrawTarget::DrawInfo::operator =(const DrawInfo& di) {
#define DEBUG_INVAL_BUFFER 0xdeadcafe
#define DEBUG_INVAL_START_IDX -1
-GrDrawTarget::GrDrawTarget(GrContext* context)
+GrDrawTarget::GrDrawTarget(GrContext* context,
+ GrVertexBufferAllocPool* vpool,
+ GrIndexBufferAllocPool* ipool)
: fContext(context)
- , fGpuTraceMarkerCount(0) {
+ , fCaps(SkRef(context->getGpu()->caps()))
+ , fGpuTraceMarkerCount(0)
+ , fVertexPool(vpool)
+ , fIndexPool(ipool)
+ , fFlushing(false) {
SkASSERT(context);
}
@@ -93,7 +100,13 @@ bool GrDrawTarget::setupDstReadIfNecessary(const GrPipelineBuilder& pipelineBuil
// MSAA consideration: When there is support for reading MSAA samples in the shader we could
// have per-sample dst values by making the copy multisampled.
GrSurfaceDesc desc;
- this->initCopySurfaceDstDesc(rt, &desc);
+ if (!this->getGpu()->initCopySurfaceDstDesc(rt, &desc)) {
+ desc.fOrigin = kDefault_GrSurfaceOrigin;
+ desc.fFlags = kRenderTarget_GrSurfaceFlag;
+ desc.fConfig = rt->config();
+ }
+
+
desc.fWidth = copyRect.width();
desc.fHeight = copyRect.height();
@@ -114,6 +127,29 @@ bool GrDrawTarget::setupDstReadIfNecessary(const GrPipelineBuilder& pipelineBuil
}
}
+void GrDrawTarget::reset() {
+ fVertexPool->reset();
+ fIndexPool->reset();
+
+ this->onReset();
+}
+
+void GrDrawTarget::flush() {
+ if (fFlushing) {
+ return;
+ }
+ fFlushing = true;
+
+ this->getGpu()->saveActiveTraceMarkers();
+
+ this->onFlush();
+
+ this->getGpu()->restoreActiveTraceMarkers();
+
+ fFlushing = false;
+ this->reset();
+}
+
void GrDrawTarget::drawBatch(GrPipelineBuilder* pipelineBuilder,
GrBatch* batch,
const SkRect* devBounds) {
@@ -413,7 +449,8 @@ bool GrDrawTarget::copySurface(GrSurface* dst,
return true;
}
- if (this->onCopySurface(dst, src, clippedSrcRect, clippedDstPoint)) {
+ if (this->getGpu()->canCopySurface(dst, src, clippedSrcRect, clippedDstPoint)) {
+ this->onCopySurface(dst, src, clippedSrcRect, clippedDstPoint);
return true;
}
@@ -457,23 +494,8 @@ bool GrDrawTarget::canCopySurface(const GrSurface* dst,
&clippedDstPoint)) {
return true;
}
- return this->internalCanCopySurface(dst, src, clippedSrcRect, clippedDstPoint);
-}
-
-bool GrDrawTarget::internalCanCopySurface(const GrSurface* dst,
- const GrSurface* src,
- const SkIRect& clippedSrcRect,
- const SkIPoint& clippedDstPoint) {
- // Check that the read/write rects are contained within the src/dst bounds.
- SkASSERT(!clippedSrcRect.isEmpty());
- SkASSERT(SkIRect::MakeWH(src->width(), src->height()).contains(clippedSrcRect));
- SkASSERT(clippedDstPoint.fX >= 0 && clippedDstPoint.fY >= 0);
- SkASSERT(clippedDstPoint.fX + clippedSrcRect.width() <= dst->width() &&
- clippedDstPoint.fY + clippedSrcRect.height() <= dst->height());
-
- // The base class can do it as a draw or the subclass may be able to handle it.
return ((dst != src) && dst->asRenderTarget() && src->asTexture()) ||
- this->onCanCopySurface(dst, src, clippedSrcRect, clippedDstPoint);
+ this->getGpu()->canCopySurface(dst, src, clippedSrcRect, clippedDstPoint);
}
void GrDrawTarget::setupPipeline(const PipelineInfo& pipelineInfo,