diff options
Diffstat (limited to 'src/effects/SkColorCubeFilter.cpp')
-rw-r--r-- | src/effects/SkColorCubeFilter.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/effects/SkColorCubeFilter.cpp b/src/effects/SkColorCubeFilter.cpp index 23241c0255..d9e51127a4 100644 --- a/src/effects/SkColorCubeFilter.cpp +++ b/src/effects/SkColorCubeFilter.cpp @@ -277,9 +277,9 @@ void GrColorCubeEffect::GLSLProcessor::emitCode(EmitArgs& args) { // Apply the cube. fragBuilder->codeAppendf("%s = vec4(mix(", args.fOutputColor); - fragBuilder->appendTextureLookup(args.fSamplers[0], cCoords1); + fragBuilder->appendTextureLookup(args.fTexSamplers[0], cCoords1); fragBuilder->codeAppend(".bgr, "); - fragBuilder->appendTextureLookup(args.fSamplers[0], cCoords2); + fragBuilder->appendTextureLookup(args.fTexSamplers[0], cCoords2); // Premultiply color by alpha. Note that the input alpha is not modified by this shader. fragBuilder->codeAppendf(".bgr, fract(%s.b)) * vec3(%s), %s.a);\n", |