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Diffstat (limited to 'src/gpu/GrDrawTarget.cpp')
-rw-r--r--src/gpu/GrDrawTarget.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gpu/GrDrawTarget.cpp b/src/gpu/GrDrawTarget.cpp
index 7eef92290e..5b29b9e8b5 100644
--- a/src/gpu/GrDrawTarget.cpp
+++ b/src/gpu/GrDrawTarget.cpp
@@ -564,7 +564,7 @@ static const GrStencilSettings& even_odd_path_stencil_settings() {
}
void GrDrawTarget::getPathStencilSettingsForFilltype(GrPathRendering::FillType fill,
- const GrStencilBuffer* sb,
+ const GrStencilAttachment* sb,
GrStencilSettings* outStencilSettings) {
switch (fill) {
@@ -600,7 +600,7 @@ void GrDrawTarget::stencilPath(GrPipelineBuilder* pipelineBuilder,
// set stencil settings for path
GrStencilSettings stencilSettings;
GrRenderTarget* rt = pipelineBuilder->getRenderTarget();
- GrStencilBuffer* sb = rt->renderTargetPriv().attachStencilBuffer();
+ GrStencilAttachment* sb = rt->renderTargetPriv().attachStencilAttachment();
this->getPathStencilSettingsForFilltype(fill, sb, &stencilSettings);
this->onStencilPath(*pipelineBuilder, pathProc, path, scissorState, stencilSettings);
@@ -629,7 +629,7 @@ void GrDrawTarget::drawPath(GrPipelineBuilder* pipelineBuilder,
// set stencil settings for path
GrStencilSettings stencilSettings;
GrRenderTarget* rt = pipelineBuilder->getRenderTarget();
- GrStencilBuffer* sb = rt->renderTargetPriv().attachStencilBuffer();
+ GrStencilAttachment* sb = rt->renderTargetPriv().attachStencilAttachment();
this->getPathStencilSettingsForFilltype(fill, sb, &stencilSettings);
GrDrawTarget::PipelineInfo pipelineInfo(pipelineBuilder, &scissorState, pathProc, &devBounds,
@@ -669,7 +669,7 @@ void GrDrawTarget::drawPaths(GrPipelineBuilder* pipelineBuilder,
// set stencil settings for path
GrStencilSettings stencilSettings;
GrRenderTarget* rt = pipelineBuilder->getRenderTarget();
- GrStencilBuffer* sb = rt->renderTargetPriv().attachStencilBuffer();
+ GrStencilAttachment* sb = rt->renderTargetPriv().attachStencilAttachment();
this->getPathStencilSettingsForFilltype(fill, sb, &stencilSettings);
// Don't compute a bounding box for dst copy texture, we'll opt