diff options
Diffstat (limited to 'src/effects/SkGaussianEdgeShader.h')
-rw-r--r-- | src/effects/SkGaussianEdgeShader.h | 27 |
1 files changed, 0 insertions, 27 deletions
diff --git a/src/effects/SkGaussianEdgeShader.h b/src/effects/SkGaussianEdgeShader.h deleted file mode 100644 index f0554dd0a7..0000000000 --- a/src/effects/SkGaussianEdgeShader.h +++ /dev/null @@ -1,27 +0,0 @@ -/* - * Copyright 2016 Google Inc. - * - * Use of this source code is governed by a BSD-style license that can be - * found in the LICENSE file. - */ - -#ifndef SkGaussianEdgeShader_DEFINED -#define SkGaussianEdgeShader_DEFINED - -#include "SkShaderBase.h" - -class SK_API SkGaussianEdgeShader { -public: - /** Returns a shader that applies a Gaussian blur depending on distance to the edge - * Currently this is only useable with Circle and RRect shapes on the GPU backend. - * Raster will draw nothing. - */ - static sk_sp<SkShader> Make(); - - SK_DECLARE_FLATTENABLE_REGISTRAR_GROUP() - -private: - SkGaussianEdgeShader(); // can't be instantiated -}; - -#endif |