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Diffstat (limited to 'src/effects/SkPerlinNoiseShader.cpp')
-rw-r--r--src/effects/SkPerlinNoiseShader.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/effects/SkPerlinNoiseShader.cpp b/src/effects/SkPerlinNoiseShader.cpp
index d0761d7e32..529a4fa13a 100644
--- a/src/effects/SkPerlinNoiseShader.cpp
+++ b/src/effects/SkPerlinNoiseShader.cpp
@@ -639,15 +639,15 @@ void GrGLPerlinNoise::emitCode(EmitArgs& args) {
const char* dotLattice = "dot(((%s.ga + %s.rb * vec2(%s)) * vec2(2.0) - vec2(1.0)), %s);";
// Add noise function
- static const GrGLSLShaderVar gPerlinNoiseArgs[] = {
- GrGLSLShaderVar(chanCoord, kFloat_GrSLType),
- GrGLSLShaderVar(noiseVec, kVec2f_GrSLType)
+ static const GrShaderVar gPerlinNoiseArgs[] = {
+ GrShaderVar(chanCoord, kFloat_GrSLType),
+ GrShaderVar(noiseVec, kVec2f_GrSLType)
};
- static const GrGLSLShaderVar gPerlinNoiseStitchArgs[] = {
- GrGLSLShaderVar(chanCoord, kFloat_GrSLType),
- GrGLSLShaderVar(noiseVec, kVec2f_GrSLType),
- GrGLSLShaderVar(stitchData, kVec2f_GrSLType)
+ static const GrShaderVar gPerlinNoiseStitchArgs[] = {
+ GrShaderVar(chanCoord, kFloat_GrSLType),
+ GrShaderVar(noiseVec, kVec2f_GrSLType),
+ GrShaderVar(stitchData, kVec2f_GrSLType)
};
SkString noiseCode;