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path: root/src/effects/gradients/SkGradientShader.cpp
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Diffstat (limited to 'src/effects/gradients/SkGradientShader.cpp')
-rw-r--r--src/effects/gradients/SkGradientShader.cpp8
1 files changed, 2 insertions, 6 deletions
diff --git a/src/effects/gradients/SkGradientShader.cpp b/src/effects/gradients/SkGradientShader.cpp
index 9a965ff817..cc7e13ccb6 100644
--- a/src/effects/gradients/SkGradientShader.cpp
+++ b/src/effects/gradients/SkGradientShader.cpp
@@ -719,7 +719,7 @@ void GrGLGradientStage::emitColorLookup(GrGLShaderBuilder* builder,
GrGradientEffect::GrGradientEffect(GrContext* ctx,
const SkGradientShaderBase& shader,
SkShader::TileMode tileMode)
- : fUseTexture (true) {
+ : INHERITED(1) {
// TODO: check for simple cases where we don't need a texture:
//GradientInfo info;
//shader.asAGradient(&info);
@@ -765,12 +765,8 @@ GrGradientEffect::~GrGradientEffect() {
}
}
-int GrGradientEffect::numTextures() const {
- return fUseTexture ? 1 : 0;
-}
-
const GrTextureAccess& GrGradientEffect::textureAccess(int index) const {
- GrAssert(fUseTexture && 0 == index);
+ GrAssert(0 == index);
return fTextureAccess;
}