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-rw-r--r--src/effects/SkDisplacementMapEffect.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/effects/SkDisplacementMapEffect.cpp b/src/effects/SkDisplacementMapEffect.cpp
index 0d3940317f..d838e1e347 100644
--- a/src/effects/SkDisplacementMapEffect.cpp
+++ b/src/effects/SkDisplacementMapEffect.cpp
@@ -528,7 +528,7 @@ void GrDisplacementMapEffect::onComputeInvariantOutput(GrInvariantOutput* inout)
// and no displacement offset push any texture coordinates out of bounds OR if the constant
// alpha is 0. Since this isn't trivial to compute at this point, let's assume the output is
// not of constant color when a displacement effect is applied.
- inout->setToUnknown(GrInvariantOutput::kWillNot_ReadInput);
+ inout->setToUnknown();
}
///////////////////////////////////////////////////////////////////////////////