diff options
Diffstat (limited to 'src/effects/SkMorphologyImageFilter.cpp')
-rw-r--r-- | src/effects/SkMorphologyImageFilter.cpp | 50 |
1 files changed, 24 insertions, 26 deletions
diff --git a/src/effects/SkMorphologyImageFilter.cpp b/src/effects/SkMorphologyImageFilter.cpp index 3273798b9d..0e6a3186a2 100644 --- a/src/effects/SkMorphologyImageFilter.cpp +++ b/src/effects/SkMorphologyImageFilter.cpp @@ -13,7 +13,7 @@ #if SK_SUPPORT_GPU #include "GrContext.h" #include "GrTexture.h" -#include "GrGpu.h" +#include "GrTBackendEffectFactory.h" #include "gl/GrGLEffect.h" #include "effects/Gr1DKernelEffect.h" #endif @@ -266,22 +266,22 @@ private: /////////////////////////////////////////////////////////////////////////////// -class GrGLMorphologyEffect : public GrGLLegacyEffect { +class GrGLMorphologyEffect : public GrGLEffect { public: GrGLMorphologyEffect (const GrBackendEffectFactory& factory, const GrEffect& effect); - virtual void setupVariables(GrGLShaderBuilder* builder) SK_OVERRIDE; - virtual void emitVS(GrGLShaderBuilder* state, - const char* vertexCoords) SK_OVERRIDE {}; - virtual void emitFS(GrGLShaderBuilder* state, - const char* outputColor, - const char* inputColor, - const TextureSamplerArray&) SK_OVERRIDE; + virtual void emitCode(GrGLShaderBuilder*, + const GrEffectStage&, + EffectKey, + const char* vertexCoords, + const char* outputColor, + const char* inputColor, + const TextureSamplerArray&) SK_OVERRIDE; - static inline EffectKey GenKey(const GrEffect& s, const GrGLCaps& caps); + static inline EffectKey GenKey(const GrEffectStage&, const GrGLCaps&); - virtual void setData(const GrGLUniformManager&, const GrEffect&) SK_OVERRIDE; + virtual void setData(const GrGLUniformManager&, const GrEffectStage&) SK_OVERRIDE; private: int width() const { return GrMorphologyEffect::WidthFromRadius(fRadius); } @@ -290,7 +290,7 @@ private: GrMorphologyEffect::MorphologyType fType; GrGLUniformManager::UniformHandle fImageIncrementUni; - typedef GrGLLegacyEffect INHERITED; + typedef GrGLEffect INHERITED; }; GrGLMorphologyEffect::GrGLMorphologyEffect(const GrBackendEffectFactory& factory, @@ -302,15 +302,16 @@ GrGLMorphologyEffect::GrGLMorphologyEffect(const GrBackendEffectFactory& factory fType = m.type(); } -void GrGLMorphologyEffect::setupVariables(GrGLShaderBuilder* builder) { +void GrGLMorphologyEffect::emitCode(GrGLShaderBuilder* builder, + const GrEffectStage&, + EffectKey, + const char* vertexCoords, + const char* outputColor, + const char* inputColor, + const TextureSamplerArray& samplers) { fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType, kVec2f_GrSLType, "ImageIncrement"); -} -void GrGLMorphologyEffect::emitFS(GrGLShaderBuilder* builder, - const char* outputColor, - const char* inputColor, - const TextureSamplerArray& samplers) { SkString* code = &builder->fFSCode; const char* func; @@ -341,19 +342,16 @@ void GrGLMorphologyEffect::emitFS(GrGLShaderBuilder* builder, GrGLSLMulVarBy4f(code, 2, outputColor, inputColor); } -GrGLEffect::EffectKey GrGLMorphologyEffect::GenKey(const GrEffect& s, - const GrGLCaps& caps) { - const GrMorphologyEffect& m = static_cast<const GrMorphologyEffect&>(s); +GrGLEffect::EffectKey GrGLMorphologyEffect::GenKey(const GrEffectStage& s, const GrGLCaps&) { + const GrMorphologyEffect& m = static_cast<const GrMorphologyEffect&>(*s.getEffect()); EffectKey key = static_cast<EffectKey>(m.radius()); key |= (m.type() << 8); return key; } -void GrGLMorphologyEffect::setData(const GrGLUniformManager& uman, const GrEffect& data) { - const Gr1DKernelEffect& kern = - static_cast<const Gr1DKernelEffect&>(data); - GrGLTexture& texture = - *static_cast<GrGLTexture*>(data.texture(0)); +void GrGLMorphologyEffect::setData(const GrGLUniformManager& uman, const GrEffectStage& stage) { + const Gr1DKernelEffect& kern = static_cast<const Gr1DKernelEffect&>(*stage.getEffect()); + GrTexture& texture = *kern.texture(0); // the code we generated was for a specific kernel radius GrAssert(kern.radius() == fRadius); float imageIncrement[2] = { 0 }; |