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Diffstat (limited to 'src/effects/gradients/SkGradientShader.cpp')
-rw-r--r--src/effects/gradients/SkGradientShader.cpp19
1 files changed, 9 insertions, 10 deletions
diff --git a/src/effects/gradients/SkGradientShader.cpp b/src/effects/gradients/SkGradientShader.cpp
index d3b2fd41f8..1158dcf92a 100644
--- a/src/effects/gradients/SkGradientShader.cpp
+++ b/src/effects/gradients/SkGradientShader.cpp
@@ -734,14 +734,12 @@ SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END
#if SK_SUPPORT_GPU
#include "effects/GrTextureStripAtlas.h"
-#include "GrTBackendEffectFactory.h"
#include "SkGr.h"
GrGLGradientEffect::GrGLGradientEffect(const GrBackendEffectFactory& factory)
: INHERITED(factory)
, fCachedYCoord(SK_ScalarMax)
- , fFSYUni(GrGLUniformManager::kInvalidUniformHandle)
- , fEffectMatrix(kCoordsType) {
+ , fFSYUni(GrGLUniformManager::kInvalidUniformHandle) {
}
GrGLGradientEffect::~GrGLGradientEffect() { }
@@ -751,11 +749,10 @@ void GrGLGradientEffect::emitYCoordUniform(GrGLShaderBuilder* builder) {
kFloat_GrSLType, "GradientYCoordFS");
}
-void GrGLGradientEffect::setData(const GrGLUniformManager& uman,
- const GrDrawEffect& drawEffect) {
- const GrGradientEffect& e = drawEffect.castEffect<GrGradientEffect>();
+void GrGLGradientEffect::setData(const GrGLUniformManager& uman, const GrEffectStage& stage) {
+ const GrGradientEffect& e = GetEffectFromStage<GrGradientEffect>(stage);
const GrTexture* texture = e.texture(0);
- fEffectMatrix.setData(uman, e.getMatrix(), drawEffect, texture);
+ fEffectMatrix.setData(uman, e.getMatrix(), stage.getCoordChangeMatrix(), texture);
SkScalar yCoord = e.getYCoord();
if (yCoord != fCachedYCoord) {
@@ -764,19 +761,21 @@ void GrGLGradientEffect::setData(const GrGLUniformManager& uman,
}
}
-GrGLEffect::EffectKey GrGLGradientEffect::GenMatrixKey(const GrDrawEffect& drawEffect) {
- const GrGradientEffect& e = drawEffect.castEffect<GrGradientEffect>();
+GrGLEffect::EffectKey GrGLGradientEffect::GenMatrixKey(const GrEffectStage& s) {
+ const GrGradientEffect& e = GetEffectFromStage<GrGradientEffect>(s);
const GrTexture* texture = e.texture(0);
- return GrGLEffectMatrix::GenKey(e.getMatrix(), drawEffect, kCoordsType, texture);
+ return GrGLEffectMatrix::GenKey(e.getMatrix(), s.getCoordChangeMatrix(), texture);
}
void GrGLGradientEffect::setupMatrix(GrGLShaderBuilder* builder,
EffectKey key,
+ const char* vertexCoords,
const char** fsCoordName,
const char** vsVaryingName,
GrSLType* vsVaryingType) {
fEffectMatrix.emitCodeMakeFSCoords2D(builder,
key & kMatrixKeyMask,
+ vertexCoords,
fsCoordName,
vsVaryingName,
vsVaryingType);