diff options
Diffstat (limited to 'src/effects/SkMorphologyImageFilter.cpp')
-rw-r--r-- | src/effects/SkMorphologyImageFilter.cpp | 31 |
1 files changed, 16 insertions, 15 deletions
diff --git a/src/effects/SkMorphologyImageFilter.cpp b/src/effects/SkMorphologyImageFilter.cpp index bb8478c907..eef2a7d623 100644 --- a/src/effects/SkMorphologyImageFilter.cpp +++ b/src/effects/SkMorphologyImageFilter.cpp @@ -17,7 +17,7 @@ #include "GrTexture.h" #include "GrTBackendEffectFactory.h" #include "gl/GrGLEffect.h" -#include "gl/GrGLShaderBuilder.h" +#include "gl/builders/GrGLProgramBuilder.h" #include "effects/Gr1DKernelEffect.h" #endif @@ -329,7 +329,7 @@ class GrGLMorphologyEffect : public GrGLEffect { public: GrGLMorphologyEffect (const GrBackendEffectFactory&, const GrDrawEffect&); - virtual void emitCode(GrGLShaderBuilder*, + virtual void emitCode(GrGLProgramBuilder*, const GrDrawEffect&, const GrEffectKey&, const char* outputColor, @@ -359,25 +359,26 @@ GrGLMorphologyEffect::GrGLMorphologyEffect(const GrBackendEffectFactory& factory fType = m.type(); } -void GrGLMorphologyEffect::emitCode(GrGLShaderBuilder* builder, +void GrGLMorphologyEffect::emitCode(GrGLProgramBuilder* builder, const GrDrawEffect&, const GrEffectKey& key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) { - SkString coords2D = builder->ensureFSCoords2D(coords, 0); - fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, + fImageIncrementUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, kVec2f_GrSLType, "ImageIncrement"); + GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); + SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 0); const char* func; switch (fType) { case GrMorphologyEffect::kErode_MorphologyType: - builder->fsCodeAppendf("\t\t%s = vec4(1, 1, 1, 1);\n", outputColor); + fsBuilder->codeAppendf("\t\t%s = vec4(1, 1, 1, 1);\n", outputColor); func = "min"; break; case GrMorphologyEffect::kDilate_MorphologyType: - builder->fsCodeAppendf("\t\t%s = vec4(0, 0, 0, 0);\n", outputColor); + fsBuilder->codeAppendf("\t\t%s = vec4(0, 0, 0, 0);\n", outputColor); func = "max"; break; default: @@ -387,16 +388,16 @@ void GrGLMorphologyEffect::emitCode(GrGLShaderBuilder* builder, } const char* imgInc = builder->getUniformCStr(fImageIncrementUni); - builder->fsCodeAppendf("\t\tvec2 coord = %s - %d.0 * %s;\n", coords2D.c_str(), fRadius, imgInc); - builder->fsCodeAppendf("\t\tfor (int i = 0; i < %d; i++) {\n", this->width()); - builder->fsCodeAppendf("\t\t\t%s = %s(%s, ", outputColor, func, outputColor); - builder->fsAppendTextureLookup(samplers[0], "coord"); - builder->fsCodeAppend(");\n"); - builder->fsCodeAppendf("\t\t\tcoord += %s;\n", imgInc); - builder->fsCodeAppend("\t\t}\n"); + fsBuilder->codeAppendf("\t\tvec2 coord = %s - %d.0 * %s;\n", coords2D.c_str(), fRadius, imgInc); + fsBuilder->codeAppendf("\t\tfor (int i = 0; i < %d; i++) {\n", this->width()); + fsBuilder->codeAppendf("\t\t\t%s = %s(%s, ", outputColor, func, outputColor); + fsBuilder->appendTextureLookup(samplers[0], "coord"); + fsBuilder->codeAppend(");\n"); + fsBuilder->codeAppendf("\t\t\tcoord += %s;\n", imgInc); + fsBuilder->codeAppend("\t\t}\n"); SkString modulate; GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor); - builder->fsCodeAppend(modulate.c_str()); + fsBuilder->codeAppend(modulate.c_str()); } void GrGLMorphologyEffect::GenKey(const GrDrawEffect& drawEffect, |