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Diffstat (limited to 'src/effects/SkDisplacementMapEffect.cpp')
-rw-r--r--src/effects/SkDisplacementMapEffect.cpp59
1 files changed, 26 insertions, 33 deletions
diff --git a/src/effects/SkDisplacementMapEffect.cpp b/src/effects/SkDisplacementMapEffect.cpp
index 516afe7d3f..9c89a6a9a6 100644
--- a/src/effects/SkDisplacementMapEffect.cpp
+++ b/src/effects/SkDisplacementMapEffect.cpp
@@ -201,23 +201,22 @@ bool SkDisplacementMapEffect::onFilterImage(Proxy* proxy,
class GrGLDisplacementMapEffect : public GrGLEffect {
public:
GrGLDisplacementMapEffect(const GrBackendEffectFactory& factory,
- const GrDrawEffect& drawEffect);
+ const GrEffectRef& effect);
virtual ~GrGLDisplacementMapEffect();
virtual void emitCode(GrGLShaderBuilder*,
- const GrDrawEffect&,
+ const GrEffectStage&,
EffectKey,
+ const char* vertexCoords,
const char* outputColor,
const char* inputColor,
const TextureSamplerArray&) SK_OVERRIDE;
- static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);
+ static inline EffectKey GenKey(const GrEffectStage&, const GrGLCaps&);
- virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
+ virtual void setData(const GrGLUniformManager&, const GrEffectStage&);
private:
- static const GrEffect::CoordsType kCoordsType = GrEffect::kLocal_CoordsType;
-
SkDisplacementMapEffect::ChannelSelectorType fXChannelSelector;
SkDisplacementMapEffect::ChannelSelectorType fYChannelSelector;
GrGLEffectMatrix fDisplacementEffectMatrix;
@@ -246,7 +245,7 @@ public:
virtual ~GrDisplacementMapEffect();
- virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
+ const GrBackendEffectFactory& getFactory() const;
SkDisplacementMapEffect::ChannelSelectorType xChannelSelector() const
{ return fXChannelSelector; }
SkDisplacementMapEffect::ChannelSelectorType yChannelSelector() const
@@ -256,10 +255,9 @@ public:
typedef GrGLDisplacementMapEffect GLEffect;
static const char* Name() { return "DisplacementMap"; }
- virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
+ void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
private:
-
virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE;
GrDisplacementMapEffect(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
@@ -384,33 +382,32 @@ GrEffectRef* GrDisplacementMapEffect::TestCreate(SkMWCRandom* random,
///////////////////////////////////////////////////////////////////////////////
GrGLDisplacementMapEffect::GrGLDisplacementMapEffect(const GrBackendEffectFactory& factory,
- const GrDrawEffect& drawEffect)
+ const GrEffectRef& effect)
: INHERITED(factory)
- , fDisplacementEffectMatrix(kCoordsType)
- , fColorEffectMatrix(kCoordsType)
- , fXChannelSelector(drawEffect.castEffect<GrDisplacementMapEffect>().xChannelSelector())
- , fYChannelSelector(drawEffect.castEffect<GrDisplacementMapEffect>().yChannelSelector()) {
+ , fXChannelSelector(CastEffect<GrDisplacementMapEffect>(effect).xChannelSelector())
+ , fYChannelSelector(CastEffect<GrDisplacementMapEffect>(effect).yChannelSelector()) {
}
GrGLDisplacementMapEffect::~GrGLDisplacementMapEffect() {
}
void GrGLDisplacementMapEffect::emitCode(GrGLShaderBuilder* builder,
- const GrDrawEffect&,
- EffectKey key,
- const char* outputColor,
- const char* inputColor,
- const TextureSamplerArray& samplers) {
+ const GrEffectStage&,
+ EffectKey key,
+ const char* vertexCoords,
+ const char* outputColor,
+ const char* inputColor,
+ const TextureSamplerArray& samplers) {
fScaleUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType,
kVec2f_GrSLType, "Scale");
const char* scaleUni = builder->getUniformCStr(fScaleUni);
const char* dCoordsIn;
GrSLType dCoordsType = fDisplacementEffectMatrix.emitCode(
- builder, key, &dCoordsIn, NULL, "DISPL");
+ builder, key, vertexCoords, &dCoordsIn, NULL, "DISPL");
const char* cCoordsIn;
GrSLType cCoordsType = fColorEffectMatrix.emitCode(
- builder, key, &cCoordsIn, NULL, "COLOR");
+ builder, key, vertexCoords, &cCoordsIn, NULL, "COLOR");
const char* dColor = "dColor";
const char* cCoords = "cCoords";
@@ -481,19 +478,17 @@ void GrGLDisplacementMapEffect::emitCode(GrGLShaderBuilder* builder,
builder->fsCodeAppend(";\n");
}
-void GrGLDisplacementMapEffect::setData(const GrGLUniformManager& uman,
- const GrDrawEffect& drawEffect) {
- const GrDisplacementMapEffect& displacementMap =
- drawEffect.castEffect<GrDisplacementMapEffect>();
+void GrGLDisplacementMapEffect::setData(const GrGLUniformManager& uman, const GrEffectStage& stage) {
+ const GrDisplacementMapEffect& displacementMap = GetEffectFromStage<GrDisplacementMapEffect>(stage);
GrTexture* displTex = displacementMap.texture(0);
GrTexture* colorTex = displacementMap.texture(1);
fDisplacementEffectMatrix.setData(uman,
GrEffect::MakeDivByTextureWHMatrix(displTex),
- drawEffect,
+ stage.getCoordChangeMatrix(),
displTex);
fColorEffectMatrix.setData(uman,
GrEffect::MakeDivByTextureWHMatrix(colorTex),
- drawEffect,
+ stage.getCoordChangeMatrix(),
colorTex);
SkScalar scaleX = SkScalarDiv(displacementMap.scale(), SkIntToScalar(colorTex->width()));
@@ -503,22 +498,20 @@ void GrGLDisplacementMapEffect::setData(const GrGLUniformManager& uman,
SkScalarToFloat(scaleY) : SkScalarToFloat(-scaleY));
}
-GrGLEffect::EffectKey GrGLDisplacementMapEffect::GenKey(const GrDrawEffect& drawEffect,
+GrGLEffect::EffectKey GrGLDisplacementMapEffect::GenKey(const GrEffectStage& stage,
const GrGLCaps&) {
const GrDisplacementMapEffect& displacementMap =
- drawEffect.castEffect<GrDisplacementMapEffect>();
+ GetEffectFromStage<GrDisplacementMapEffect>(stage);
GrTexture* displTex = displacementMap.texture(0);
GrTexture* colorTex = displacementMap.texture(1);
EffectKey displKey = GrGLEffectMatrix::GenKey(GrEffect::MakeDivByTextureWHMatrix(displTex),
- drawEffect,
- kCoordsType,
+ stage.getCoordChangeMatrix(),
displTex);
EffectKey colorKey = GrGLEffectMatrix::GenKey(GrEffect::MakeDivByTextureWHMatrix(colorTex),
- drawEffect,
- kCoordsType,
+ stage.getCoordChangeMatrix(),
colorTex);
colorKey <<= GrGLEffectMatrix::kKeyBits;