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-rw-r--r--src/effects/gradients/Sk4fGradientBase.h97
1 files changed, 0 insertions, 97 deletions
diff --git a/src/effects/gradients/Sk4fGradientBase.h b/src/effects/gradients/Sk4fGradientBase.h
deleted file mode 100644
index a660d6bde5..0000000000
--- a/src/effects/gradients/Sk4fGradientBase.h
+++ /dev/null
@@ -1,97 +0,0 @@
-/*
- * Copyright 2016 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef Sk4fGradientBase_DEFINED
-#define Sk4fGradientBase_DEFINED
-
-#include "Sk4fGradientPriv.h"
-#include "SkColor.h"
-#include "SkGradientShaderPriv.h"
-#include "SkMatrix.h"
-#include "SkNx.h"
-#include "SkPM4f.h"
-#include "SkShaderBase.h"
-#include "SkTArray.h"
-
-struct Sk4fGradientInterval {
- Sk4fGradientInterval(const Sk4f& c0, SkScalar t0,
- const Sk4f& c1, SkScalar t1);
-
- bool contains(SkScalar t) const {
- // True if t is in [p0,p1]. Note: this helper assumes a
- // natural/increasing interval - so it's not usable in Sk4fLinearGradient.
- SkASSERT(fT0 < fT1);
- return t >= fT0 && t <= fT1;
- }
-
- // Color bias and color gradient, such that for a t in this interval
- //
- // C = fCb + t * fCg;
- SkPM4f fCb, fCg;
- SkScalar fT0, fT1;
-};
-
-class Sk4fGradientIntervalBuffer {
-public:
- void init(const SkColor colors[], const SkScalar pos[], int count,
- SkShader::TileMode tileMode, bool premulColors, SkScalar alpha, bool reverse);
-
- const Sk4fGradientInterval* find(SkScalar t) const;
- const Sk4fGradientInterval* findNext(SkScalar t, const Sk4fGradientInterval* prev,
- bool increasing) const;
-
- using BufferType = SkSTArray<8, Sk4fGradientInterval, true>;
-
- const BufferType* operator->() const { return &fIntervals; }
-
-private:
- BufferType fIntervals;
-};
-
-class SkGradientShaderBase::
-GradientShaderBase4fContext : public Context {
-public:
- GradientShaderBase4fContext(const SkGradientShaderBase&,
- const ContextRec&);
-
- uint32_t getFlags() const override { return fFlags; }
-
- void shadeSpan(int x, int y, SkPMColor dst[], int count) override;
- void shadeSpan4f(int x, int y, SkPM4f dst[], int count) override;
-
- bool isValid() const;
-
-protected:
- virtual void mapTs(int x, int y, SkScalar ts[], int count) const = 0;
-
- Sk4fGradientIntervalBuffer fIntervals;
- SkMatrix fDstToPos;
- SkMatrix::MapXYProc fDstToPosProc;
- uint8_t fDstToPosClass;
- uint8_t fFlags;
- bool fDither;
- bool fColorsArePremul;
-
-private:
- using INHERITED = Context;
-
- void addMirrorIntervals(const SkGradientShaderBase&,
- const Sk4f& componentScale, bool reverse);
-
- template<DstType, ApplyPremul, SkShader::TileMode tileMode>
- class TSampler;
-
- template <DstType dstType, ApplyPremul premul>
- void shadePremulSpan(int x, int y, typename DstTraits<dstType, premul>::Type[],
- int count) const;
-
- template <DstType dstType, ApplyPremul premul, SkShader::TileMode tileMode>
- void shadeSpanInternal(int x, int y, typename DstTraits<dstType, premul>::Type[],
- int count) const;
-};
-
-#endif // Sk4fGradientBase_DEFINED