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Diffstat (limited to 'src/effects/gradients/SkGradientShaderPriv.h')
-rw-r--r-- | src/effects/gradients/SkGradientShaderPriv.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/effects/gradients/SkGradientShaderPriv.h b/src/effects/gradients/SkGradientShaderPriv.h index 7c9d9c319b..8f14bbf6e0 100644 --- a/src/effects/gradients/SkGradientShaderPriv.h +++ b/src/effects/gradients/SkGradientShaderPriv.h @@ -413,13 +413,13 @@ protected: // Emits the uniform used as the y-coord to texture samples in derived classes. Subclasses // should call this method from their emitCode(). - void emitUniforms(GrGLShaderBuilder* builder, uint32_t baseKey); + void emitUniforms(GrGLProgramBuilder* builder, uint32_t baseKey); // emit code that gets a fragment's color from an expression for t; Has branches for 3 separate // control flows inside -- 2 color gradients, 3 color symmetric gradients (both using // native GLSL mix), and 4+ color gradients that use the traditional texture lookup. - void emitColor(GrGLShaderBuilder* builder, + void emitColor(GrGLProgramBuilder* builder, const char* gradientTValue, uint32_t baseKey, const char* outputColor, |