diff options
Diffstat (limited to 'src/effects/SkLightingImageFilter.cpp')
-rw-r--r-- | src/effects/SkLightingImageFilter.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/effects/SkLightingImageFilter.cpp b/src/effects/SkLightingImageFilter.cpp index 39fb5e54ce..ed1e2d1f80 100644 --- a/src/effects/SkLightingImageFilter.cpp +++ b/src/effects/SkLightingImageFilter.cpp @@ -1641,7 +1641,7 @@ void GrGLLightingEffect::emitCode(GrGLFPBuilder* builder, GrGLShaderVar("scale", kFloat_GrSLType), }; SkString sobelFuncName; - GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); + GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 0); fsBuilder->emitFunction(kFloat_GrSLType, @@ -1906,7 +1906,7 @@ void GrGLPointLight::emitSurfaceToLight(GrGLFPBuilder* builder, const char* z) { fLocationUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, kVec3f_GrSLType, kDefault_GrSLPrecision, "LightLocation", &loc); - GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); + GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); fsBuilder->codeAppendf("normalize(%s - vec3(%s.xy, %s))", loc, fsBuilder->fragmentPosition(), z); } @@ -1932,7 +1932,7 @@ void GrGLSpotLight::emitSurfaceToLight(GrGLFPBuilder* builder, const char* z) { kVec3f_GrSLType, kDefault_GrSLPrecision, "LightLocation", &location); - GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); + GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); fsBuilder->codeAppendf("normalize(%s - vec3(%s.xy, %s))", location, fsBuilder->fragmentPosition(), z); } @@ -1976,7 +1976,7 @@ void GrGLSpotLight::emitLightColor(GrGLFPBuilder* builder, color, cosOuter, coneScale); lightColorBody.appendf("\t}\n"); lightColorBody.appendf("\treturn %s;\n", color); - GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); + GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); fsBuilder->emitFunction(kVec3f_GrSLType, "lightColor", SK_ARRAY_COUNT(gLightColorArgs), |