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Diffstat (limited to 'src/effects/gradients/SkGradientShaderPriv.h')
-rw-r--r--src/effects/gradients/SkGradientShaderPriv.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/effects/gradients/SkGradientShaderPriv.h b/src/effects/gradients/SkGradientShaderPriv.h
index 6f46698eba..48ccbd50d0 100644
--- a/src/effects/gradients/SkGradientShaderPriv.h
+++ b/src/effects/gradients/SkGradientShaderPriv.h
@@ -352,6 +352,8 @@ public:
class GLSLProcessor;
+ GrGradientEffect(const CreateArgs&);
+
virtual ~GrGradientEffect();
bool useAtlas() const { return SkToBool(-1 != fRow); }
@@ -400,8 +402,6 @@ public:
}
protected:
- GrGradientEffect(const CreateArgs&, bool isOpaque);
-
/** Helper struct that stores (and populates) parameters to construct a random gradient.
If fUseColors4f is true, then the SkColor4f factory should be called, with fColors4f and
fColorSpace. Otherwise, the SkColor factory should be called, with fColors. fColorCount
@@ -430,8 +430,6 @@ protected:
const GrCoordTransform& getCoordTransform() const { return fCoordTransform; }
private:
- static OptimizationFlags OptFlags(bool isOpaque);
-
// If we're in legacy mode, then fColors will be populated. If we're gamma-correct, then
// fColors4f and fColorSpaceXform will be populated.
SkTDArray<SkColor> fColors;