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Diffstat (limited to 'src/effects/SkShadowMaskFilter.h')
-rwxr-xr-x | src/effects/SkShadowMaskFilter.h | 51 |
1 files changed, 0 insertions, 51 deletions
diff --git a/src/effects/SkShadowMaskFilter.h b/src/effects/SkShadowMaskFilter.h deleted file mode 100755 index a85da63db9..0000000000 --- a/src/effects/SkShadowMaskFilter.h +++ /dev/null @@ -1,51 +0,0 @@ -/* - * Copyright 2016 Google Inc. - * - * Use of this source code is governed by a BSD-style license that can be - * found in the LICENSE file. - */ - -#ifndef SkShadowMaskFilter_DEFINED -#define SkShadowMaskFilter_DEFINED - -#include "SkMaskFilter.h" - - -/* - * This filter implements a pair of shadows for an occluding object-- one representing - * ambient occlusion, and one representing a displaced shadow from a point light. - */ -class SK_API SkShadowMaskFilter { -public: - enum ShadowFlags { - kNone_ShadowFlag = 0x00, - /** The occluding object is not opaque. Knowing that the occluder is opaque allows - * us to cull shadow geometry behind it and improve performance. */ - kTransparentOccluder_ShadowFlag = 0x01, - /** Use a larger umbra for a darker shadow */ - kLargerUmbra_ShadowFlag = 0x02, - /** Use a Gaussian for the edge function rather than smoothstep */ - kGaussianEdge_ShadowFlag = 0x04, - /** mask for all shadow flags */ - kAll_ShadowFlag = 0x07 - }; - - /** Create a shadow maskfilter. - * @param occluderHeight Height of occluding object off of ground plane. - * @param lightPos Position of the light applied to this object. - * @param lightRadius Radius of the light (light is assumed to be spherical). - * @param ambientAlpha Base opacity of the ambient occlusion shadow. - * @param spotAlpha Base opacity of the displaced spot shadow. - * @param flags Flags to use - defaults to none - * @return The new shadow maskfilter - */ - static sk_sp<SkMaskFilter> Make(SkScalar occluderHeight, const SkPoint3& lightPos, - SkScalar lightRadius, SkScalar ambientAlpha, - SkScalar spotAlpha, uint32_t flags = kNone_ShadowFlag); - - SK_DECLARE_FLATTENABLE_REGISTRAR_GROUP() - -private: - SkShadowMaskFilter(); // can't be instantiated -}; -#endif |