diff options
Diffstat (limited to 'src/gpu/GrAAConvexPathRenderer.cpp')
-rw-r--r-- | src/gpu/GrAAConvexPathRenderer.cpp | 41 |
1 files changed, 22 insertions, 19 deletions
diff --git a/src/gpu/GrAAConvexPathRenderer.cpp b/src/gpu/GrAAConvexPathRenderer.cpp index b2c32acd95..b29c7c80a3 100644 --- a/src/gpu/GrAAConvexPathRenderer.cpp +++ b/src/gpu/GrAAConvexPathRenderer.cpp @@ -6,6 +6,7 @@ * found in the LICENSE file. */ +#include "gl/builders/GrGLProgramBuilder.h" #include "GrAAConvexPathRenderer.h" #include "GrContext.h" @@ -19,7 +20,6 @@ #include "SkTraceEvent.h" #include "gl/GrGLEffect.h" -#include "gl/GrGLShaderBuilder.h" #include "gl/GrGLSL.h" #include "gl/GrGLVertexEffect.h" @@ -531,7 +531,7 @@ public: GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) : INHERITED (factory) {} - virtual void emitCode(GrGLFullShaderBuilder* builder, + virtual void emitCode(GrGLFullProgramBuilder* builder, const GrDrawEffect& drawEffect, const GrEffectKey& key, const char* outputColor, @@ -539,35 +539,38 @@ public: const TransformedCoordsArray&, const TextureSamplerArray& samplers) SK_OVERRIDE { const char *vsName, *fsName; - const SkString* attrName = - builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]); - builder->fsCodeAppendf("\t\tfloat edgeAlpha;\n"); - - SkAssertResult(builder->enableFeature( - GrGLShaderBuilder::kStandardDerivatives_GLSLFeature)); builder->addVarying(kVec4f_GrSLType, "QuadEdge", &vsName, &fsName); + GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); + + SkAssertResult(fsBuilder->enableFeature( + GrGLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature)); + fsBuilder->codeAppendf("\t\tfloat edgeAlpha;\n"); + // keep the derivative instructions outside the conditional - builder->fsCodeAppendf("\t\tvec2 duvdx = dFdx(%s.xy);\n", fsName); - builder->fsCodeAppendf("\t\tvec2 duvdy = dFdy(%s.xy);\n", fsName); - builder->fsCodeAppendf("\t\tif (%s.z > 0.0 && %s.w > 0.0) {\n", fsName, fsName); + fsBuilder->codeAppendf("\t\tvec2 duvdx = dFdx(%s.xy);\n", fsName); + fsBuilder->codeAppendf("\t\tvec2 duvdy = dFdy(%s.xy);\n", fsName); + fsBuilder->codeAppendf("\t\tif (%s.z > 0.0 && %s.w > 0.0) {\n", fsName, fsName); // today we know z and w are in device space. We could use derivatives - builder->fsCodeAppendf("\t\t\tedgeAlpha = min(min(%s.z, %s.w) + 0.5, 1.0);\n", fsName, + fsBuilder->codeAppendf("\t\t\tedgeAlpha = min(min(%s.z, %s.w) + 0.5, 1.0);\n", fsName, fsName); - builder->fsCodeAppendf ("\t\t} else {\n"); - builder->fsCodeAppendf("\t\t\tvec2 gF = vec2(2.0*%s.x*duvdx.x - duvdx.y,\n" + fsBuilder->codeAppendf ("\t\t} else {\n"); + fsBuilder->codeAppendf("\t\t\tvec2 gF = vec2(2.0*%s.x*duvdx.x - duvdx.y,\n" "\t\t\t 2.0*%s.x*duvdy.x - duvdy.y);\n", fsName, fsName); - builder->fsCodeAppendf("\t\t\tedgeAlpha = (%s.x*%s.x - %s.y);\n", fsName, fsName, + fsBuilder->codeAppendf("\t\t\tedgeAlpha = (%s.x*%s.x - %s.y);\n", fsName, fsName, fsName); - builder->fsCodeAppendf("\t\t\tedgeAlpha = " + fsBuilder->codeAppendf("\t\t\tedgeAlpha = " "clamp(0.5 - edgeAlpha / length(gF), 0.0, 1.0);\n\t\t}\n"); - builder->fsCodeAppendf("\t%s = %s;\n", outputColor, + fsBuilder->codeAppendf("\t%s = %s;\n", outputColor, (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str()); - builder->vsCodeAppendf("\t%s = %s;\n", vsName, attrName->c_str()); + GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder(); + const SkString* attr0Name = + vsBuilder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]); + vsBuilder->codeAppendf("\t%s = %s;\n", vsName, attr0Name->c_str()); } static inline void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffectKeyBuilder*) {} @@ -589,7 +592,7 @@ private: GR_DECLARE_EFFECT_TEST; - typedef GrVertexEffect INHERITED; + typedef GrEffect INHERITED; }; GR_DEFINE_EFFECT_TEST(QuadEdgeEffect); |