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-rw-r--r--src/effects/gradients/Sk4fGradientBase.cpp451
1 files changed, 0 insertions, 451 deletions
diff --git a/src/effects/gradients/Sk4fGradientBase.cpp b/src/effects/gradients/Sk4fGradientBase.cpp
deleted file mode 100644
index e20f5f4702..0000000000
--- a/src/effects/gradients/Sk4fGradientBase.cpp
+++ /dev/null
@@ -1,451 +0,0 @@
-/*
- * Copyright 2016 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "Sk4fGradientBase.h"
-
-#include <functional>
-
-namespace {
-
-Sk4f pack_color(SkColor c, bool premul, const Sk4f& component_scale) {
- const SkColor4f c4f = SkColor4f::FromColor(c);
- const Sk4f pm4f = premul
- ? c4f.premul().to4f()
- : Sk4f{c4f.fR, c4f.fG, c4f.fB, c4f.fA};
-
- return pm4f * component_scale;
-}
-
-class IntervalIterator {
-public:
- IntervalIterator(const SkColor* colors, const SkScalar* pos, int count, bool reverse)
- : fColors(colors)
- , fPos(pos)
- , fCount(count)
- , fFirstPos(reverse ? SK_Scalar1 : 0)
- , fBegin(reverse ? count - 1 : 0)
- , fAdvance(reverse ? -1 : 1) {
- SkASSERT(colors);
- SkASSERT(count > 0);
- }
-
- void iterate(std::function<void(SkColor, SkColor, SkScalar, SkScalar)> func) const {
- if (!fPos) {
- this->iterateImplicitPos(func);
- return;
- }
-
- const int end = fBegin + fAdvance * (fCount - 1);
- const SkScalar lastPos = 1 - fFirstPos;
- int prev = fBegin;
- SkScalar prevPos = fFirstPos;
-
- do {
- const int curr = prev + fAdvance;
- SkASSERT(curr >= 0 && curr < fCount);
-
- // TODO: this sanitization should be done in SkGradientShaderBase
- const SkScalar currPos = (fAdvance > 0)
- ? SkTPin(fPos[curr], prevPos, lastPos)
- : SkTPin(fPos[curr], lastPos, prevPos);
-
- if (currPos != prevPos) {
- SkASSERT((currPos - prevPos > 0) == (fAdvance > 0));
- func(fColors[prev], fColors[curr], prevPos, currPos);
- }
-
- prev = curr;
- prevPos = currPos;
- } while (prev != end);
- }
-
-private:
- void iterateImplicitPos(std::function<void(SkColor, SkColor, SkScalar, SkScalar)> func) const {
- // When clients don't provide explicit color stop positions (fPos == nullptr),
- // the color stops are distributed evenly across the unit interval
- // (implicit positioning).
- const SkScalar dt = fAdvance * SK_Scalar1 / (fCount - 1);
- const int end = fBegin + fAdvance * (fCount - 2);
- int prev = fBegin;
- SkScalar prevPos = fFirstPos;
-
- while (prev != end) {
- const int curr = prev + fAdvance;
- SkASSERT(curr >= 0 && curr < fCount);
-
- const SkScalar currPos = prevPos + dt;
- func(fColors[prev], fColors[curr], prevPos, currPos);
- prev = curr;
- prevPos = currPos;
- }
-
- // emit the last interval with a pinned end position, to avoid precision issues
- func(fColors[prev], fColors[prev + fAdvance], prevPos, 1 - fFirstPos);
- }
-
- const SkColor* fColors;
- const SkScalar* fPos;
- const int fCount;
- const SkScalar fFirstPos;
- const int fBegin;
- const int fAdvance;
-};
-
-void addMirrorIntervals(const SkColor colors[],
- const SkScalar pos[], int count,
- const Sk4f& componentScale,
- bool premulColors, bool reverse,
- Sk4fGradientIntervalBuffer::BufferType* buffer) {
- const IntervalIterator iter(colors, pos, count, reverse);
- iter.iterate([&] (SkColor c0, SkColor c1, SkScalar t0, SkScalar t1) {
- SkASSERT(buffer->empty() || buffer->back().fT1 == 2 - t0);
-
- const auto mirror_t0 = 2 - t0;
- const auto mirror_t1 = 2 - t1;
- // mirror_p1 & mirror_p1 may collapse for very small values - recheck to avoid
- // triggering Interval asserts.
- if (mirror_t0 != mirror_t1) {
- buffer->emplace_back(pack_color(c0, premulColors, componentScale), mirror_t0,
- pack_color(c1, premulColors, componentScale), mirror_t1);
- }
- });
-}
-
-} // anonymous namespace
-
-Sk4fGradientInterval::Sk4fGradientInterval(const Sk4f& c0, SkScalar t0,
- const Sk4f& c1, SkScalar t1)
- : fT0(t0)
- , fT1(t1) {
- SkASSERT(t0 != t1);
- // Either p0 or p1 can be (-)inf for synthetic clamp edge intervals.
- SkASSERT(SkScalarIsFinite(t0) || SkScalarIsFinite(t1));
-
- const auto dt = t1 - t0;
-
- // Clamp edge intervals are always zero-ramp.
- SkASSERT(SkScalarIsFinite(dt) || (c0 == c1).allTrue());
- SkASSERT(SkScalarIsFinite(t0) || (c0 == c1).allTrue());
- const Sk4f dc = SkScalarIsFinite(dt) ? (c1 - c0) / dt : 0;
- const Sk4f bias = c0 - (SkScalarIsFinite(t0) ? t0 * dc : 0);
-
- bias.store(&fCb.fVec);
- dc.store(&fCg.fVec);
-}
-
-void Sk4fGradientIntervalBuffer::init(const SkColor colors[], const SkScalar pos[], int count,
- SkShader::TileMode tileMode, bool premulColors,
- SkScalar alpha, bool reverse) {
- // The main job here is to build a specialized interval list: a different
- // representation of the color stops data, optimized for efficient scan line
- // access during shading.
- //
- // [{P0,C0} , {P1,C1}) [{P1,C2} , {P2,c3}) ... [{Pn,C2n} , {Pn+1,C2n+1})
- //
- // The list may be inverted when requested (such that e.g. points are sorted
- // in increasing x order when dx < 0).
- //
- // Note: the current representation duplicates pos data; we could refactor to
- // avoid this if interval storage size becomes a concern.
- //
- // Aside from reordering, we also perform two more pre-processing steps at
- // this stage:
- //
- // 1) scale the color components depending on paint alpha and the requested
- // interpolation space (note: the interval color storage is SkPM4f, but
- // that doesn't necessarily mean the colors are premultiplied; that
- // property is tracked in fColorsArePremul)
- //
- // 2) inject synthetic intervals to support tiling.
- //
- // * for kRepeat, no extra intervals are needed - the iterator just
- // wraps around at the end:
- //
- // ->[P0,P1)->..[Pn-1,Pn)->
- //
- // * for kClamp, we add two "infinite" intervals before/after:
- //
- // [-/+inf , P0)->[P0 , P1)->..[Pn-1 , Pn)->[Pn , +/-inf)
- //
- // (the iterator should never run off the end in this mode)
- //
- // * for kMirror, we extend the range to [0..2] and add a flipped
- // interval series - then the iterator operates just as in the
- // kRepeat case:
- //
- // ->[P0,P1)->..[Pn-1,Pn)->[2 - Pn,2 - Pn-1)->..[2 - P1,2 - P0)->
- //
- // TODO: investigate collapsing intervals << 1px.
-
- SkASSERT(count > 0);
- SkASSERT(colors);
-
- fIntervals.reset();
-
- const Sk4f componentScale = premulColors
- ? Sk4f(alpha)
- : Sk4f(1.0f, 1.0f, 1.0f, alpha);
- const int first_index = reverse ? count - 1 : 0;
- const int last_index = count - 1 - first_index;
- const SkScalar first_pos = reverse ? SK_Scalar1 : 0;
- const SkScalar last_pos = SK_Scalar1 - first_pos;
-
- if (tileMode == SkShader::kClamp_TileMode) {
- // synthetic edge interval: -/+inf .. P0
- const Sk4f clamp_color = pack_color(colors[first_index],
- premulColors, componentScale);
- const SkScalar clamp_pos = reverse ? SK_ScalarInfinity : SK_ScalarNegativeInfinity;
- fIntervals.emplace_back(clamp_color, clamp_pos,
- clamp_color, first_pos);
- } else if (tileMode == SkShader::kMirror_TileMode && reverse) {
- // synthetic mirror intervals injected before main intervals: (2 .. 1]
- addMirrorIntervals(colors, pos, count, componentScale, premulColors, false, &fIntervals);
- }
-
- const IntervalIterator iter(colors, pos, count, reverse);
- iter.iterate([&] (SkColor c0, SkColor c1, SkScalar t0, SkScalar t1) {
- SkASSERT(fIntervals.empty() || fIntervals.back().fT1 == t0);
-
- fIntervals.emplace_back(pack_color(c0, premulColors, componentScale), t0,
- pack_color(c1, premulColors, componentScale), t1);
- });
-
- if (tileMode == SkShader::kClamp_TileMode) {
- // synthetic edge interval: Pn .. +/-inf
- const Sk4f clamp_color = pack_color(colors[last_index], premulColors, componentScale);
- const SkScalar clamp_pos = reverse ? SK_ScalarNegativeInfinity : SK_ScalarInfinity;
- fIntervals.emplace_back(clamp_color, last_pos,
- clamp_color, clamp_pos);
- } else if (tileMode == SkShader::kMirror_TileMode && !reverse) {
- // synthetic mirror intervals injected after main intervals: [1 .. 2)
- addMirrorIntervals(colors, pos, count, componentScale, premulColors, true, &fIntervals);
- }
-}
-
-const Sk4fGradientInterval* Sk4fGradientIntervalBuffer::find(SkScalar t) const {
- // Binary search.
- const auto* i0 = fIntervals.begin();
- const auto* i1 = fIntervals.end() - 1;
-
- while (i0 != i1) {
- SkASSERT(i0 < i1);
- SkASSERT(t >= i0->fT0 && t <= i1->fT1);
-
- const auto* i = i0 + ((i1 - i0) >> 1);
-
- if (t > i->fT1) {
- i0 = i + 1;
- } else {
- i1 = i;
- }
- }
-
- SkASSERT(i0->contains(t));
- return i0;
-}
-
-const Sk4fGradientInterval* Sk4fGradientIntervalBuffer::findNext(
- SkScalar t, const Sk4fGradientInterval* prev, bool increasing) const {
-
- SkASSERT(!prev->contains(t));
- SkASSERT(prev >= fIntervals.begin() && prev < fIntervals.end());
- SkASSERT(t >= fIntervals.front().fT0 && t <= fIntervals.back().fT1);
-
- const auto* i = prev;
-
- // Use the |increasing| signal to figure which direction we should search for
- // the next interval, then perform a linear search.
- if (increasing) {
- do {
- i += 1;
- if (i >= fIntervals.end()) {
- i = fIntervals.begin();
- }
- } while (!i->contains(t));
- } else {
- do {
- i -= 1;
- if (i < fIntervals.begin()) {
- i = fIntervals.end() - 1;
- }
- } while (!i->contains(t));
- }
-
- return i;
-}
-
-SkGradientShaderBase::
-GradientShaderBase4fContext::GradientShaderBase4fContext(const SkGradientShaderBase& shader,
- const ContextRec& rec)
- : INHERITED(shader, rec)
- , fFlags(this->INHERITED::getFlags())
-#ifdef SK_SUPPORT_LEGACY_GRADIENT_DITHERING
- , fDither(true)
-#else
- , fDither(rec.fPaint->isDither())
-#endif
-{
- const SkMatrix& inverse = this->getTotalInverse();
- fDstToPos.setConcat(shader.fPtsToUnit, inverse);
- fDstToPosProc = fDstToPos.getMapXYProc();
- fDstToPosClass = static_cast<uint8_t>(INHERITED::ComputeMatrixClass(fDstToPos));
-
- if (shader.fColorsAreOpaque && this->getPaintAlpha() == SK_AlphaOPAQUE) {
- fFlags |= kOpaqueAlpha_Flag;
- }
-
- fColorsArePremul =
- (shader.fGradFlags & SkGradientShader::kInterpolateColorsInPremul_Flag)
- || shader.fColorsAreOpaque;
-}
-
-bool SkGradientShaderBase::
-GradientShaderBase4fContext::isValid() const {
- return fDstToPos.isFinite();
-}
-
-void SkGradientShaderBase::
-GradientShaderBase4fContext::shadeSpan(int x, int y, SkPMColor dst[], int count) {
- if (fColorsArePremul) {
- this->shadePremulSpan<DstType::L32, ApplyPremul::False>(x, y, dst, count);
- } else {
- this->shadePremulSpan<DstType::L32, ApplyPremul::True>(x, y, dst, count);
- }
-}
-
-void SkGradientShaderBase::
-GradientShaderBase4fContext::shadeSpan4f(int x, int y, SkPM4f dst[], int count) {
- if (fColorsArePremul) {
- this->shadePremulSpan<DstType::F32, ApplyPremul::False>(x, y, dst, count);
- } else {
- this->shadePremulSpan<DstType::F32, ApplyPremul::True>(x, y, dst, count);
- }
-}
-
-template<DstType dstType, ApplyPremul premul>
-void SkGradientShaderBase::
-GradientShaderBase4fContext::shadePremulSpan(int x, int y,
- typename DstTraits<dstType, premul>::Type dst[],
- int count) const {
- const SkGradientShaderBase& shader =
- static_cast<const SkGradientShaderBase&>(fShader);
-
- switch (shader.fTileMode) {
- case kClamp_TileMode:
- this->shadeSpanInternal<dstType,
- premul,
- kClamp_TileMode>(x, y, dst, count);
- break;
- case kRepeat_TileMode:
- this->shadeSpanInternal<dstType,
- premul,
- kRepeat_TileMode>(x, y, dst, count);
- break;
- case kMirror_TileMode:
- this->shadeSpanInternal<dstType,
- premul,
- kMirror_TileMode>(x, y, dst, count);
- break;
- }
-}
-
-template<DstType dstType, ApplyPremul premul, SkShader::TileMode tileMode>
-void SkGradientShaderBase::
-GradientShaderBase4fContext::shadeSpanInternal(int x, int y,
- typename DstTraits<dstType, premul>::Type dst[],
- int count) const {
- static const int kBufSize = 128;
- SkScalar ts[kBufSize];
- TSampler<dstType, premul, tileMode> sampler(*this);
-
- SkASSERT(count > 0);
- do {
- const int n = SkTMin(kBufSize, count);
- this->mapTs(x, y, ts, n);
- for (int i = 0; i < n; ++i) {
- const Sk4f c = sampler.sample(ts[i]);
- DstTraits<dstType, premul>::store(c, dst++);
- }
- x += n;
- count -= n;
- } while (count > 0);
-}
-
-template<DstType dstType, ApplyPremul premul, SkShader::TileMode tileMode>
-class SkGradientShaderBase::GradientShaderBase4fContext::TSampler {
-public:
- TSampler(const GradientShaderBase4fContext& ctx)
- : fCtx(ctx)
- , fInterval(nullptr) {
- switch (tileMode) {
- case kClamp_TileMode:
- fLargestIntervalValue = SK_ScalarInfinity;
- break;
- case kRepeat_TileMode:
- fLargestIntervalValue = nextafterf(1, 0);
- break;
- case kMirror_TileMode:
- fLargestIntervalValue = nextafterf(2.0f, 0);
- break;
- }
- }
-
- Sk4f sample(SkScalar t) {
- const auto tiled_t = tileProc(t);
-
- if (!fInterval) {
- // Very first sample => locate the initial interval.
- // TODO: maybe do this in ctor to remove a branch?
- fInterval = fCtx.fIntervals.find(tiled_t);
- this->loadIntervalData(fInterval);
- } else if (!fInterval->contains(tiled_t)) {
- fInterval = fCtx.fIntervals.findNext(tiled_t, fInterval, t >= fPrevT);
- this->loadIntervalData(fInterval);
- }
-
- fPrevT = t;
- return lerp(tiled_t);
- }
-
-private:
- SkScalar tileProc(SkScalar t) const {
- switch (tileMode) {
- case kClamp_TileMode:
- // synthetic clamp-mode edge intervals allow for a free-floating t:
- // [-inf..0)[0..1)[1..+inf)
- return t;
- case kRepeat_TileMode:
- // t % 1 (intervals range: [0..1))
- // Due to the extra arithmetic, we must clamp to ensure the value remains less than 1.
- return SkTMin(t - SkScalarFloorToScalar(t), fLargestIntervalValue);
- case kMirror_TileMode:
- // t % 2 (synthetic mirror intervals expand the range to [0..2)
- // Due to the extra arithmetic, we must clamp to ensure the value remains less than 2.
- return SkTMin(t - SkScalarFloorToScalar(t / 2) * 2, fLargestIntervalValue);
- }
-
- SK_ABORT("Unhandled tile mode.");
- return 0;
- }
-
- Sk4f lerp(SkScalar t) {
- SkASSERT(fInterval->contains(t));
- return fCb + fCg * t;
- }
-
- void loadIntervalData(const Sk4fGradientInterval* i) {
- fCb = DstTraits<dstType, premul>::load(i->fCb);
- fCg = DstTraits<dstType, premul>::load(i->fCg);
- }
-
- const GradientShaderBase4fContext& fCtx;
- const Sk4fGradientInterval* fInterval;
- SkScalar fPrevT;
- SkScalar fLargestIntervalValue;
- Sk4f fCb;
- Sk4f fCg;
-};