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Diffstat (limited to 'src/effects/SkGpuBlurUtils.cpp')
-rw-r--r-- | src/effects/SkGpuBlurUtils.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/effects/SkGpuBlurUtils.cpp b/src/effects/SkGpuBlurUtils.cpp index 975b7047ce..23128e0cca 100644 --- a/src/effects/SkGpuBlurUtils.cpp +++ b/src/effects/SkGpuBlurUtils.cpp @@ -226,8 +226,7 @@ GrTexture* GaussianBlur(GrContext* context, SkTSwap(dstTexture, tempTexture); } - SkIRect srcIRect; - srcRect.roundOut(&srcIRect); + const SkIRect srcIRect = srcRect.roundOut(); // For really small blurs(Certainly no wider than 5x5 on desktop gpus) it is faster to just // launch a single non separable kernel vs two launches |